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path: root/src/mesa/shader/slang
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* glsl: Remove unnecessary header from slang_emit.c.Vinson Lee2010-01-161-1/+0
* glsl: Remove unnecessary header from slang_builtin.c.Vinson Lee2010-01-161-1/+0
* glsl: Remove unnecessary headers from slang_compile.c.Vinson Lee2010-01-161-3/+0
* glsl: Remove unnecessary header from slang_link.c.Vinson Lee2010-01-161-1/+0
* glsl: Remove unnecessary header from slang_log.c.Vinson Lee2010-01-161-1/+0
* glsl: use varName variable in _slang_gen_assignment()Brian Paul2010-01-041-3/+4
* glsl: added uniform initializer checkBrian Paul2009-12-293-0/+12
* Merge branch 'mesa_7_6_branch' into mesa_7_7_branchBrian Paul2009-12-271-0/+1
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| * glsl: Initialize member a_obj of struct slang_operation.Vinson Lee2009-12-231-0/+1
* | Merge branch 'mesa_7_6_branch' into mesa_7_7_branchBrian Paul2009-12-211-11/+13
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| * glsl: clear out shader code before compilingBrian Paul2009-12-181-11/+13
| * mesa: remove //-style commentsBrian Paul2009-12-161-1/+1
* | Merge branch 'mesa_7_6_branch' into mesa_7_7_branchIan Romanick2009-12-151-0/+1
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| * glsl: Initialize member label of struct slang_operation to NULL.Vinson Lee2009-12-121-0/+1
* | Merge branch 'mesa_7_6_branch' into mesa_7_7_branchBrian Paul2009-12-112-5/+5
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| * glsl: Increase size of array in_slang_lookup_constant from 4 to 16.Vinson Lee2009-12-101-1/+1
| * glsl: Fix array out-of-bounds access by _slang_lookup_constant.Vinson Lee2009-12-101-4/+5
| * glsl: Remove unused member x from struct slang_operation.Vinson Lee2009-12-091-1/+0
| * glsl: fix memory leakBrian Paul2009-10-271-2/+6
* | Merge branch 'outputswritten64'Ian Romanick2009-11-171-10/+15
* | mesa: fix assorted compiler warningsBrian Paul2009-11-171-1/+1
* | slang: Fix return value check.Michal Krol2009-11-101-1/+1
* | slang: Check OOM conditions for alloc_node_storage().Michal Krol2009-11-101-4/+15
* | slang: Check return value from new_instruction().Michal Krol2009-11-101-1/+3
* | slang: Fix signed/unsigned int handling in _slang_free_temp().Michal Krol2009-11-101-2/+2
* | slang: Handle OOM condition in new_instruction().Michal Krol2009-11-101-20/+81
* | glsl: fix memory leakBrian Paul2009-10-271-2/+6
* | Merge branch 'mesa_7_6_branch'Brian Paul2009-10-051-0/+1
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| * glsl: fix mem leakBrian Paul2009-10-011-0/+1
* | Merge branch 'mesa_7_6_branch'Brian Paul2009-10-016-83/+103
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| * glsl: regenerated fileBrian Paul2009-09-291-49/+57
| * glsl: rewrite sqrt(x) intrinsic to handle x=0Brian Paul2009-09-291-34/+42
| * glsl: add support for CMP instructionBrian Paul2009-09-294-0/+4
* | mesa: added nopfrag/nopvert options for MESA_GLSLBrian Paul2009-09-291-0/+10
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* glsl: init var to silence warningBrian Paul2009-09-241-1/+1
* glsl: fix missing initializers warningBrian Paul2009-09-241-2/+2
* Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul2009-09-151-0/+28
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| * glsl: remove extra #version directives from concatenated shader sourcesBrian Paul2009-09-141-0/+28
| * glsl: Silence gcc uninitialized variable warning.Vinson Lee2009-08-241-1/+1
* | glsl: update a texture/sampler commentBrian Paul2009-08-251-1/+1
* | glsl: Silence gcc uninitialized variable warning.Vinson Lee2009-08-241-1/+1
* | glsl: fix incorrect attribute sizeBrian Paul2009-08-131-1/+1
* | glsl: remove duplicate frag input entryBrian Paul2009-08-121-1/+0
* | Merge branch 'new-frag-attribs'Brian Paul2009-08-122-16/+3
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| * | mesa: add new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment program inputsBrian Paul2009-07-292-16/+2
* | | glsl: add gl_Vertex, gl_Normal, etc to list of active attributesBrian Paul2009-08-121-0/+19
* | | glsl: move predefined shader input/output info/code to slang_builtin.cBrian Paul2009-08-124-103/+199
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* | Merge branch 'mesa_7_5_branch'Brian Paul2009-07-092-7/+9
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| * glsl: do const parameter optimization for array element actual parametersBrian Paul2009-07-091-2/+3
| * glsl: fix incorrect indexing for gl_TextureMatrix[i][j]Brian Paul2009-07-091-5/+6