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path: root/src/mesa/shader/slang/slang_emit.c
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* mesa: fix a GLSL array indexing codegen bugBrian Paul2008-11-051-7/+100
* mesa: fix assignment / parameter passing of sampler typesBrian Paul2008-11-011-0/+8
* mesa: glsl: fix a swizzle bug in storage_to_src_reg()Brian Paul2008-08-201-2/+4
* mesa: glsl: add check for exceeding max number of constants/uniformsBrian Paul2008-08-201-0/+14
* mesa: glsl: add usage tracking for uniform varsBrian Paul2008-08-191-0/+4
* mesa: glsl: put var emit/ref code into separate functionsBrian Paul2008-08-191-53/+81
* mesa: glsl: fix commentBrian Paul2008-08-121-1/+1
* mesa: glsl: re-org of intermediate/temp storageBrian Paul2008-08-051-116/+110
* mesa: glsl: add missing code emit for struct/fieldBrian Paul2008-08-041-0/+4
* mesa: glsl: stop code emit after error is recordedBrian Paul2008-08-041-0/+6
* mesa: glsl: remove old assertion (fixes glsl/bitmap.c)Brian Paul2008-07-291-1/+0
* mesa: glsl: assorted fixes for resolving polymorphic functionsBrian Paul2008-07-251-0/+6
* mesa: glsl: additional error detectionBrian Paul2008-07-251-1/+5
* mesa: gls: fix broken else clause of conditional break/continueBrian Paul2008-07-241-3/+1
* mesa: glsl: fix/simplify array element handlingBrian Paul2008-07-231-39/+15
* mesa: glsl: rework swizzle storage handlingBrian Paul2008-07-221-44/+13
* mesa: initial support for GLSL struct/array comparisonsBrian Paul2008-07-211-14/+57
* mesa: added null ptr check (error handling case)Brian Paul2008-07-211-0/+3
* mesa: glsl: various writemask/swizzle improvements and clean-upsBrian Paul2008-07-181-34/+33
* mesa: rework array/struct addressing code.Brian Paul2008-07-181-80/+160
* mesa: fix temp re-use bug in emit_arith()Brian Paul2008-07-161-8/+20
* mesa: add missing IR_LOG2 caseBrian Paul2008-07-151-2/+3
* mesa: fix storage size computation in emit_arith()Brian Paul2008-07-151-2/+3
* mesa: make _slang_swizzle_swizzle() non-privateBrian Paul2008-07-011-7/+10
* glsl: implement variable array indexesZack Rusin2008-06-121-5/+11
* mesa: minor bug fixes from masterBrian Paul2008-05-141-1/+11
* fix some additional program refcounting bugsBrian Paul2008-05-141-2/+2
* mesa: init tmpNode to zerosBrian Paul2008-03-141-0/+1
* mesa: fix emit_clamp() so that we don't use an output register as temporaryBrian Paul2008-03-141-3/+12
* Re-implement GLSL texture sampler variables.Brian2007-10-261-1/+5
* Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion.Brian2007-07-261-7/+9
* Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian2007-07-041-7/+7
* Remove all the USE_MEMPOOL debug code.Brian2007-04-211-8/+0
* Use new memory pool allocator. Lots of debug code still in place...Brian2007-04-211-0/+9
* free subroutine array (fix mem leak)Brian2007-04-211-1/+8
* Fix some assertions that could occur when an error was earlier logged.Brian2007-04-161-4/+19
* undo a debug/test changeBrian2007-04-091-1/+1
* always emit BGN/ENDSUB, for now anywayBrian2007-03-311-4/+1
* cond code fixBrian2007-03-281-1/+6
* fix cond code swizzle bugBrian2007-03-281-0/+5
* optimization for the emit_not() functionBrian2007-03-281-3/+28
* remove IR_BREAK_IF_FALSEBrian2007-03-281-41/+13
* Get rid of IR_CONT_IF_FALSEBrian2007-03-281-5/+1
* Don't emit OPCODE_CONT0/1, BRK0/1 instructions, clean-ups elsewhere.Brian2007-03-281-49/+66
* added some null ptr checks to handle error recoveryBrian2007-03-281-2/+15
* Use constant_to_src_reg() to simplify some codeBrian2007-03-281-19/+24
* Fix, clean-up code related to comparisons, condition codes, etc.Brian2007-03-281-47/+78
* Implement true CAL/RET subroutines. Some optimizations, clean-ups coming...Brian2007-03-271-17/+154
* Checkpoint: implementing true CAL/RET instructions for subroutine calls.Brian2007-03-261-13/+60
* Get rid of IR_JUMP and related code.Brian2007-03-261-20/+1