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src
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mesa
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shader
/
slang
/
slang_link.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
glsl: support sampler arrays.
Alan Hourihane
2009-01-14
1
-4
/
+6
*
glsl: check that the fragment shader does not write both gl_FragColor and gl_...
Brian Paul
2009-01-07
1
-0
/
+11
*
mesa: Add _mesa_snprintf.
José Fonseca
2009-01-07
1
-4
/
+4
*
mesa: fix another "out of samplers" problem
Brian Paul
2009-01-02
1
-16
/
+41
*
mesa: increase max texture image units and GLSL samplers to 16
Brian Paul
2008-12-31
1
-5
/
+6
*
mesa: better error message when running out of GLSL samplers
Brian Paul
2008-12-30
1
-1
/
+4
*
mesa: in slang linker, replace assertion with link error when max samplers ex...
Brian Paul
2008-12-15
1
-6
/
+18
*
mesa: add gl_program::Input/OutputFlags[] array
Brian Paul
2008-11-24
1
-16
/
+26
*
mesa: check that varying variable qualifiers agree
Brian Paul
2008-11-24
1
-3
/
+28
*
mesa: dump/debug varying vars list
Brian Paul
2008-11-24
1
-0
/
+5
*
mesa: add Flags field to gl_program_parameter
Brian Paul
2008-11-24
1
-1
/
+2
*
mesa: track initialization status of uniform variables. Plus, asst clean-ups.
Brian Paul
2008-11-10
1
-1
/
+4
*
mesa: fix logic error in GLSL linker when looking for main() shaders
Brian Paul
2008-11-10
1
-5
/
+10
*
mesa: update the shader programs->TexturesUsed array at link time
Brian Paul
2008-11-06
1
-0
/
+6
*
mesa: Fix compiler warnings on Windows.
Brian Paul
2008-11-05
1
-1
/
+1
*
mesa: additional debug flags for glsl debug/disassembly
Brian Paul
2008-11-01
1
-20
/
+19
*
mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()
Brian Paul
2008-09-23
1
-0
/
+9
*
mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi...
Brian Paul
2008-09-23
1
-18
/
+32
*
mesa: fix bug in previous changes to _slang_resolve_attributes()
Brian Paul
2008-09-17
1
-1
/
+3
*
mesa: rework GLSL vertex attribute binding
Brian Paul
2008-09-16
1
-67
/
+72
*
mesa: glsl: grab latest fixes from gallium-0.1 branch
Brian Paul
2008-08-25
1
-1
/
+1
*
mesa: import latest GLSL code from gallium-0.1 branch
Brian Paul
2008-08-16
1
-47
/
+53
*
disable debug code accidentally enabled by prev commit
Brian Paul
2008-08-06
1
-2
/
+2
*
mesa: glsl: count number of temp regs used
Haihao Xiang
2008-08-06
1
-3
/
+36
*
mesa: glsl: only try to link shaders defining main()
Brian Paul
2008-07-29
1
-5
/
+6
*
mesa: assorted glsl uniform/attribute fixes
Brian Paul
2008-07-29
1
-2
/
+3
*
mesa: when linking a shader program, make sure all the shaders compiled OK
Brian Paul
2008-07-02
1
-0
/
+8
*
generate a link error if the vertex shader references too many textures
Brian Paul
2008-07-02
1
-0
/
+6
*
Set the attribute as used.
Brian Paul
2008-06-04
1
-0
/
+3
*
Fix a program refcounting error, don't share program parameter lists.
Brian Paul
2008-05-16
1
-22
/
+10
*
Updated GLSL uniform/sampler handling from gallium-0.1 branch
Brian Paul
2008-05-14
1
-174
/
+62
*
implement full reference counting for vertex/fragment programs
Brian
2008-05-06
1
-6
/
+8
*
glGetAttribLocation always returned 1 (bug 11774)
Brian
2007-07-31
1
-1
/
+3
*
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-07-04
1
-10
/
+10
*
Added error check that all varying vars needed by the fragment shader are pro...
Brian
2007-04-26
1
-8
/
+35
*
move allocation of shProg->Attributes earlier in function
Brian
2007-04-21
1
-3
/
+3
*
Start fixing some issues with uniform variables and their types.
Brian
2007-04-18
1
-2
/
+2
*
call ProgramStringNotify() after linking
Brian
2007-04-18
1
-0
/
+6
*
use _mesa_clear_shader_program_data()
Brian
2007-04-12
1
-1
/
+1
*
remove debug abort() calls
Brian
2007-03-26
1
-3
/
+4
*
disable printing shader program debug info
post-merge-glsl-compiler-1
Brian
2007-03-26
1
-4
/
+4
*
In _mesa_add_unnamed_constant() and _mesa_lookup_parameter_constant() allow s...
Brian
2007-03-22
1
-2
/
+2
*
fix incorrect HPOS write test
Brian
2007-03-07
1
-2
/
+2
*
Generate an error if the vertex shader does not write to gl_Position.
Brian
2007-03-07
1
-1
/
+12
*
fix vert/frag typo
Brian
2007-03-06
1
-1
/
+1
*
replace GLint with gl_state_index
Brian
2007-02-23
1
-1
/
+1
*
Re-implement branching with slang_labels.
Brian
2007-02-23
1
-42
/
+0
*
remove dead code
Brian
2007-02-16
1
-21
/
+0
*
s/_slang_link2/_slang_link/
Brian
2007-02-16
1
-6
/
+6
*
Use IR_LOOP to represent do-while and for-loops.
Brian
2007-02-07
1
-1
/
+1
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