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src
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mesa
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shader
/
slang
/
slang_link.c
Commit message (
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Author
Age
Files
Lines
*
mesa: move shader/slang/* sources to main/slang/*
Brian Paul
2010-06-10
1
-1124
/
+0
*
mesa: move uniforms.c to main/
Brian Paul
2010-06-10
1
-1
/
+1
*
mesa: refactor shader api / object code
Brian Paul
2010-06-10
1
-2
/
+4
*
glsl: handle indirectly indexed input registers in linker
Brian Paul
2010-06-02
1
-29
/
+108
*
mesa: Handle FEATURE_es2_glsl differences at runtime too
Kristian Høgsberg
2010-05-24
1
-7
/
+9
*
glsl: s/sprintf/_mesa_snprintf/
Vinson Lee
2010-05-01
1
-2
/
+3
*
mesa: Don't overwrite a driver's shader infolog with generic failure message.
Eric Anholt
2010-04-29
1
-1
/
+4
*
glsl: fix bad return value in link_transform_feedback()
Brian Paul
2010-04-01
1
-1
/
+1
*
glsl: do extra link checking for transform feedback
Brian Paul
2010-04-01
1
-3
/
+83
*
glsl: append built-in, used varying vars to the varying vars list
Brian Paul
2010-04-01
1
-0
/
+27
*
glsl: pass datatype to _mesa_add_varying()
Brian Paul
2010-04-01
1
-1
/
+1
*
mesa: restore _mesa_snprintf() - it's needed for Windows
Brian Paul
2010-02-19
1
-2
/
+2
*
Replace the _mesa_*printf() wrappers with the plain libc versions
Kristian Høgsberg
2010-02-19
1
-13
/
+13
*
Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions
Kristian Høgsberg
2010-02-19
1
-13
/
+13
*
Remove _mesa_memcpy in favor of plain memcpy.
Kenneth Graunke
2010-02-19
1
-1
/
+1
*
Remove _mesa_strlen in favor of plain strlen.
Kenneth Graunke
2010-02-19
1
-1
/
+1
*
Remove _mesa_strstr in favor of plain strstr.
Kenneth Graunke
2010-02-19
1
-1
/
+1
*
glsl: use new program cloning functions
Brian Paul
2010-02-14
1
-2
/
+2
*
mesa: change ctx->Driver.ProgramStringNotify() to return GLboolean
Brian Paul
2010-02-04
1
-5
/
+12
*
Merge branch 'mesa_7_7_branch'
Brian Paul
2010-01-22
1
-1
/
+0
|
\
|
*
glsl: Remove unnecessary header from slang_link.c.
Vinson Lee
2010-01-16
1
-1
/
+0
*
|
slang: Be more robust with memory in concat_shaders().
Michal Krol
2009-11-23
1
-3
/
+19
|
/
*
Merge branch 'outputswritten64'
Ian Romanick
2009-11-17
1
-10
/
+15
*
glsl: fix memory leak
Brian Paul
2009-10-27
1
-2
/
+6
*
glsl: fix mem leak
Brian Paul
2009-10-01
1
-0
/
+1
*
Merge branch 'mesa_7_5_branch' into mesa_7_6_branch
Brian Paul
2009-09-15
1
-0
/
+28
|
\
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*
glsl: remove extra #version directives from concatenated shader sources
Brian Paul
2009-09-14
1
-0
/
+28
|
*
glsl: check number of varying variables against the limit
Brian Paul
2009-06-26
1
-4
/
+9
|
*
mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS
Brian Paul
2009-06-22
1
-4
/
+4
*
|
glsl: update a texture/sampler comment
Brian Paul
2009-08-25
1
-1
/
+1
*
|
glsl: fix incorrect attribute size
Brian Paul
2009-08-13
1
-1
/
+1
*
|
Merge branch 'new-frag-attribs'
Brian Paul
2009-08-12
1
-14
/
+0
|
\
\
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*
|
mesa: add new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment program inputs
Brian Paul
2009-07-29
1
-14
/
+0
*
|
|
glsl: add gl_Vertex, gl_Normal, etc to list of active attributes
Brian Paul
2009-08-12
1
-0
/
+19
*
|
|
glsl: move predefined shader input/output info/code to slang_builtin.c
Brian Paul
2009-08-12
1
-0
/
+1
|
/
/
*
|
glsl: call _mesa_postprocess_program(), disabled
Brian Paul
2009-06-17
1
-0
/
+8
*
|
mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS
Brian Paul
2009-05-22
1
-4
/
+4
*
|
glsl: check number of varying variables against the limit
Brian Paul
2009-05-08
1
-4
/
+9
*
|
glsl: set vertex/fragment program Ids to aid with debugging
Brian Paul
2009-05-08
1
-0
/
+4
|
/
*
glsl: fix segfault in linker when vertex or fragment shader was missing
Brian Paul
2009-04-02
1
-9
/
+14
*
glsl: implement compiling/linking of separate compilation units
Brian Paul
2009-04-01
1
-17
/
+115
*
mesa: rename, reorder FRAG_RESULT_x tokens
Brian Paul
2009-02-28
1
-1
/
+1
*
glsl: use new IR opcodes for TEX instructions with shadow comparison
Brian Paul
2009-02-20
1
-0
/
+3
*
glsl: fix link failure for variable-indexed varying output arrays
Brian Paul
2009-02-18
1
-0
/
+25
*
mesa: merge gallium-0.2 into gallium-master-merge
Brian Paul
2009-02-09
1
-1
/
+0
|
\
|
*
Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2009-01-16
1
-2
/
+2
|
|
\
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*
|
glsl: support sampler arrays.
Alan Hourihane
2009-01-13
1
-4
/
+6
|
*
|
glsl: check that the fragment shader does not write both gl_FragColor and gl_...
Brian Paul
2009-01-09
1
-0
/
+11
|
*
|
mesa: Add _mesa_snprintf.
José Fonseca
2009-01-08
1
-4
/
+4
|
*
|
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2009-01-02
1
-19
/
+45
|
|
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