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shader
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Author
Age
Files
Lines
...
*
initial code to get texture sampling limping along
Brian
2007-01-04
6
-105
/
+177
*
temporary disable some memory deallocations to work around a memory corruptio...
Brian
2007-01-04
1
-0
/
+3
*
Fix some incorrect GL error values. Reorganize _mesa_compile_shader() code.
Brian
2007-01-04
3
-30
/
+67
*
fix typos
Brian
2006-12-22
1
-2
/
+2
*
implement unary +, -
Brian
2006-12-22
2
-21
/
+19
*
chmod a-x
Brian
2006-12-21
9
-0
/
+0
*
checkpoint: pre/post incr/decr operators
Brian
2006-12-21
2
-195
/
+208
*
checkpoint: rewrite vec/mat products
Brian
2006-12-21
2
-277
/
+287
*
fix typos
Brian
2006-12-21
1
-2
/
+2
*
added IR_NEG for negation
Brian
2006-12-21
3
-1
/
+40
*
checkpoint: matrix/float, unary negation rewrite
Brian
2006-12-21
2
-579
/
+709
*
checkpoint: ivec/int and mat/mat operations
Brian
2006-12-21
2
-465
/
+613
*
checkpoint: more basic math rewritting
Brian
2006-12-21
2
-518
/
+593
*
checkpoint: re-org assignment operator functions
Brian
2006-12-20
2
-427
/
+541
*
checkpoint: more basic math operator re-org
Brian
2006-12-20
2
-508
/
+530
*
Checkpoing: re-organization of basic arithmetic functions.
Brian
2006-12-20
2
-610
/
+667
*
Uniform matrix support.
Brian
2006-12-20
4
-510
/
+544
*
New IR_COND node for evaluating conditional expressions (for if/while/for).
Brian
2006-12-20
3
-26
/
+64
*
use cast wrappers for sanity checking
Brian
2006-12-20
1
-6
/
+23
*
Clean-up and re-org of the main GLSL object types.
Brian
2006-12-19
4
-44
/
+63
*
lots of clean-up and re-org
Brian
2006-12-19
1
-336
/
+405
*
additional error checking
Brian
2006-12-19
1
-0
/
+7
*
new error msg
Brian
2006-12-19
1
-1
/
+1
*
rewrite +=, -= etc for floats
Brian
2006-12-19
2
-527
/
+534
*
Implement array indexing of simple vec2/3/4 types. A bit of a hack for now...
Brian
2006-12-18
1
-5
/
+28
*
Generate IR code for for/while loops, break and continue statements.
Brian
2006-12-18
1
-2
/
+101
*
Implement if-conditionals and while loops, added temporary resolve-branches f...
Brian
2006-12-18
3
-52
/
+167
*
Use _mesa_free_linked_program_data()
Brian
2006-12-18
1
-40
/
+6
*
comments
Brian
2006-12-18
2
-26
/
+32
*
Initial code for conditional constructs.
Brian
2006-12-16
2
-16
/
+79
*
start implementing relational operators
Brian
2006-12-15
3
-18
/
+40
*
start rewriting the matrix/vector functions
Brian
2006-12-15
2
-204
/
+260
*
code movement
Brian
2006-12-15
2
-50
/
+47
*
Lots of assorted changes.
Brian
2006-12-15
7
-154
/
+242
*
redo mat4 addition, mat4 constructor from vec4s
Brian
2006-12-15
2
-507
/
+535
*
use MAX_VARYING
Brian
2006-12-15
1
-2
/
+2
*
use MAX_VARYING
Brian
2006-12-15
1
-1
/
+1
*
more debug output
Brian
2006-12-15
1
-2
/
+11
*
include prog_print.h
Brian
2006-12-14
1
-0
/
+1
*
Updated #includes after splitting program.h
Brian
2006-12-14
4
-3
/
+11
*
Assorted fix-ups for the new linker.
Brian
2006-12-14
2
-3
/
+18
*
The new linker actually does a few things right now:
Brian
2006-12-14
1
-140
/
+261
*
Obsolete.
Brian
2006-12-13
2
-180
/
+0
*
Remove unused 3Dlabs code.
Brian
2006-12-13
58
-25555
/
+0
*
Remove unused 3Dlabs code.
Brian
2006-12-13
4
-405
/
+0
*
Checkpoint of work for new GLSL compiler back-end. Lots of assorted changes.
Brian
2006-12-13
6
-1066
/
+1098
*
Rewrite/simplify most built-in functions to use updated set of __asm instruct...
Brian
2006-12-13
3
-670
/
+1105
*
Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instruc...
Brian
2006-12-13
29
-339
/
+5016
*
indent, comments, etc
Brian Paul
2006-11-28
2
-61
/
+87
*
comments
Brian Paul
2006-11-27
1
-2
/
+2
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