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path: root/src/mesa/shader/slang/slang_link.c
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* mesa: merge gallium-0.2 into gallium-master-mergeBrian Paul2009-02-091-1/+0
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| * Merge commit 'origin/master' into gallium-0.2Alan Hourihane2009-01-161-2/+2
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| * | glsl: support sampler arrays.Alan Hourihane2009-01-131-4/+6
| * | glsl: check that the fragment shader does not write both gl_FragColor and gl_...Brian Paul2009-01-091-0/+11
| * | mesa: Add _mesa_snprintf.José Fonseca2009-01-081-4/+4
| * | Merge commit 'origin/master' into gallium-0.2Brian Paul2009-01-021-19/+45
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| * \ \ Merge commit 'origin/master' into gallium-0.2Brian Paul2008-12-301-1/+4
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| * \ \ \ Merge commit 'origin/master' into gallium-0.2Brian Paul2008-12-161-6/+18
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| * \ \ \ \ Merge commit 'origin/master' into gallium-0.2Brian Paul2008-11-241-16/+26
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| * | | | | | mesa: check that varying variable qualifiers agreeBrian Paul2008-11-241-3/+28
| * | | | | | mesa: dump/debug varying vars listBrian Paul2008-11-241-0/+5
| * | | | | | mesa: add Flags field to gl_program_parameterBrian Paul2008-11-241-1/+2
| * | | | | | Merge commit 'origin/master' into gallium-0.2Brian Paul2008-11-111-6/+14
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| * \ \ \ \ \ \ Merge commit 'origin/gallium-0.1' into gallium-0.2Brian Paul2008-11-061-0/+6
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| | * | | | | | | mesa: update the shader programs->TexturesUsed array at link timeBrian Paul2008-11-061-0/+6
| | * | | | | | | mesa: additional debug flags for glsl debug/disassemblyBrian Paul2008-11-011-20/+19
| | * | | | | | | mesa: Fix compiler warnings on Windows.Michal Krol2008-10-011-1/+1
| * | | | | | | | Merge commit 'origin/master' into gallium-0.2Alan Hourihane2008-11-011-20/+19
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| * | | | | | | | | mesa: Fix compiler warnings on Windows.Michal Krol2008-10-021-1/+1
| * | | | | | | | | Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell2008-09-181-18/+40
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| | * | | | | | | | mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi...Brian Paul2008-09-171-18/+32
| | * | | | | | | | mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()Brian Paul2008-09-171-0/+9
| | * | | | | | | | mesa: fix bug in previous changes to _slang_resolve_attributes()Brian Paul2008-09-171-1/+3
| | * | | | | | | | mesa: rework GLSL vertex attribute bindingBrian Paul2008-09-161-67/+72
| | * | | | | | | | mesa: glsl: add usage tracking for uniform varsBrian Paul2008-08-191-1/+1
| | * | | | | | | | mesa: glsl: fix linking of varying vars which are arraysBrian Paul2008-08-151-40/+40
| | * | | | | | | | mesa: Silence compiler warnings on Windows.Michal Krol2008-08-071-1/+1
| | * | | | | | | | mesa: glsl: additional error checkingBrian Paul2008-08-061-0/+12
| | * | | | | | | | mesa: glsl: count number of temp regs usedHaihao Xiang2008-08-061-1/+34
| | * | | | | | | | mesa: glsl: only try to link shaders defining main()Brian Paul2008-07-241-5/+6
| | * | | | | | | | mesa: assorted glsl uniform/attribute fixesBrian Paul2008-07-211-2/+3
| | * | | | | | | | mesa: when linking a shader program, make sure all the shaders compiled OKBrian Paul2008-07-021-0/+8
| | * | | | | | | | Set the attribute as used.Alan Hourihane2008-06-041-0/+3
| | * | | | | | | | Fix a program refcounting error, don't share program parameter lists.Brian Paul2008-05-161-22/+10
| | * | | | | | | | mesa: updated commentBrian Paul2008-05-141-6/+3
| | * | | | | | | | gallium: implement full reference counting for vertex/fragment programsBrian2008-05-061-6/+6
| | * | | | | | | | mesa: no longer combine vertex/fragment shader parameters/uniformsBrian2008-04-041-140/+52
| | * | | | | | | | turn off debug outputBrian2007-10-261-1/+1
| | * | | | | | | | Re-implement GLSL texture sampler variables.Brian2007-10-261-44/+27
* | | | | | | | | | glsl: new MESA_GLSL env var for GLSL debugging featuresBrian Paul2009-02-061-8/+11
* | | | | | | | | | Revert "mesa: meaningless whitespace change to see if git's working (ignore)"Brian Paul2009-02-061-12/+8
* | | | | | | | | | mesa: meaningless whitespace change to see if git's working (ignore)Brian Paul2009-02-061-8/+12
* | | | | | | | | | mesa: fix GLSL issue preventing use of all 16 generic vertex attributesBrian Paul2009-02-021-2/+11
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* | | | | | | | | glsl: use _mesa_sprintf()Brian Paul2009-01-151-2/+2
* | | | | | | | | glsl: support sampler arrays.Alan Hourihane2009-01-141-4/+6
* | | | | | | | | glsl: check that the fragment shader does not write both gl_FragColor and gl_...Brian Paul2009-01-071-0/+11
* | | | | | | | | mesa: Add _mesa_snprintf.José Fonseca2009-01-071-4/+4
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* | | | | | | | mesa: fix another "out of samplers" problemBrian Paul2009-01-021-16/+41
* | | | | | | | mesa: increase max texture image units and GLSL samplers to 16Brian Paul2008-12-311-5/+6
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* | | | | | | mesa: better error message when running out of GLSL samplersBrian Paul2008-12-301-1/+4
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