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path:
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/
src
/
mesa
/
shader
/
slang
/
slang_link.c
Commit message (
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)
Author
Age
Files
Lines
*
glsl: check that the fragment shader does not write both gl_FragColor and gl_...
Brian Paul
2009-01-09
1
-0
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+11
*
mesa: Add _mesa_snprintf.
José Fonseca
2009-01-08
1
-4
/
+4
*
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2009-01-02
1
-19
/
+45
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mesa: fix another "out of samplers" problem
Brian Paul
2009-01-02
1
-16
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+41
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mesa: increase max texture image units and GLSL samplers to 16
Brian Paul
2008-12-31
1
-5
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+6
*
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Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-12-30
1
-1
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+4
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mesa: better error message when running out of GLSL samplers
Brian Paul
2008-12-30
1
-1
/
+4
*
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Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-12-16
1
-6
/
+18
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mesa: in slang linker, replace assertion with link error when max samplers ex...
Brian Paul
2008-12-15
1
-6
/
+18
*
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Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-11-24
1
-16
/
+26
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mesa: add gl_program::Input/OutputFlags[] array
Brian Paul
2008-11-24
1
-16
/
+26
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*
mesa: check that varying variable qualifiers agree
Brian Paul
2008-11-24
1
-3
/
+28
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mesa: dump/debug varying vars list
Brian Paul
2008-11-24
1
-0
/
+5
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mesa: add Flags field to gl_program_parameter
Brian Paul
2008-11-24
1
-1
/
+2
*
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mesa: check that varying variable qualifiers agree
Brian Paul
2008-11-24
1
-3
/
+28
*
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mesa: dump/debug varying vars list
Brian Paul
2008-11-24
1
-0
/
+5
*
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mesa: add Flags field to gl_program_parameter
Brian Paul
2008-11-24
1
-1
/
+2
*
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Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-11-11
1
-6
/
+14
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*
mesa: track initialization status of uniform variables. Plus, asst clean-ups.
Brian Paul
2008-11-10
1
-1
/
+4
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*
mesa: fix logic error in GLSL linker when looking for main() shaders
Brian Paul
2008-11-10
1
-5
/
+10
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*
mesa: update the shader programs->TexturesUsed array at link time
Brian Paul
2008-11-06
1
-0
/
+6
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*
mesa: Fix compiler warnings on Windows.
Brian Paul
2008-11-05
1
-1
/
+1
*
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Merge commit 'origin/gallium-0.1' into gallium-0.2
Brian Paul
2008-11-06
1
-0
/
+6
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*
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mesa: update the shader programs->TexturesUsed array at link time
Brian Paul
2008-11-06
1
-0
/
+6
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*
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mesa: additional debug flags for glsl debug/disassembly
Brian Paul
2008-11-01
1
-20
/
+19
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*
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mesa: Fix compiler warnings on Windows.
Michal Krol
2008-10-01
1
-1
/
+1
*
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Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2008-11-01
1
-20
/
+19
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mesa: additional debug flags for glsl debug/disassembly
Brian Paul
2008-11-01
1
-20
/
+19
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*
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mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()
Brian Paul
2008-09-23
1
-0
/
+9
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*
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mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi...
Brian Paul
2008-09-23
1
-18
/
+32
*
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mesa: Fix compiler warnings on Windows.
Michal Krol
2008-10-02
1
-1
/
+1
*
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Merge commit 'origin/gallium-0.1' into gallium-0.2
Keith Whitwell
2008-09-18
1
-18
/
+40
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mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi...
Brian Paul
2008-09-17
1
-18
/
+32
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*
mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()
Brian Paul
2008-09-17
1
-0
/
+9
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*
mesa: fix bug in previous changes to _slang_resolve_attributes()
Brian Paul
2008-09-17
1
-1
/
+3
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*
mesa: rework GLSL vertex attribute binding
Brian Paul
2008-09-16
1
-67
/
+72
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*
mesa: glsl: add usage tracking for uniform vars
Brian Paul
2008-08-19
1
-1
/
+1
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*
mesa: glsl: fix linking of varying vars which are arrays
Brian Paul
2008-08-15
1
-40
/
+40
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*
mesa: Silence compiler warnings on Windows.
Michal Krol
2008-08-07
1
-1
/
+1
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*
mesa: glsl: additional error checking
Brian Paul
2008-08-06
1
-0
/
+12
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*
mesa: glsl: count number of temp regs used
Haihao Xiang
2008-08-06
1
-1
/
+34
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*
mesa: glsl: only try to link shaders defining main()
Brian Paul
2008-07-24
1
-5
/
+6
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*
mesa: assorted glsl uniform/attribute fixes
Brian Paul
2008-07-21
1
-2
/
+3
|
*
mesa: when linking a shader program, make sure all the shaders compiled OK
Brian Paul
2008-07-02
1
-0
/
+8
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*
Set the attribute as used.
Alan Hourihane
2008-06-04
1
-0
/
+3
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*
Fix a program refcounting error, don't share program parameter lists.
Brian Paul
2008-05-16
1
-22
/
+10
|
*
mesa: updated comment
Brian Paul
2008-05-14
1
-6
/
+3
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*
gallium: implement full reference counting for vertex/fragment programs
Brian
2008-05-06
1
-6
/
+6
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*
mesa: no longer combine vertex/fragment shader parameters/uniforms
Brian
2008-04-04
1
-140
/
+52
|
*
turn off debug output
Brian
2007-10-26
1
-1
/
+1
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