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path: root/src/mesa/shader/slang
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* mesa: turn off 'x' bit misset on a few .h and .syn filesBrian Paul2008-08-164-0/+0
* mesa: import latest GLSL code from gallium-0.1 branchBrian Paul2008-08-1639-3141/+3626
* disable debug code accidentally enabled by prev commitBrian Paul2008-08-061-2/+2
* mesa: glsl: count number of temp regs usedHaihao Xiang2008-08-062-5/+36
* mesa: glsl: remove old assertion (fixes glsl/bitmap.c)Brian Paul2008-07-291-1/+1
* mesa: disable debug codeBrian Paul2008-07-291-1/+1
* mesa: regenerated filesBrian Paul2008-07-292-820/+800
* mesa: Silence compiler warnings on Windows.Brian Paul2008-07-293-8/+9
* mesa: cast to fix warningBrian Paul2008-07-291-1/+1
* mesa: fix bug/failure in recursive function inliningBrian Paul2008-07-291-5/+27
* mesa: glsl: silence warning (s/int/GLuint)Brian Paul2008-07-291-1/+1
* mesa: remove stray debug codeBrian Paul2008-07-291-1/+0
* mesa: glsl: assorted fixes for resolving polymorphic functionsBrian Paul2008-07-298-205/+393
* mesa: glsl: re-order some constructorsBrian Paul2008-07-291-12/+12
* mesa: glsl: remove unneeded operatorsBrian Paul2008-07-291-50/+0
* mesa: glsl: added null ptr checkBrian Paul2008-07-291-1/+2
* mesa: glsl: additional error detectionBrian Paul2008-07-293-10/+64
* mesa: gls: fix broken else clause of conditional break/continueBrian Paul2008-07-292-13/+5
* mesa: glsl: only try to link shaders defining main()Brian Paul2008-07-292-30/+28
* mesa: Silence compiler warning on windows.Michal Krol2008-07-291-1/+1
* mesa: glsl: fix/simplify array element handlingBrian Paul2008-07-291-39/+15
* mesa: glsl: mark constructor params as constBrian Paul2008-07-291-1/+2
* mesa: glsl: rework swizzle storage handlingBrian Paul2008-07-293-53/+40
* mesa: fix uninitialized varBrian Paul2008-07-291-0/+1
* mesa: glsl: implement constructor functions for user-defined typesBrian Paul2008-07-292-5/+174
* mesa: initial support for GLSL struct/array comparisonsBrian Paul2008-07-291-14/+57
* mesa: added null ptr check (error handling case)Brian Paul2008-07-291-0/+3
* mesa: fix +=, -=, etc. operatorsBrian Paul2008-07-291-4/+4
* mesa: assorted glsl uniform/attribute fixesBrian Paul2008-07-292-4/+22
* mesa: glsl: various writemask/swizzle improvements and clean-upsBrian Paul2008-07-293-68/+79
* mesa: rework array/struct addressing code.Brian Paul2008-07-297-138/+372
* mesa: fix some GLSL /= int operatorsBrian Paul2008-07-291-7/+21
* mesa: implement grammar/parsing for precision/invariant syntaxBrian Paul2008-07-294-10/+251
* mesa: Silence compiler warnings on Windows.Brian Paul2008-07-291-7/+3
* mesa: fix some function inlining bugsBrian Paul2008-07-294-1/+53
* mesa: improved printingBrian Paul2008-07-291-4/+8
* mesa: regenerated fileBrian Paul2008-07-171-482/+483
* mesa: fix/improve the atan(y,x) functionBrian Paul2008-07-171-10/+11
* mesa: regenerated fileBrian Paul2008-07-161-18/+18
* mesa: fix temp re-use bug in emit_arith()Brian Paul2008-07-161-8/+20
* mesa: fix copy&paste errors in degrees() functionsBrian Paul2008-07-161-3/+3
* mesa: regenerated fileBrian Paul2008-07-151-378/+380
* mesa: add missing IR_LOG2 caseBrian Paul2008-07-151-2/+3
* mesa: fix some broken /= operatorsBrian Paul2008-07-151-3/+4
* mesa: fix some broken bool, bvec2, bvec3, bvec4 constructorsBrian Paul2008-07-151-14/+14
* mesa: fix storage size computation in emit_arith()Brian Paul2008-07-151-2/+3
* mesa: assemble main() after all other functionsBrian Paul2008-07-141-14/+22
* mesa: check for null shader->SourceBrian Paul2008-07-141-0/+3
* mesa: more debug outputBrian Paul2008-07-081-22/+62
* mesa: compute global var size before doing codegenBrian Paul2008-07-081-9/+9