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mesa
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shader
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slang
Commit message (
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Author
Age
Files
Lines
*
mesa: fix float-valued GLSL vertex attribute variables
Brian Paul
2008-11-04
1
-8
/
+8
*
mesa: silence warnings
Brian Paul
2008-11-01
1
-3
/
+3
*
mesa: do scope replacement for while/for loops too
Brian Paul
2008-11-01
1
-3
/
+7
*
mesa: glsl tree print improvements
Brian Paul
2008-11-01
1
-1
/
+17
*
mesa: fix assignment / parameter passing of sampler types
Brian Paul
2008-11-01
3
-4
/
+29
*
mesa: additional debug flags for glsl debug/disassembly
Brian Paul
2008-11-01
2
-23
/
+25
*
mesa: fix some bugs with precision qualifier parsing
Brian Paul
2008-10-31
9
-2379
/
+2456
*
mesa: do scope replacement for variable initializers too
Brian Paul
2008-10-31
1
-0
/
+11
*
mesa: fix copy/paste error in GLSL error msg
Brian Paul
2008-10-31
1
-1
/
+1
*
mesa: Fix compiler warnings on Windows.
Michal Krol
2008-10-01
1
-1
/
+1
*
mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi...
Brian Paul
2008-09-17
1
-18
/
+32
*
mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()
Brian Paul
2008-09-17
1
-0
/
+9
*
mesa: fix bug in previous changes to _slang_resolve_attributes()
Brian Paul
2008-09-17
1
-1
/
+3
*
mesa: rework GLSL vertex attribute binding
Brian Paul
2008-09-16
2
-73
/
+74
*
mesa: glsl: regenerated file
Brian Paul
2008-08-22
1
-552
/
+552
*
mesa: glsl: implement exp() functions in terms of EXP asm instruction, not pow
Brian Paul
2008-08-22
1
-14
/
+15
*
mesa: glsl: fix a swizzle bug in storage_to_src_reg()
Brian Paul
2008-08-20
1
-2
/
+4
*
mesa: glsl: add check for exceeding max number of constants/uniforms
Brian Paul
2008-08-20
1
-0
/
+14
*
mesa: glsl: regenerated file
Brian Paul
2008-08-20
1
-70
/
+76
*
mesa: glsl: better implementation of ftransform()
Brian Paul
2008-08-20
1
-1
/
+4
*
mesa: glsl: more writemask error checking
Brian Paul
2008-08-19
1
-5
/
+17
*
mesa: glsl: added some post incr/decr error checks
Brian Paul
2008-08-19
1
-1
/
+5
*
mesa: glsl: limit function matching through casting
Brian Paul
2008-08-19
1
-1
/
+14
*
mesa: glsl: add usage tracking for uniform vars
Brian Paul
2008-08-19
2
-1
/
+5
*
mesa: glsl: put var emit/ref code into separate functions
Brian Paul
2008-08-19
1
-53
/
+81
*
mesa: glsl: fix linking of varying vars which are arrays
Brian Paul
2008-08-15
2
-42
/
+44
*
mesa: glsl: fix error detection of writing to read-only variables
Brian Paul
2008-08-12
1
-17
/
+41
*
mesa: glsl: fix comment
Brian Paul
2008-08-12
1
-1
/
+1
*
mesa: glsl: enable bzero() in slang_typeinfo_construct()
Brian Paul
2008-08-12
1
-1
/
+1
*
mesa: glsl: remove reads of output regs from fragment shaders too
Brian Paul
2008-08-12
1
-8
/
+9
*
mesa: glsl: better error messages
Brian Paul
2008-08-12
1
-3
/
+3
*
mesa: glsl: regenerated files
Brian Paul
2008-08-12
2
-430
/
+422
*
mesa: glsl: additional constructors
Brian Paul
2008-08-12
1
-0
/
+14
*
mesa: glsl: better mod() functions
Brian Paul
2008-08-12
1
-21
/
+15
*
mesa: glsl: regenerated file
Brian Paul
2008-08-11
1
-329
/
+337
*
mesa: glsl: change refract() functions to allow inlining
Brian Paul
2008-08-11
1
-8
/
+20
*
mesa: glsl: use SGE instead of SGT in step() functions
Brian Paul
2008-08-11
1
-9
/
+9
*
mesa: glsl: fix bugs in refract() functions, plus minor optimization
Brian Paul
2008-08-11
1
-11
/
+15
*
mesa: glsl: regenerated files
Brian Paul
2008-08-07
7
-2497
/
+2522
*
mesa: glsl: finish up support for precision qualifiers
Brian Paul
2008-08-07
2
-4
/
+27
*
mesa: Extend GLSL syntax to accept type precision in full type specifiers.
Michal Krol
2008-08-07
3
-24
/
+53
*
mesa: Silence compiler warnings on Windows.
Michal Krol
2008-08-07
1
-1
/
+1
*
mesa: glsl: regenerated file
Brian Paul
2008-08-06
1
-1
/
+1
*
mesa: glsl: report 'Syntax Error' instead of 'Invalid external declaration'
Brian Paul
2008-08-06
1
-1
/
+3
*
mesa: glsl: additional error checking
Brian Paul
2008-08-06
1
-0
/
+12
*
mesa: glsl: check for rect tex samplers
Brian Paul
2008-08-06
1
-1
/
+9
*
mesa: glsl: disallow initializers for varying vars
Brian Paul
2008-08-06
1
-2
/
+10
*
mesa: glsl: more type checking for attribute/varying/uniform vars/locals
Brian Paul
2008-08-06
1
-4
/
+14
*
mesa: glsl: check that attribute vars are of float/vec/mat type
Brian Paul
2008-08-06
3
-0
/
+39
*
mesa: glsl: more assignment type checking
Brian Paul
2008-08-06
1
-60
/
+87
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