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src
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mesa
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shader
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slang
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Author
Age
Files
Lines
*
scons: User friendly message for code generated files
José Fonseca
2010-02-10
1
-2
/
+2
*
Simplify GLSL extension mechanism.
Michal Krol
2010-02-10
1
-2
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+2
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glsl: GLSL extensions have the GL_ prefix
Brian Paul
2010-02-10
1
-2
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+2
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mesa: change ctx->Driver.ProgramStringNotify() to return GLboolean
Brian Paul
2010-02-04
1
-5
/
+12
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mesa: fix double->float assignment warnings, int/uint comparison warnings
Brian Paul
2010-01-27
1
-1
/
+1
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Merge branch 'mesa_7_7_branch'
Brian Paul
2010-01-22
5
-7
/
+0
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glsl: Remove unnecessary header from slang_emit.c.
Vinson Lee
2010-01-16
1
-1
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+0
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glsl: Remove unnecessary header from slang_builtin.c.
Vinson Lee
2010-01-16
1
-1
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+0
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glsl: Remove unnecessary headers from slang_compile.c.
Vinson Lee
2010-01-16
1
-3
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+0
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glsl: Remove unnecessary header from slang_link.c.
Vinson Lee
2010-01-16
1
-1
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+0
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glsl: Remove unnecessary header from slang_log.c.
Vinson Lee
2010-01-16
1
-1
/
+0
*
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Merge branch 'mesa_7_7_branch'
Brian Paul
2010-01-04
1
-3
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+4
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glsl: use varName variable in _slang_gen_assignment()
Brian Paul
2010-01-04
1
-3
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+4
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Merge branch 'mesa_7_7_branch'
Brian Paul
2009-12-31
4
-0
/
+13
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glsl: added uniform initializer check
Brian Paul
2009-12-29
3
-0
/
+12
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Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
Brian Paul
2009-12-27
1
-0
/
+1
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*
glsl: Initialize member a_obj of struct slang_operation.
Vinson Lee
2009-12-23
1
-0
/
+1
*
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mesa: adjust OPCODE_IF/ELSE BranchTarget fields to point to ELSE/ENDIF instr.
Brian Paul
2009-12-22
1
-5
/
+17
*
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mesa: adjust BRK/CONT BranchTarget to always point to ENDLOOP instruction
Brian Paul
2009-12-22
1
-3
/
+3
*
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glsl: assorted clean-ups in slang_compile.c
Brian Paul
2009-12-21
1
-36
/
+9
*
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Merge branch 'mesa_7_7_branch'
Brian Paul
2009-12-21
2
-11
/
+14
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*
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Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
Brian Paul
2009-12-21
1
-11
/
+13
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*
glsl: clear out shader code before compiling
Brian Paul
2009-12-18
1
-11
/
+13
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mesa: remove //-style comments
Brian Paul
2009-12-16
1
-1
/
+1
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*
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Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
Ian Romanick
2009-12-15
1
-0
/
+1
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*
glsl: Initialize member label of struct slang_operation to NULL.
Vinson Lee
2009-12-12
1
-0
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+1
*
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slang: Update after glsl cl interface changes.
Michal Krol
2009-12-20
1
-77
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+0
*
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slang: Add gitignore for autogenerated files.
Michal Krol
2009-12-20
1
-0
/
+1
*
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slang: Update after glsl pp changes.
Michal Krol
2009-12-20
1
-22
/
+11
*
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Remove grammar module -- no dependencies left.
Michal Krol
2009-12-12
1
-1
/
+1
*
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slang: Delete a file that is now autogenerated.
Michal Krol
2009-12-12
1
-880
/
+0
*
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Merge branch 'master' into glsl-pp-rework-2
Michal Krol
2009-12-12
12
-93
/
+1156
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*
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Merge branch 'mesa_7_7_branch'
Brian Paul
2009-12-11
2
-5
/
+5
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*
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Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
Brian Paul
2009-12-11
2
-5
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+5
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*
glsl: Increase size of array in_slang_lookup_constant from 4 to 16.
Vinson Lee
2009-12-10
1
-1
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+1
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glsl: Fix array out-of-bounds access by _slang_lookup_constant.
Vinson Lee
2009-12-10
1
-4
/
+5
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glsl: Remove unused member x from struct slang_operation.
Vinson Lee
2009-12-09
1
-1
/
+0
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*
glsl: fix memory leak
Brian Paul
2009-10-27
1
-2
/
+6
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*
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slang: Fix allocation size.
Michal Krol
2009-11-24
1
-2
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+2
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*
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slang: Check return value from emit_instruction().
Michal Krol
2009-11-23
1
-6
/
+67
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*
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slang: Be more robust with memory in concat_shaders().
Michal Krol
2009-11-23
1
-3
/
+19
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/
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*
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Merge branch 'outputswritten64'
Ian Romanick
2009-11-17
1
-10
/
+15
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*
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mesa: fix assorted compiler warnings
Brian Paul
2009-11-17
1
-1
/
+1
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*
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slang: Fix return value check.
Michal Krol
2009-11-10
1
-1
/
+1
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*
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slang: Check OOM conditions for alloc_node_storage().
Michal Krol
2009-11-10
1
-4
/
+15
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*
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slang: Check return value from new_instruction().
Michal Krol
2009-11-10
1
-1
/
+3
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*
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slang: Fix signed/unsigned int handling in _slang_free_temp().
Michal Krol
2009-11-10
1
-2
/
+2
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*
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slang: Handle OOM condition in new_instruction().
Michal Krol
2009-11-10
1
-20
/
+81
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*
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glsl: fix memory leak
Brian Paul
2009-10-27
1
-2
/
+6
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*
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Merge branch 'mesa_7_6_branch'
Brian Paul
2009-10-05
1
-0
/
+1
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