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src
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mesa
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shader
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slang
/
slang_emit.c
Commit message (
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Author
Age
Files
Lines
*
Merge branch 'mesa_7_7_branch'
Brian Paul
2010-01-22
1
-1
/
+0
|
\
|
*
glsl: Remove unnecessary header from slang_emit.c.
Vinson Lee
2010-01-16
1
-1
/
+0
*
|
mesa: adjust OPCODE_IF/ELSE BranchTarget fields to point to ELSE/ENDIF instr.
Brian Paul
2009-12-22
1
-5
/
+17
*
|
mesa: adjust BRK/CONT BranchTarget to always point to ENDLOOP instruction
Brian Paul
2009-12-22
1
-3
/
+3
*
|
slang: Fix allocation size.
Michal Krol
2009-11-24
1
-2
/
+2
*
|
slang: Check return value from emit_instruction().
Michal Krol
2009-11-23
1
-6
/
+67
|
/
*
slang: Fix return value check.
Michal Krol
2009-11-10
1
-1
/
+1
*
slang: Check OOM conditions for alloc_node_storage().
Michal Krol
2009-11-10
1
-4
/
+15
*
slang: Check return value from new_instruction().
Michal Krol
2009-11-10
1
-1
/
+3
*
slang: Handle OOM condition in new_instruction().
Michal Krol
2009-11-10
1
-20
/
+81
*
glsl: add support for CMP instruction
Brian Paul
2009-09-29
1
-0
/
+1
*
mesa: merge the prog_src_register::NegateBase and NegateAbs fields
Brian Paul
2009-04-14
1
-1
/
+1
*
glsl: implement compiling/linking of separate compilation units
Brian Paul
2009-04-01
1
-1
/
+6
*
glsl: when debug pragma is on, emit comments about function calls/inlines
Brian Paul
2009-03-19
1
-0
/
+6
*
mesa: gl_register_file enum typedef
Brian Paul
2009-03-07
1
-1
/
+1
*
glsl: yet another swizzled expression fix
Brian Paul
2009-02-23
1
-2
/
+5
*
glsl: fix another swizzle-related bug
Brian Paul
2009-02-23
1
-13
/
+8
*
glsl: use new IR opcodes for TEX instructions with shadow comparison
Brian Paul
2009-02-20
1
-6
/
+28
*
glsl: fix a swizzle-related regression
Brian Paul
2009-02-18
1
-1
/
+1
*
glsl: fix mistake in a comment
Brian Paul
2009-02-17
1
-1
/
+1
*
glsl: fix an array indexing bug
Brian Paul
2009-02-17
1
-10
/
+43
*
glsl: update program->InputsRead when referencing input attributes
Brian Paul
2009-02-02
1
-0
/
+4
*
glsl: fix broken sampler assignments
Brian Paul
2009-01-16
1
-1
/
+2
*
glsl: propagate pragma info down into compiler from preprocessor
Brian Paul
2009-01-14
1
-3
/
+13
*
glsl: simplify IR storage for samplers
Brian Paul
2009-01-14
1
-7
/
+3
*
glsl: support sampler arrays.
Alan Hourihane
2009-01-14
1
-3
/
+14
*
mesa: Add _mesa_snprintf.
José Fonseca
2009-01-07
1
-2
/
+2
*
mesa: fix warning about possibly undefined var in GLSL compiler
Brian Paul
2009-01-02
1
-6
/
+4
*
mesa: fix another "out of samplers" problem
Brian Paul
2009-01-02
1
-1
/
+7
*
mesa: fix bug in evaluation of structure fields
Brian Paul
2008-12-30
1
-3
/
+1
*
mesa: allow variable indexing into the predefined uniform variable arrays
Brian Paul
2008-12-30
1
-12
/
+39
*
mesa: fix some GLSL array regressions
Brian Paul
2008-12-16
1
-1
/
+24
*
mesa: add missing size check for assignment optimization
Brian Paul
2008-11-26
1
-1
/
+2
*
mesa: better variable name: s/aux/store/
Brian Paul
2008-11-21
1
-1
/
+1
*
mesa: rework GLSL array code generation
Brian Paul
2008-11-19
1
-128
/
+254
*
mesa: don't realloc instruction buffer so often
Brian Paul
2008-11-19
1
-13
/
+22
*
mesa: no longer need Writemask field in GLSL IR nodes
Brian Paul
2008-11-13
1
-47
/
+22
*
mesa: revamp GLSL instruction emit code
Brian Paul
2008-11-13
1
-244
/
+381
*
mesa: add GLSL support for DP2, NRM3, NRM4 instructions (not actually emitted...
Brian Paul
2008-11-07
1
-1
/
+7
*
mesa: fix a GLSL array indexing codegen bug
Brian Paul
2008-11-05
1
-7
/
+100
*
mesa: fix assignment / parameter passing of sampler types
Brian Paul
2008-11-01
1
-0
/
+8
*
mesa: glsl: grab latest fixes from gallium-0.1 branch
Brian Paul
2008-08-25
1
-55
/
+103
*
mesa: import latest GLSL code from gallium-0.1 branch
Brian Paul
2008-08-16
1
-118
/
+121
*
mesa: glsl: remove old assertion (fixes glsl/bitmap.c)
Brian Paul
2008-07-29
1
-1
/
+1
*
mesa: glsl: assorted fixes for resolving polymorphic functions
Brian Paul
2008-07-29
1
-0
/
+6
*
mesa: glsl: additional error detection
Brian Paul
2008-07-29
1
-1
/
+5
*
mesa: gls: fix broken else clause of conditional break/continue
Brian Paul
2008-07-29
1
-3
/
+1
*
mesa: glsl: fix/simplify array element handling
Brian Paul
2008-07-29
1
-39
/
+15
*
mesa: glsl: rework swizzle storage handling
Brian Paul
2008-07-29
1
-44
/
+13
*
mesa: initial support for GLSL struct/array comparisons
Brian Paul
2008-07-29
1
-14
/
+57
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