index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
mesa
/
shader
/
slang
/
slang_emit.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
Reimplement code for swizzling so that expressions like (p+q).x for vectors p...
Brian
2007-01-18
1
-58
/
+69
*
code clean-up, re-org. Added IR_F_TO_I support.
Brian
2007-01-17
1
-90
/
+112
*
Fix/clean-up a number of things related to variable/temporary allocation.
Brian
2007-01-17
1
-2
/
+7
*
Implement codegen for the selection operator ( b ? x : y )
Brian
2007-01-16
1
-1
/
+2
*
added IR_ELEMENT
Brian
2007-01-15
1
-0
/
+1
*
Redo the way array indexes are handled. Resolve storage location at code emi...
Brian
2007-01-15
1
-0
/
+25
*
comments
Brian
2007-01-15
1
-0
/
+7
*
Rework code related to temp register allocation, both for user variables
Brian
2007-01-13
1
-107
/
+99
*
Fix a problem with inlined "return" statements. Make some attempt to free te...
Brian
2007-01-11
1
-7
/
+9
*
checkpoint: codegen for global vars/constants now working
Brian
2007-01-10
1
-3
/
+5
*
assorted code clean-ups
Brian
2007-01-10
1
-16
/
+11
*
Implement shadow samplers and dFdx(), dFdy() code generation.
Brian
2007-01-09
1
-0
/
+4
*
implement biased texture functions
Brian
2007-01-08
1
-2
/
+2
*
Implement projective texture sampling, 3D textures. Disable some debug output.
Brian
2007-01-08
1
-2
/
+7
*
Move storage allocation functions from slang_emit.c to slang_codegen.c
Brian
2007-01-08
1
-340
/
+5
*
checkpoint: more work on variable/storage allocation
Brian
2007-01-08
1
-44
/
+40
*
Checkpoint: re-org of (global) variable allocation code. More to come...
Brian
2007-01-08
1
-130
/
+9
*
Checkpoint glsl compiler work: sampler uniforms now implemented, linked prope...
Brian
2007-01-05
1
-16
/
+26
*
update TexturesUsed[] in slang_update_inputs_outputs()
Brian
2007-01-04
1
-2
/
+0
*
compute InputsRead/OutputsWritten with slang_update_inputs_outputs()
Brian
2007-01-04
1
-20
/
+0
*
move TexturesUsed[] into gl_program since vertex programs/shaders can use tex...
Brian
2007-01-04
1
-2
/
+1
*
added texture attribs in slang_find_input()
Brian
2007-01-04
1
-0
/
+4
*
initial code to get texture sampling limping along
Brian
2007-01-04
1
-8
/
+70
*
implement unary +, -
Brian
2006-12-22
1
-19
/
+8
*
fix typos
Brian
2006-12-21
1
-2
/
+2
*
added IR_NEG for negation
Brian
2006-12-21
1
-0
/
+37
*
Uniform matrix support.
Brian
2006-12-20
1
-9
/
+11
*
New IR_COND node for evaluating conditional expressions (for if/while/for).
Brian
2006-12-20
1
-8
/
+34
*
Implement if-conditionals and while loops, added temporary resolve-branches f...
Brian
2006-12-18
1
-6
/
+20
*
Initial code for conditional constructs.
Brian
2006-12-16
1
-2
/
+26
*
start implementing relational operators
Brian
2006-12-15
1
-16
/
+17
*
code movement
Brian
2006-12-15
1
-4
/
+1
*
Lots of assorted changes.
Brian
2006-12-15
1
-52
/
+116
*
Updated #includes after splitting program.h
Brian
2006-12-14
1
-1
/
+5
*
Assorted fix-ups for the new linker.
Brian
2006-12-14
1
-0
/
+12
*
Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instruc...
Brian
2006-12-13
1
-0
/
+1027