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src
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mesa
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shader
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slang
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slang_ir.h
Commit message (
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Author
Age
Files
Lines
*
added IR_F_TO_I, update comments
Brian
2007-01-17
1
-3
/
+4
*
Redo the way array indexes are handled. Resolve storage location at code emi...
Brian
2007-01-15
1
-0
/
+1
*
Rework code related to temp register allocation, both for user variables
Brian
2007-01-13
1
-0
/
+1
*
Implement shadow samplers and dFdx(), dFdy() code generation.
Brian
2007-01-09
1
-0
/
+2
*
Implement projective texture sampling, 3D textures. Disable some debug output.
Brian
2007-01-08
1
-0
/
+1
*
Checkpoint glsl compiler work: sampler uniforms now implemented, linked prope...
Brian
2007-01-05
1
-1
/
+0
*
initial code to get texture sampling limping along
Brian
2007-01-04
1
-2
/
+5
*
fix typos
Brian
2006-12-22
1
-2
/
+2
*
added IR_NEG for negation
Brian
2006-12-21
1
-1
/
+2
*
New IR_COND node for evaluating conditional expressions (for if/while/for).
Brian
2006-12-20
1
-18
/
+19
*
start implementing relational operators
Brian
2006-12-15
1
-1
/
+0
*
Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instruc...
Brian
2006-12-13
1
-0
/
+115