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src
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mesa
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shader
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slang
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slang_simplify.c
Commit message (
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Author
Age
Files
Lines
*
mesa: more glsl function renaming
Brian Paul
2009-01-06
1
-2
/
+2
*
mesa: glsl compiler function renaming
Brian Paul
2009-01-06
1
-1
/
+1
*
mesa: glsl: set literal_size for const vars
Brian Paul
2008-08-04
1
-0
/
+1
*
mesa: glsl: handle user-defined const vars in expression simplification
Brian Paul
2008-08-04
1
-5
/
+41
*
mesa: glsl: assorted fixes for resolving polymorphic functions
Brian Paul
2008-07-25
1
-102
/
+124
*
mesa: glsl: additional error detection
Brian Paul
2008-07-25
1
-2
/
+6
*
mesa: Prefix main includes with dir to avoid conflicts.
José Fonseca
2008-07-24
1
-3
/
+3
*
mesa: glsl: fix/simplify built-in constant lookup
Brian Paul
2008-07-23
1
-17
/
+25
*
mesa: Silence compiler warnings on Windows.
Michal Krol
2008-07-15
1
-5
/
+5
*
mesa: additional GLSL built-in constants
Brian Paul
2008-07-02
1
-13
/
+19
*
Check for, simplify vec2/3/4(x). Only do call adapting for constructors.
Brian
2007-03-13
1
-3
/
+25
*
Overhaul of error handling.
Brian
2007-02-26
1
-3
/
+3
*
change all enum tokens to uppercase
Brian
2007-02-16
1
-33
/
+33
*
Add literal_size field to slang_operation.
Brian
2007-02-03
1
-7
/
+23
*
s/slang_assembly_typeinfo/slang_typeinfo/
Brian
2007-02-02
1
-7
/
+7
*
s/slang_assembly_name_space/slang_name_space/
Brian
2007-02-02
1
-2
/
+2
*
Move guts of slang_lookup_constant() into a new function in slang_simplify.c
Brian
2007-02-02
1
-0
/
+58
*
Fix logic in _slang_simplify(): vec2() constructor case wasn't getting used.
Brian
2007-02-01
1
-18
/
+39
*
New _slang_adapt_call() function.
Brian
2007-01-17
1
-0
/
+148
*
added vec3 constructor code
Brian
2007-01-15
1
-0
/
+14
*
Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instruc...
Brian
2006-12-13
1
-0
/
+170