Commit message (Expand) | Author | Age | Files | Lines | |
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* | glsl: implement compiling/linking of separate compilation units | Brian Paul | 2009-04-01 | 1 | -0/+1 |
* | slang: if/else/break & if/else/continue work for unrolled loops | Alan Hourihane | 2009-03-19 | 1 | -0/+1 |
* | glsl: propagate pragma info down into compiler from preprocessor | Brian Paul | 2009-01-14 | 1 | -0/+1 |
* | mesa: move some glsl compiler functions to different files to be more consistant | Brian Paul | 2008-12-12 | 1 | -0/+13 |
* | mesa: import latest GLSL code from gallium-0.1 branch | Brian Paul | 2008-08-16 | 1 | -1/+1 |
* | _slang_gen_function_call_name() now tries to adapt function calls (expand | Brian | 2007-01-17 | 1 | -0/+3 |
* | checkpoint: codegen for global vars w/ initializers | Brian | 2007-01-10 | 1 | -4/+3 |
* | Checkpoint: re-org of (global) variable allocation code. More to come... | Brian | 2007-01-08 | 1 | -1/+2 |
* | Checkpoint glsl compiler work: sampler uniforms now implemented, linked prope... | Brian | 2007-01-05 | 1 | -0/+3 |
* | Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instruc... | Brian | 2006-12-13 | 1 | -0/+39 |