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path:
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src
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mesa
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shader
/
slang
/
slang_compile_operation.c
Commit message (
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)
Author
Age
Files
Lines
*
Remove all the USE_MEMPOOL debug code.
Brian
2007-04-21
1
-34
/
+8
*
Use new memory pool allocator. Lots of debug code still in place...
Brian
2007-04-21
1
-0
/
+27
*
new varnames in slang_operation_insert()
Brian
2007-04-21
1
-17
/
+17
*
fix memleak in slang_operation_insert()
Brian
2007-04-21
1
-0
/
+2
*
Rework matrix-related code.
Brian
2007-03-08
1
-0
/
+10
*
s/equal/EQUAL/, fix bugs in logical or/and code.
Brian
2007-03-07
1
-0
/
+3
*
re-enable var scope destruct in slang_operation_destruct()
Brian
2007-02-26
1
-4
/
+0
*
change all enum tokens to uppercase
Brian
2007-02-16
1
-1
/
+1
*
Add literal_size field to slang_operation.
Brian
2007-02-03
1
-0
/
+2
*
temporary disable some memory deallocations to work around a memory corruptio...
Brian
2007-01-04
1
-0
/
+3
*
Lots of assorted changes.
Brian
2006-12-15
1
-0
/
+11
*
Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instruc...
Brian
2006-12-13
1
-9
/
+93
*
indent, comments, etc
Brian Paul
2006-11-28
1
-54
/
+71
*
Cleanup code. Change constructor prototype.
Michal Krol
2006-05-16
1
-5
/
+1
*
Remove carriage-return chars *ONLY*.
Michal Krol
2006-04-18
1
-102
/
+102
*
More GLSL code:
Michal Krol
2006-02-27
1
-3
/
+1
*
Get it running for ARB_vertex_shader.
Michal Krol
2006-02-13
1
-13
/
+2
*
Split slang_compile.c into several smaller files - it was just too big.
Michal Krol
2006-01-30
1
-0
/
+115