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path: root/src/mesa/shader/slang/slang_compile_variable.h
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* glsl: added slang_variable::is_global fieldBrian Paul2009-06-261-0/+1
* mesa: remove unused varpool code in glsl compilerBrian Paul2008-12-121-1/+0
* mesa: glsl compiler function renamingBrian Paul2008-12-121-1/+1
* mesa: more glsl type/function movementBrian Paul2008-12-121-8/+0
* mesa: move some glsl compiler functions to different files to be more consistantBrian Paul2008-12-121-65/+0
* mesa: support for GLSL 1.20 array typesBrian Paul2008-11-241-0/+1
* mesa: better variable name: s/aux/store/Brian Paul2008-11-211-1/+4
* mesa: add support for 'centroid' qualifier in GLSL 1.20Brian Paul2008-11-071-0/+8
* mesa: add support for 'invariant' keyword for GLSL 1.20Brian Paul2008-11-071-0/+8
* mesa: import latest GLSL code from gallium-0.1 branchBrian Paul2008-08-161-0/+10
* mesa: fix some function inlining bugsBrian Paul2008-07-291-0/+1
* get rid of some unused slang_variable fieldsBrian2007-02-221-2/+0
* change all enum tokens to uppercaseBrian2007-02-161-10/+10
* remove slang_export.c and related codeBrian2007-02-021-5/+0
* slang_variable_scope now stores array of pointers to slang_variables.Brian2007-01-131-3/+3
* Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instruc...Brian2006-12-131-1/+6
* new slang_variable_scope_grow() functionBrian Paul2006-11-241-0/+3
* const correctnessBrian Paul2006-11-221-1/+1
* clean-up, commentsBrian Paul2006-11-221-15/+23
* reindentBrian Paul2006-11-181-35/+63
* s/int/GLboolean/Brian Paul2006-11-151-1/+1
* Cleanup code. Change constructor prototype.Michal Krol2006-05-161-2/+4
* Remove carriage-return chars *ONLY*.Michal Krol2006-04-181-93/+93
* More GLSL code:Michal Krol2006-02-271-61/+0
* More GLSL code:Michal Krol2006-02-211-1/+24
* More GLSL code.Michal Krol2006-02-181-1/+1
* Get it running for ARB_vertex_shader.Michal Krol2006-02-131-2/+4
* Split slang_compile.c into several smaller files - it was just too big.Michal Krol2006-01-301-0/+129