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path: root/src/mesa/shader/slang
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* mesa: do scope replacement for variable initializers tooBrian Paul2008-10-311-0/+11
* mesa: fix copy/paste error in GLSL error msgBrian Paul2008-10-311-1/+1
* mesa: Fix compiler warnings on Windows.Michal Krol2008-10-011-1/+1
* mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi...Brian Paul2008-09-171-18/+32
* mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()Brian Paul2008-09-171-0/+9
* mesa: fix bug in previous changes to _slang_resolve_attributes()Brian Paul2008-09-171-1/+3
* mesa: rework GLSL vertex attribute bindingBrian Paul2008-09-162-73/+74
* mesa: glsl: regenerated fileBrian Paul2008-08-221-552/+552
* mesa: glsl: implement exp() functions in terms of EXP asm instruction, not powBrian Paul2008-08-221-14/+15
* mesa: glsl: fix a swizzle bug in storage_to_src_reg()Brian Paul2008-08-201-2/+4
* mesa: glsl: add check for exceeding max number of constants/uniformsBrian Paul2008-08-201-0/+14
* mesa: glsl: regenerated fileBrian Paul2008-08-201-70/+76
* mesa: glsl: better implementation of ftransform()Brian Paul2008-08-201-1/+4
* mesa: glsl: more writemask error checkingBrian Paul2008-08-191-5/+17
* mesa: glsl: added some post incr/decr error checksBrian Paul2008-08-191-1/+5
* mesa: glsl: limit function matching through castingBrian Paul2008-08-191-1/+14
* mesa: glsl: add usage tracking for uniform varsBrian Paul2008-08-192-1/+5
* mesa: glsl: put var emit/ref code into separate functionsBrian Paul2008-08-191-53/+81
* mesa: glsl: fix linking of varying vars which are arraysBrian Paul2008-08-152-42/+44
* mesa: glsl: fix error detection of writing to read-only variablesBrian Paul2008-08-121-17/+41
* mesa: glsl: fix commentBrian Paul2008-08-121-1/+1
* mesa: glsl: enable bzero() in slang_typeinfo_construct()Brian Paul2008-08-121-1/+1
* mesa: glsl: remove reads of output regs from fragment shaders tooBrian Paul2008-08-121-8/+9
* mesa: glsl: better error messagesBrian Paul2008-08-121-3/+3
* mesa: glsl: regenerated filesBrian Paul2008-08-122-430/+422
* mesa: glsl: additional constructorsBrian Paul2008-08-121-0/+14
* mesa: glsl: better mod() functionsBrian Paul2008-08-121-21/+15
* mesa: glsl: regenerated fileBrian Paul2008-08-111-329/+337
* mesa: glsl: change refract() functions to allow inliningBrian Paul2008-08-111-8/+20
* mesa: glsl: use SGE instead of SGT in step() functionsBrian Paul2008-08-111-9/+9
* mesa: glsl: fix bugs in refract() functions, plus minor optimizationBrian Paul2008-08-111-11/+15
* mesa: glsl: regenerated filesBrian Paul2008-08-077-2497/+2522
* mesa: glsl: finish up support for precision qualifiersBrian Paul2008-08-072-4/+27
* mesa: Extend GLSL syntax to accept type precision in full type specifiers.Michal Krol2008-08-073-24/+53
* mesa: Silence compiler warnings on Windows.Michal Krol2008-08-071-1/+1
* mesa: glsl: regenerated fileBrian Paul2008-08-061-1/+1
* mesa: glsl: report 'Syntax Error' instead of 'Invalid external declaration'Brian Paul2008-08-061-1/+3
* mesa: glsl: additional error checkingBrian Paul2008-08-061-0/+12
* mesa: glsl: check for rect tex samplersBrian Paul2008-08-061-1/+9
* mesa: glsl: disallow initializers for varying varsBrian Paul2008-08-061-2/+10
* mesa: glsl: more type checking for attribute/varying/uniform vars/localsBrian Paul2008-08-061-4/+14
* mesa: glsl: check that attribute vars are of float/vec/mat typeBrian Paul2008-08-063-0/+39
* mesa: glsl: more assignment type checkingBrian Paul2008-08-061-60/+87
* mesa: glsl: fix SLANG_OPER_VARIABLE_DECL type checking caseBrian Paul2008-08-061-1/+1
* mesa: glsl: count number of temp regs usedHaihao Xiang2008-08-062-3/+34
* mesa: glsl: code consolidation in _slang_gen_declaration()Brian Paul2008-08-051-36/+29
* mesa: glsl: disallow user-defined functions/vars prefixed with gl_Brian Paul2008-08-051-0/+27
* mesa: glsl: additional type checking for assignments, inequalitiesBrian Paul2008-08-051-0/+16
* mesa: glsl: generate error for main(any args)Brian Paul2008-08-051-0/+6
* mesa: glsl: regenerated fileBrian Paul2008-08-051-558/+552