summaryrefslogtreecommitdiffstats
path: root/src/mesa/shader/slang/slang_link2.c
Commit message (Expand)AuthorAgeFilesLines
* Rework code related to temp register allocation, both for user variablesBrian2007-01-131-0/+2
* get rid of STATE_USER_ATTRIB/STATE_AUTO_ATTRIBBrian2007-01-091-3/+5
* clean up a bunch of program parameter stuffBrian2007-01-091-1/+2
* Implement vertex attribute binding.Brian2007-01-091-18/+120
* Implement projective texture sampling, 3D textures. Disable some debug output.Brian2007-01-081-2/+2
* Checkpoint glsl compiler work: sampler uniforms now implemented, linked prope...Brian2007-01-051-19/+58
* update TexturesUsed[] in slang_update_inputs_outputs()Brian2007-01-041-0/+10
* compute InputsRead/OutputsWritten with slang_update_inputs_outputs()Brian2007-01-041-0/+31
* Uniform matrix support.Brian2006-12-201-3/+27
* use cast wrappers for sanity checkingBrian2006-12-201-6/+23
* Clean-up and re-org of the main GLSL object types.Brian2006-12-191-40/+40
* additional error checkingBrian2006-12-191-0/+7
* Implement if-conditionals and while loops, added temporary resolve-branches f...Brian2006-12-181-0/+44
* Use _mesa_free_linked_program_data()Brian2006-12-181-40/+6
* Lots of assorted changes.Brian2006-12-151-14/+14
* more debug outputBrian2006-12-151-2/+11
* include prog_print.hBrian2006-12-141-0/+1
* Updated #includes after splitting program.hBrian2006-12-141-2/+3
* The new linker actually does a few things right now:Brian2006-12-141-140/+261
* Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instruc...Brian2006-12-131-0/+226