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src
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mesa
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shader
/
slang
/
slang_compile.c
Commit message (
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)
Author
Age
Files
Lines
*
glsl: assorted clean-ups in slang_compile.c
Brian Paul
2009-12-21
1
-36
/
+9
*
Merge branch 'mesa_7_7_branch'
Brian Paul
2009-12-21
1
-11
/
+13
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\
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*
Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
Brian Paul
2009-12-21
1
-11
/
+13
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\
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*
glsl: clear out shader code before compiling
Brian Paul
2009-12-18
1
-11
/
+13
*
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slang: Update after glsl cl interface changes.
Michal Krol
2009-12-20
1
-77
/
+0
*
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slang: Update after glsl pp changes.
Michal Krol
2009-12-20
1
-22
/
+11
*
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Merge branch 'master' into glsl-pp-rework-2
Michal Krol
2009-12-12
1
-0
/
+10
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\
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*
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mesa: added nopfrag/nopvert options for MESA_GLSL
Brian Paul
2009-09-29
1
-0
/
+10
|
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/
*
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slang: Predefine ES symbols for FEATURE_es2_glsl.
Michal Krol
2009-12-10
1
-0
/
+9
*
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slang: Explicitly enable ARB_draw_buffers and ARB_texture_rectangle.
Michal Krol
2009-12-10
1
-0
/
+7
*
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slang: Fix order of parameters to sl_pp_tokenise().
Michal Krol
2009-11-23
1
-1
/
+1
*
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slang: No need to purify source text for tokeniser.
Michal Krol
2009-11-21
1
-12
/
+2
*
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slang: Report syntax parser errors.
Michal Krol
2009-11-13
1
-5
/
+10
*
|
slang: Get rid of the old syntax file and utilities.
Michal Krol
2009-11-13
1
-4
/
+0
*
|
slang: Plug in the new syntax parser.
Michal Krol
2009-11-13
1
-57
/
+58
*
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slang: Update for glsl/pp interface changes.
Michal Krol
2009-11-10
1
-2
/
+4
*
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slang: Differentiate between uints and floats.
Michal Krol
2009-09-22
1
-1
/
+2
*
|
slang: Use glsl pp public interface.
Michal Krol
2009-09-18
1
-18
/
+16
*
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slang: Propagate error messages from preprocessor.
Michal Krol
2009-09-16
1
-0
/
+5
*
|
slang: Invoke the preprocessor from withing the slang compiler.
Michal Krol
2009-09-16
1
-9
/
+122
*
|
slang: Correctly parse numbers from the new preprocessor.
Michal Krol
2009-09-08
1
-34
/
+119
*
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slang: Remove the old preprocessor.
Michal Krol
2009-09-08
1
-17
/
+3
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/
*
glsl: added slang_assemble_ctx::EmitContReturn field, init
Brian Paul
2009-06-26
1
-0
/
+3
*
Avoid a segfault in shader compilation
Robert Ellison
2009-04-27
1
-0
/
+6
*
glsl: don't optimize program if MESA_GLSL=nopt
Brian Paul
2009-04-07
1
-1
/
+2
*
glsl: implement compiling/linking of separate compilation units
Brian Paul
2009-04-01
1
-0
/
+2
*
slang: initialize the context
Alan Hourihane
2009-03-19
1
-2
/
+3
*
glsl: change GLSL #pragma initialization
Brian Paul
2009-03-19
1
-1
/
+3
*
glsl: call the program optimizer
Brian Paul
2009-03-06
1
-0
/
+5
*
glsl: silence some uninit var warnings
Brian Paul
2009-02-16
1
-1
/
+1
*
glsl: new MESA_GLSL env var for GLSL debugging features
Brian Paul
2009-02-06
1
-3
/
+3
*
Revert "mesa: meaningless whitespace change to see if git's working (ignore)"
Brian Paul
2009-02-06
1
-15
/
+3
*
mesa: meaningless whitespace change to see if git's working (ignore)
Brian Paul
2009-02-06
1
-3
/
+15
*
glsl: call _mesa_write_shader_to_file(). Debug-only, disabled
Brian Paul
2009-01-22
1
-0
/
+4
*
glsl: set shader->CompileStatus in _slang_compile()
Brian Paul
2009-01-22
1
-0
/
+2
*
glsl: move declaration before code
Brian Paul
2009-01-15
1
-1
/
+1
*
glsl: propagate pragma info down into compiler from preprocessor
Brian Paul
2009-01-14
1
-5
/
+11
*
glsl: better fix for for-loop scope issue (commit 6333005f7aea3e5d1d86a5c47b3...
Brian Paul
2009-01-12
1
-18
/
+0
*
glsl: force creation of new scope for for-loop body
Brian Paul
2009-01-10
1
-0
/
+18
*
glsl: replace 0/1 with GL_FALSE/GL_TRUE
Brian Paul
2009-01-10
1
-18
/
+18
*
glsl: pass GLcontext::Extension info down into GLSL preprocessor
Brian Paul
2009-01-07
1
-5
/
+9
*
mesa: disable debug output
Brian Paul
2008-12-16
1
-2
/
+2
*
mesa: fix some GLSL array regressions
Brian Paul
2008-12-16
1
-2
/
+7
*
mesa: bump glsl grammar revision
Brian Paul
2008-12-15
1
-2
/
+2
*
mesa: remove unused varpool code in glsl compiler
Brian Paul
2008-12-12
1
-16
/
+0
*
mesa: remove incorrect array_len assignment
Brian Paul
2008-12-12
1
-1
/
+0
*
mesa: fix some more GLSL 1.20 array things.
Brian Paul
2008-12-12
1
-9
/
+22
*
mesa: glsl compiler function renaming
Brian Paul
2008-12-12
1
-3
/
+3
*
mesa: remove unused fixup table code in glsl compiler
Brian Paul
2008-12-12
1
-3
/
+1
*
mesa: checkpoint: GLSL 1.20 array constructors
Brian Paul
2008-12-12
1
-2
/
+2
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