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path: root/src/mesa/shader/slang/slang_preprocess.h
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* slang: Remove the old preprocessor.Michal Krol2009-09-081-41/+0
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* glsl: propagate pragma info down into compiler from preprocessorBrian Paul2009-01-141-3/+4
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* glsl: pass GLcontext::Extension info down into GLSL preprocessorBrian Paul2009-01-071-3/+3
| | | | Now the #extension directives can be handled properly.
* Overhaul of error handling.Brian2007-02-261-14/+9
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* Add GLSL preprocessor.Michal Krol2006-09-261-1/+4
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* More GLSL preprocessor code:Michal Krol2006-08-211-1/+2
| | | | | | | Rename slang_version.syn to slang_pp_version.syn. The #version directive understands version 120. Cosmetic changes in version preprocessor. Checks if requested version is supported by the compiler.
* Remove carriage-return chars *ONLY*.Michal Krol2006-04-181-41/+41
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* More GLSL code:Michal Krol2006-02-271-2/+4
| | | | | | | | | | | | | - add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library;
* slang preprocessorMichal Krol2005-04-151-0/+39