index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
mesa
/
shader
/
slang
/
slang_compile.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
glsl: Remove unnecessary headers from slang_compile.c.
Vinson Lee
2010-01-16
1
-3
/
+0
*
glsl: added uniform initializer check
Brian Paul
2009-12-29
1
-0
/
+3
*
Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
Brian Paul
2009-12-21
1
-11
/
+13
|
\
|
*
glsl: clear out shader code before compiling
Brian Paul
2009-12-18
1
-11
/
+13
*
|
mesa: added nopfrag/nopvert options for MESA_GLSL
Brian Paul
2009-09-29
1
-0
/
+10
|
/
*
glsl: added slang_assemble_ctx::EmitContReturn field, init
Brian Paul
2009-06-26
1
-0
/
+3
*
Avoid a segfault in shader compilation
Robert Ellison
2009-04-27
1
-0
/
+6
*
glsl: don't optimize program if MESA_GLSL=nopt
Brian Paul
2009-04-07
1
-1
/
+2
*
glsl: implement compiling/linking of separate compilation units
Brian Paul
2009-04-01
1
-0
/
+2
*
slang: initialize the context
Alan Hourihane
2009-03-19
1
-2
/
+3
*
glsl: change GLSL #pragma initialization
Brian Paul
2009-03-19
1
-1
/
+3
*
glsl: call the program optimizer
Brian Paul
2009-03-06
1
-0
/
+5
*
glsl: silence some uninit var warnings
Brian Paul
2009-02-16
1
-1
/
+1
*
glsl: new MESA_GLSL env var for GLSL debugging features
Brian Paul
2009-02-06
1
-3
/
+3
*
Revert "mesa: meaningless whitespace change to see if git's working (ignore)"
Brian Paul
2009-02-06
1
-15
/
+3
*
mesa: meaningless whitespace change to see if git's working (ignore)
Brian Paul
2009-02-06
1
-3
/
+15
*
glsl: call _mesa_write_shader_to_file(). Debug-only, disabled
Brian Paul
2009-01-22
1
-0
/
+4
*
glsl: set shader->CompileStatus in _slang_compile()
Brian Paul
2009-01-22
1
-0
/
+2
*
glsl: move declaration before code
Brian Paul
2009-01-15
1
-1
/
+1
*
glsl: propagate pragma info down into compiler from preprocessor
Brian Paul
2009-01-14
1
-5
/
+11
*
glsl: better fix for for-loop scope issue (commit 6333005f7aea3e5d1d86a5c47b3...
Brian Paul
2009-01-12
1
-18
/
+0
*
glsl: force creation of new scope for for-loop body
Brian Paul
2009-01-10
1
-0
/
+18
*
glsl: replace 0/1 with GL_FALSE/GL_TRUE
Brian Paul
2009-01-10
1
-18
/
+18
*
glsl: pass GLcontext::Extension info down into GLSL preprocessor
Brian Paul
2009-01-07
1
-5
/
+9
*
mesa: disable debug output
Brian Paul
2008-12-16
1
-2
/
+2
*
mesa: fix some GLSL array regressions
Brian Paul
2008-12-16
1
-2
/
+7
*
mesa: bump glsl grammar revision
Brian Paul
2008-12-15
1
-2
/
+2
*
mesa: remove unused varpool code in glsl compiler
Brian Paul
2008-12-12
1
-16
/
+0
*
mesa: remove incorrect array_len assignment
Brian Paul
2008-12-12
1
-1
/
+0
*
mesa: fix some more GLSL 1.20 array things.
Brian Paul
2008-12-12
1
-9
/
+22
*
mesa: glsl compiler function renaming
Brian Paul
2008-12-12
1
-3
/
+3
*
mesa: remove unused fixup table code in glsl compiler
Brian Paul
2008-12-12
1
-3
/
+1
*
mesa: checkpoint: GLSL 1.20 array constructors
Brian Paul
2008-12-12
1
-2
/
+2
*
mesa: glsl clean-ups
Brian Paul
2008-12-11
1
-0
/
+1
*
mesa: checkpoint commit of GLSL 1.20 array syntax.
Brian Paul
2008-12-11
1
-70
/
+176
*
mesa: remove debug code
Brian Paul
2008-11-26
1
-1
/
+0
*
mesa: added support for GLSL 1.20 array.length() method
Brian Paul
2008-11-24
1
-0
/
+30
*
mesa: support for GLSL 1.20 array types
Brian Paul
2008-11-24
1
-3
/
+59
*
mesa: copy centroid/invariance/precision info in parse_init_declarator()
Brian Paul
2008-11-24
1
-1
/
+4
*
mesa: glsl compiler debug code
Brian Paul
2008-11-19
1
-141
/
+151
*
mesa: add support for 'centroid' qualifier in GLSL 1.20
Brian Paul
2008-11-07
1
-0
/
+41
*
mesa: add support for 'invariant' keyword for GLSL 1.20
Brian Paul
2008-11-07
1
-34
/
+107
*
mesa: fix some bugs with precision qualifier parsing
Brian Paul
2008-10-31
1
-1
/
+21
*
mesa: import latest GLSL code from gallium-0.1 branch
Brian Paul
2008-08-16
1
-14
/
+78
*
mesa: disable debug code
Brian Paul
2008-07-29
1
-1
/
+1
*
mesa: glsl: silence warning (s/int/GLuint)
Brian Paul
2008-07-29
1
-1
/
+1
*
mesa: glsl: assorted fixes for resolving polymorphic functions
Brian Paul
2008-07-29
1
-5
/
+25
*
mesa: glsl: only try to link shaders defining main()
Brian Paul
2008-07-29
1
-25
/
+22
*
mesa: implement grammar/parsing for precision/invariant syntax
Brian Paul
2008-07-29
1
-3
/
+131
*
mesa: assemble main() after all other functions
Brian Paul
2008-07-14
1
-14
/
+22
[next]