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path: root/src/mesa/shader/slang/slang_emit.h
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* glsl: remove unused prototypeBrian Paul2009-02-041-4/+0
* glsl: propagate pragma info down into compiler from preprocessorBrian Paul2009-01-141-1/+3
* mesa: fix some GLSL array regressionsBrian Paul2008-12-161-0/+4
* mesa: import latest GLSL code from gallium-0.1 branchBrian Paul2008-08-161-2/+2
* mesa: rework array/struct addressing code.Brian Paul2008-07-291-4/+0
* mesa: make _slang_swizzle_swizzle() non-privateBrian Paul2008-07-011-2/+6
* Overhaul of error handling.Brian2007-02-261-1/+2
* Reimplement code for swizzling so that expressions like (p+q).x for vectors p...Brian2007-01-181-4/+0
* Rework code related to temp register allocation, both for user variablesBrian2007-01-131-12/+1
* Fix a problem with inlined "return" statements. Make some attempt to free te...Brian2007-01-111-0/+4
* checkpoint: codegen for global vars/constants now workingBrian2007-01-101-1/+1
* Move storage allocation functions from slang_emit.c to slang_codegen.cBrian2007-01-081-7/+2
* Lots of assorted changes.Brian2006-12-151-4/+12
* Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instruc...Brian2006-12-131-0/+56