Commit message (Collapse) | Author | Age | Files | Lines | |
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* | glsl: propagate pragma info down into compiler from preprocessor | Brian Paul | 2009-01-14 | 1 | -3/+4 |
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* | glsl: pass GLcontext::Extension info down into GLSL preprocessor | Brian Paul | 2009-01-07 | 1 | -3/+3 |
| | | | | Now the #extension directives can be handled properly. | ||||
* | Overhaul of error handling. | Brian | 2007-02-26 | 1 | -14/+9 |
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* | Add GLSL preprocessor. | Michal Krol | 2006-09-26 | 1 | -1/+4 |
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* | More GLSL preprocessor code: | Michal Krol | 2006-08-21 | 1 | -1/+2 |
| | | | | | | | Rename slang_version.syn to slang_pp_version.syn. The #version directive understands version 120. Cosmetic changes in version preprocessor. Checks if requested version is supported by the compiler. | ||||
* | Remove carriage-return chars *ONLY*. | Michal Krol | 2006-04-18 | 1 | -41/+41 |
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* | More GLSL code: | Michal Krol | 2006-02-27 | 1 | -2/+4 |
| | | | | | | | | | | | | | - add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library; | ||||
* | slang preprocessor | Michal Krol | 2005-04-15 | 1 | -0/+39 |