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src
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mesa
/
shader
/
slang
Commit message (
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Author
Age
Files
Lines
*
glsl: Remove unnecessary header from slang_emit.c.
Vinson Lee
2010-01-16
1
-1
/
+0
*
glsl: Remove unnecessary header from slang_builtin.c.
Vinson Lee
2010-01-16
1
-1
/
+0
*
glsl: Remove unnecessary headers from slang_compile.c.
Vinson Lee
2010-01-16
1
-3
/
+0
*
glsl: Remove unnecessary header from slang_link.c.
Vinson Lee
2010-01-16
1
-1
/
+0
*
glsl: Remove unnecessary header from slang_log.c.
Vinson Lee
2010-01-16
1
-1
/
+0
*
glsl: use varName variable in _slang_gen_assignment()
Brian Paul
2010-01-04
1
-3
/
+4
*
glsl: added uniform initializer check
Brian Paul
2009-12-29
3
-0
/
+12
*
Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
Brian Paul
2009-12-27
1
-0
/
+1
|
\
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*
glsl: Initialize member a_obj of struct slang_operation.
Vinson Lee
2009-12-23
1
-0
/
+1
*
|
Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
Brian Paul
2009-12-21
1
-11
/
+13
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\
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*
glsl: clear out shader code before compiling
Brian Paul
2009-12-18
1
-11
/
+13
|
*
mesa: remove //-style comments
Brian Paul
2009-12-16
1
-1
/
+1
*
|
Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
Ian Romanick
2009-12-15
1
-0
/
+1
|
\
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*
glsl: Initialize member label of struct slang_operation to NULL.
Vinson Lee
2009-12-12
1
-0
/
+1
*
|
Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
Brian Paul
2009-12-11
2
-5
/
+5
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\
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*
glsl: Increase size of array in_slang_lookup_constant from 4 to 16.
Vinson Lee
2009-12-10
1
-1
/
+1
|
*
glsl: Fix array out-of-bounds access by _slang_lookup_constant.
Vinson Lee
2009-12-10
1
-4
/
+5
|
*
glsl: Remove unused member x from struct slang_operation.
Vinson Lee
2009-12-09
1
-1
/
+0
|
*
glsl: fix memory leak
Brian Paul
2009-10-27
1
-2
/
+6
*
|
Merge branch 'outputswritten64'
Ian Romanick
2009-11-17
1
-10
/
+15
*
|
mesa: fix assorted compiler warnings
Brian Paul
2009-11-17
1
-1
/
+1
*
|
slang: Fix return value check.
Michal Krol
2009-11-10
1
-1
/
+1
*
|
slang: Check OOM conditions for alloc_node_storage().
Michal Krol
2009-11-10
1
-4
/
+15
*
|
slang: Check return value from new_instruction().
Michal Krol
2009-11-10
1
-1
/
+3
*
|
slang: Fix signed/unsigned int handling in _slang_free_temp().
Michal Krol
2009-11-10
1
-2
/
+2
*
|
slang: Handle OOM condition in new_instruction().
Michal Krol
2009-11-10
1
-20
/
+81
*
|
glsl: fix memory leak
Brian Paul
2009-10-27
1
-2
/
+6
*
|
Merge branch 'mesa_7_6_branch'
Brian Paul
2009-10-05
1
-0
/
+1
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\
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*
glsl: fix mem leak
Brian Paul
2009-10-01
1
-0
/
+1
*
|
Merge branch 'mesa_7_6_branch'
Brian Paul
2009-10-01
6
-83
/
+103
|
\
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*
glsl: regenerated file
Brian Paul
2009-09-29
1
-49
/
+57
|
*
glsl: rewrite sqrt(x) intrinsic to handle x=0
Brian Paul
2009-09-29
1
-34
/
+42
|
*
glsl: add support for CMP instruction
Brian Paul
2009-09-29
4
-0
/
+4
*
|
mesa: added nopfrag/nopvert options for MESA_GLSL
Brian Paul
2009-09-29
1
-0
/
+10
|
/
*
glsl: init var to silence warning
Brian Paul
2009-09-24
1
-1
/
+1
*
glsl: fix missing initializers warning
Brian Paul
2009-09-24
1
-2
/
+2
*
Merge branch 'mesa_7_5_branch' into mesa_7_6_branch
Brian Paul
2009-09-15
1
-0
/
+28
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\
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*
glsl: remove extra #version directives from concatenated shader sources
Brian Paul
2009-09-14
1
-0
/
+28
|
*
glsl: Silence gcc uninitialized variable warning.
Vinson Lee
2009-08-24
1
-1
/
+1
*
|
glsl: update a texture/sampler comment
Brian Paul
2009-08-25
1
-1
/
+1
*
|
glsl: Silence gcc uninitialized variable warning.
Vinson Lee
2009-08-24
1
-1
/
+1
*
|
glsl: fix incorrect attribute size
Brian Paul
2009-08-13
1
-1
/
+1
*
|
glsl: remove duplicate frag input entry
Brian Paul
2009-08-12
1
-1
/
+0
*
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Merge branch 'new-frag-attribs'
Brian Paul
2009-08-12
2
-16
/
+3
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\
\
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*
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mesa: add new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment program inputs
Brian Paul
2009-07-29
2
-16
/
+2
*
|
|
glsl: add gl_Vertex, gl_Normal, etc to list of active attributes
Brian Paul
2009-08-12
1
-0
/
+19
*
|
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glsl: move predefined shader input/output info/code to slang_builtin.c
Brian Paul
2009-08-12
4
-103
/
+199
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/
/
*
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Merge branch 'mesa_7_5_branch'
Brian Paul
2009-07-09
2
-7
/
+9
|
\
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*
glsl: do const parameter optimization for array element actual parameters
Brian Paul
2009-07-09
1
-2
/
+3
|
*
glsl: fix incorrect indexing for gl_TextureMatrix[i][j]
Brian Paul
2009-07-09
1
-5
/
+6
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