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path: root/src/mesa/shader/slang/slang_preprocess.c
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* glsl: Handle continuation characters in preprocessor.Brian Paul2009-06-101-1/+67
* glsl: Fix symbol replacement handling in preprocessor.Brian Paul2009-06-101-13/+15
* glsl: Expand nested preprocessor macros.Brian Paul2009-06-091-1/+14
* glsl: Fix preprocessor define argument parsing for dead sections.Brian Paul2009-06-081-4/+4
* glsl: change GLSL #pragma initializationBrian Paul2009-03-191-13/+10
* Make GL_ARB_draw_buffers mandatoryIan Romanick2009-01-281-2/+1
* glsl: propagate pragma info down into compiler from preprocessorBrian Paul2009-01-141-7/+46
* glsl: add preprocessor support for #pragmaBrian Paul2009-01-131-1/+43
* glsl: pass GLcontext::Extension info down into GLSL preprocessorBrian Paul2009-01-071-27/+53
* glsl: Fix handling of nested parens in macro actual arguments.Michal Krol2008-12-181-2/+15
* mesa: import latest GLSL code from gallium-0.1 branchBrian Paul2008-08-161-1/+5
* mesa: implement grammar/parsing for precision/invariant syntaxBrian Paul2008-07-291-0/+27
* fix GL_ARB_texture_rectangle breakageBrian Paul2008-04-141-3/+3
* define #extension GL_ARB_texture_rectangleDavid Flynn2008-04-141-0/+4
* Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian2007-07-041-1/+1
* call grammar_alloc_free() to fix memleaksBrian2007-04-211-0/+2
* #define LONGSTRING __extension__ in imports.h and use it to silence gccBrian Paul2006-11-151-4/+4
* Add GLSL preprocessor.Michal Krol2006-09-261-2/+1096
* More GLSL preprocessor code:Michal Krol2006-08-211-42/+33
* Remove carriage-return chars *ONLY*.Michal Krol2006-04-181-86/+86
* More GLSL code:Michal Krol2006-02-271-2/+0
* Get it running for ARB_vertex_shader.Michal Krol2006-02-131-2/+3
* Cosmetic changes.Michal Krol2005-04-221-5/+11
* Updates for OpenVMS : New makefilesJouk Jansen2005-04-181-2/+2
* slang preprocessorMichal Krol2005-04-151-0/+81