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path: root/src/mesa/shader/slang
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* mesa: remove unneeded swizzle init code in glsl compilerBrian Paul2008-12-121-18/+0
* mesa: disable glsl debug outputBrian Paul2008-12-121-2/+2
* mesa: remove unused varpool code in glsl compilerBrian Paul2008-12-124-26/+0
* mesa: basic array constructors work nowBrian Paul2008-12-121-13/+144
* mesa: copy array_len in slang_fully_specified_type_copy()Brian Paul2008-12-121-0/+1
* mesa: remove incorrect array_len assignmentBrian Paul2008-12-121-1/+0
* mesa: array size fix in _slang_typeof_operation()Brian Paul2008-12-121-1/+9
* mesa: fix some more GLSL 1.20 array things.Brian Paul2008-12-122-12/+33
* mesa: more glsl function renamingBrian Paul2008-12-125-28/+28
* mesa: use _slang_alloc()Brian Paul2008-12-122-2/+2
* mesa: glsl compiler function renamingBrian Paul2008-12-1210-32/+32
* mesa: more glsl type/function movementBrian Paul2008-12-125-30/+14
* mesa: move some glsl compiler functions to different files to be more consistantBrian Paul2008-12-126-196/+197
* mesa: move _slang_locate_function() to different fileBrian Paul2008-12-124-83/+86
* mesa: remove unused fixup table code in glsl compilerBrian Paul2008-12-123-61/+1
* mesa: checkpoint: GLSL 1.20 array constructorsBrian Paul2008-12-127-24/+92
* mesa: consolidate variable declaration initializer code for globals tooBrian Paul2008-12-111-19/+3
* mesa: move variable initializer IR generation into _slang_gen_var_decl()Brian Paul2008-12-111-79/+93
* mesa: simplify some glsl variable declaration codeBrian Paul2008-12-111-23/+21
* mesa: glsl clean-upsBrian Paul2008-12-114-47/+56
* mesa: checkpoint commit of GLSL 1.20 array syntax.Brian Paul2008-12-1111-2836/+2974
* mesa: in slang linker, replace assertion with link error when max samplers ex...Brian Paul2008-12-091-6/+18
* mesa: add missing type check for function callsBrian Paul2008-11-261-0/+15
* mesa: add missing size check for assignment optimizationBrian Paul2008-11-261-1/+2
* mesa: remove debug codeBrian Paul2008-11-261-1/+0
* mesa: added support for GLSL 1.20 array.length() methodBrian Paul2008-11-247-0/+112
* mesa: support for GLSL 1.20 array typesBrian Paul2008-11-2411-2642/+2776
* mesa: add gl_program::Input/OutputFlags[] arrayBrian Paul2008-11-241-16/+26
* mesa: copy centroid/invariance/precision info in parse_init_declarator()Brian Paul2008-11-241-1/+4
* mesa: check that varying variable qualifiers agreeBrian Paul2008-11-241-3/+28
* mesa: copy precision/variant/centroid info in slang_fully_specified_type_copy()Brian Paul2008-11-241-0/+3
* mesa: set flags for varying varsBrian Paul2008-11-241-4/+13
* mesa: dump/debug varying vars listBrian Paul2008-11-241-0/+5
* mesa: add Flags field to gl_program_parameterBrian Paul2008-11-242-2/+5
* mesa: issue error, don't crash, when calling a prototyped, but undefined func...Brian Paul2008-11-211-0/+7
* mesa: better variable name: s/aux/store/Brian Paul2008-11-215-12/+15
* mesa: minor comment reformatttingBrian Paul2008-11-191-16/+13
* mesa: glsl compiler debug codeBrian Paul2008-11-191-141/+151
* mesa: rework GLSL array code generationBrian Paul2008-11-195-160/+371
* mesa: don't realloc instruction buffer so oftenBrian Paul2008-11-191-13/+22
* mesa: updated commentBrian Paul2008-11-191-0/+2
* mesa: no longer need Writemask field in GLSL IR nodesBrian Paul2008-11-134-69/+23
* mesa: revamp GLSL instruction emit codeBrian Paul2008-11-131-244/+381
* mesa: remove some do-nothing GLSL codeBrian Paul2008-11-131-16/+0
* mesa: fix accidental regression in GLSL built-in texture matrix lookupBrian Paul2008-11-131-0/+1
* mesa: use the tighter definition of GLSL ftransform() from the gallium branchesBrian Paul2008-11-132-31/+40
* mesa: remove unused/obsolete __NormalMatrixTranspose matrixBrian Paul2008-11-133-188/+184
* mesa: fix bug in GLSL built-in matrix state lookupBrian Paul2008-11-131-2/+5
* mesa: track initialization status of uniform variables. Plus, asst clean-ups.Brian Paul2008-11-102-9/+13
* mesa: initial support for uniform variable initializers.Brian Paul2008-11-101-5/+22