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path: root/src/mesa/shader/slang/slang_link.h
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* mesa: rework GLSL vertex attribute bindingBrian Paul2008-09-161-6/+2
* Re-implement GLSL texture sampler variables.Brian2007-10-261-4/+0
* s/_slang_link2/_slang_link/Brian2007-02-161-2/+2
* remove old linker stuffBrian2007-02-021-329/+6
* Remove all dependencies on the old slang interpreter/executor.Brian2007-02-021-1/+0
* Implement vertex attribute binding.Brian2007-01-091-0/+3
* Checkpoint glsl compiler work: sampler uniforms now implemented, linked prope...Brian2007-01-051-0/+5
* Clean-up and re-org of the main GLSL object types.Brian2006-12-191-1/+1
* use MAX_VARYINGBrian2006-12-151-2/+2
* Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instruc...Brian2006-12-131-0/+8
* reformat comments in Doxygen styleBrian Paul2006-11-031-44/+71
* Indent and cosmetic changes.Michal Krol2006-10-131-133/+143
* Fix attrib handling.Michal Krol2006-05-161-2/+5
* Remove carriage returns.Michal Krol2006-04-251-313/+313
* Add support for ARB_vertex_shader attrib binding and query.Michal Krol2006-04-181-9/+105
* More GLSL code:Michal Krol2006-04-041-0/+22
* rename enums, fixes compilation breakage (Michal Krol)Brian Paul2006-03-151-3/+3
* More GLSL code:Michal Krol2006-03-141-5/+27
* silence a bunch of warningsBrian Paul2006-02-271-4/+4
* More GLSL code:Michal Krol2006-02-271-5/+110
* More GLSL code:Michal Krol2006-02-211-0/+68