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src
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mesa
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shader
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slang
/
slang_emit.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
glsl: fix a swizzle-related regression
Brian Paul
2009-02-18
1
-1
/
+1
*
glsl: fix mistake in a comment
Brian Paul
2009-02-17
1
-1
/
+1
*
glsl: fix an array indexing bug
Brian Paul
2009-02-17
1
-10
/
+43
*
glsl: update program->InputsRead when referencing input attributes
Brian Paul
2009-02-02
1
-0
/
+4
*
glsl: fix broken sampler assignments
Brian Paul
2009-01-16
1
-1
/
+2
*
glsl: propagate pragma info down into compiler from preprocessor
Brian Paul
2009-01-14
1
-3
/
+13
*
glsl: simplify IR storage for samplers
Brian Paul
2009-01-14
1
-7
/
+3
*
glsl: support sampler arrays.
Alan Hourihane
2009-01-14
1
-3
/
+14
*
mesa: Add _mesa_snprintf.
José Fonseca
2009-01-07
1
-2
/
+2
*
mesa: fix warning about possibly undefined var in GLSL compiler
Brian Paul
2009-01-02
1
-6
/
+4
*
mesa: fix another "out of samplers" problem
Brian Paul
2009-01-02
1
-1
/
+7
*
mesa: fix bug in evaluation of structure fields
Brian Paul
2008-12-30
1
-3
/
+1
*
mesa: allow variable indexing into the predefined uniform variable arrays
Brian Paul
2008-12-30
1
-12
/
+39
*
mesa: fix some GLSL array regressions
Brian Paul
2008-12-16
1
-1
/
+24
*
mesa: add missing size check for assignment optimization
Brian Paul
2008-11-26
1
-1
/
+2
*
mesa: better variable name: s/aux/store/
Brian Paul
2008-11-21
1
-1
/
+1
*
mesa: rework GLSL array code generation
Brian Paul
2008-11-19
1
-128
/
+254
*
mesa: don't realloc instruction buffer so often
Brian Paul
2008-11-19
1
-13
/
+22
*
mesa: no longer need Writemask field in GLSL IR nodes
Brian Paul
2008-11-13
1
-47
/
+22
*
mesa: revamp GLSL instruction emit code
Brian Paul
2008-11-13
1
-244
/
+381
*
mesa: add GLSL support for DP2, NRM3, NRM4 instructions (not actually emitted...
Brian Paul
2008-11-07
1
-1
/
+7
*
mesa: fix a GLSL array indexing codegen bug
Brian Paul
2008-11-05
1
-7
/
+100
*
mesa: fix assignment / parameter passing of sampler types
Brian Paul
2008-11-01
1
-0
/
+8
*
mesa: glsl: grab latest fixes from gallium-0.1 branch
Brian Paul
2008-08-25
1
-55
/
+103
*
mesa: import latest GLSL code from gallium-0.1 branch
Brian Paul
2008-08-16
1
-118
/
+121
*
mesa: glsl: remove old assertion (fixes glsl/bitmap.c)
Brian Paul
2008-07-29
1
-1
/
+1
*
mesa: glsl: assorted fixes for resolving polymorphic functions
Brian Paul
2008-07-29
1
-0
/
+6
*
mesa: glsl: additional error detection
Brian Paul
2008-07-29
1
-1
/
+5
*
mesa: gls: fix broken else clause of conditional break/continue
Brian Paul
2008-07-29
1
-3
/
+1
*
mesa: glsl: fix/simplify array element handling
Brian Paul
2008-07-29
1
-39
/
+15
*
mesa: glsl: rework swizzle storage handling
Brian Paul
2008-07-29
1
-44
/
+13
*
mesa: initial support for GLSL struct/array comparisons
Brian Paul
2008-07-29
1
-14
/
+57
*
mesa: added null ptr check (error handling case)
Brian Paul
2008-07-29
1
-0
/
+3
*
mesa: glsl: various writemask/swizzle improvements and clean-ups
Brian Paul
2008-07-29
1
-34
/
+33
*
mesa: rework array/struct addressing code.
Brian Paul
2008-07-29
1
-80
/
+160
*
mesa: fix temp re-use bug in emit_arith()
Brian Paul
2008-07-16
1
-8
/
+20
*
mesa: add missing IR_LOG2 case
Brian Paul
2008-07-15
1
-2
/
+3
*
mesa: fix storage size computation in emit_arith()
Brian Paul
2008-07-15
1
-2
/
+3
*
mesa: make _slang_swizzle_swizzle() non-private
Brian Paul
2008-07-01
1
-7
/
+10
*
glsl: implement variable array indexes
Zack Rusin
2008-06-12
1
-5
/
+11
*
Updated GLSL uniform/sampler handling from gallium-0.1 branch
Brian Paul
2008-05-14
1
-1
/
+5
*
fix some additional program refcounting bugs
Brian Paul
2008-05-14
1
-2
/
+2
*
init tmpNode to zeros
Brian
2008-03-14
1
-0
/
+1
*
mesa: fix emit_clamp() so that we don't use an output register as temporary
Brian
2008-03-14
1
-3
/
+12
*
set fp->UsesKill when emitting OPCODE_KIL
Brian
2007-11-27
1
-2
/
+8
*
Fix parsing of gl_FrontLightModelProduct.sceneColor, don't segfault on variab...
Brian
2007-11-23
1
-0
/
+4
*
fix comment: s/branch/kill/
Brian
2007-10-02
1
-1
/
+1
*
Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion.
Brian
2007-07-26
1
-7
/
+9
*
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-07-04
1
-7
/
+7
*
Remove all the USE_MEMPOOL debug code.
Brian
2007-04-21
1
-8
/
+0
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