Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa: move shader/slang/* sources to main/slang/* | Brian Paul | 2010-06-10 | 1 | -133/+0 |
| | | | | Reduce the source tree depth a bit. | ||||
* | Replace the _mesa_*printf() wrappers with the plain libc versions | Kristian Høgsberg | 2010-02-19 | 1 | -3/+3 |
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* | Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions | Kristian Høgsberg | 2010-02-19 | 1 | -2/+2 |
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* | glsl: Remove unnecessary header from slang_log.c. | Vinson Lee | 2010-01-16 | 1 | -1/+0 |
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* | glsl: new MESA_GLSL env var for GLSL debugging features | Brian Paul | 2009-02-06 | 1 | -4/+0 |
| | | | | | | Replaces the VERBOSE_GLSL, VERBOSE_GLSL_DUMP flags which only worked in debug builds. MESA_GLSL will work both in debug and non-debug builds. Also add facility to dump glUniform() calls to stdout. | ||||
* | Revert "mesa: meaningless whitespace change to see if git's working (ignore)" | Brian Paul | 2009-02-06 | 1 | -2/+4 |
| | | | | | | This reverts commit b2e779988eeb595187933fe2122d86f8ccfe059c. I didn't mean to push this stuff yet. I'm having a bad git day... | ||||
* | mesa: meaningless whitespace change to see if git's working (ignore) | Brian Paul | 2009-02-06 | 1 | -4/+2 |
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* | glsl: remove dead code | Brian Paul | 2009-01-07 | 1 | -13/+2 |
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* | mesa: remove extra \n from printf string | Brian Paul | 2008-11-05 | 1 | -1/+1 |
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* | mesa: additional debug flags for glsl debug/disassembly | Brian Paul | 2008-11-01 | 1 | -3/+6 |
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* | mesa: import latest GLSL code from gallium-0.1 branch | Brian Paul | 2008-08-16 | 1 | -1/+1 |
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* | mesa: added some debug code (disabled) | Brian Paul | 2008-07-02 | 1 | -0/+3 |
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* | Use new memory pool allocator. Lots of debug code still in place... | Brian | 2007-04-21 | 1 | -0/+12 |
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* | fix error flagging | Brian | 2007-02-26 | 1 | -2/+5 |
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* | Remove old error logging code. New slang_log.[ch] files. | Brian | 2007-02-26 | 1 | -0/+128 |