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src
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mesa
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shader
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slang
/
slang_link2.c
Commit message (
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Author
Age
Files
Lines
*
Rework code related to temp register allocation, both for user variables
Brian
2007-01-13
1
-0
/
+2
*
get rid of STATE_USER_ATTRIB/STATE_AUTO_ATTRIB
Brian
2007-01-09
1
-3
/
+5
*
clean up a bunch of program parameter stuff
Brian
2007-01-09
1
-1
/
+2
*
Implement vertex attribute binding.
Brian
2007-01-09
1
-18
/
+120
*
Implement projective texture sampling, 3D textures. Disable some debug output.
Brian
2007-01-08
1
-2
/
+2
*
Checkpoint glsl compiler work: sampler uniforms now implemented, linked prope...
Brian
2007-01-05
1
-19
/
+58
*
update TexturesUsed[] in slang_update_inputs_outputs()
Brian
2007-01-04
1
-0
/
+10
*
compute InputsRead/OutputsWritten with slang_update_inputs_outputs()
Brian
2007-01-04
1
-0
/
+31
*
Uniform matrix support.
Brian
2006-12-20
1
-3
/
+27
*
use cast wrappers for sanity checking
Brian
2006-12-20
1
-6
/
+23
*
Clean-up and re-org of the main GLSL object types.
Brian
2006-12-19
1
-40
/
+40
*
additional error checking
Brian
2006-12-19
1
-0
/
+7
*
Implement if-conditionals and while loops, added temporary resolve-branches f...
Brian
2006-12-18
1
-0
/
+44
*
Use _mesa_free_linked_program_data()
Brian
2006-12-18
1
-40
/
+6
*
Lots of assorted changes.
Brian
2006-12-15
1
-14
/
+14
*
more debug output
Brian
2006-12-15
1
-2
/
+11
*
include prog_print.h
Brian
2006-12-14
1
-0
/
+1
*
Updated #includes after splitting program.h
Brian
2006-12-14
1
-2
/
+3
*
The new linker actually does a few things right now:
Brian
2006-12-14
1
-140
/
+261
*
Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instruc...
Brian
2006-12-13
1
-0
/
+226