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path: root/src/mesa/shader/slang/slang_codegen.c
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* support for GLSL 1.20 non-square matricesBrian2007-04-081-0/+9
* fix scoping mistake in previous commit that checked for writable LHSsBrian2007-03-311-1/+1
* check that LHS of assignment is writableBrian2007-03-301-1/+22
* Handle logical NOT and XOR without library functions. Results in much tighte...Brian2007-03-281-13/+48
* don't generate IR_BREAK_IF_FALSEBrian2007-03-281-10/+17
* simplify, clean-up break/cont codeBrian2007-03-281-8/+10
* added missing returns after slang_info_log_error() callsBrian2007-03-281-0/+2
* check that if/while/do-while condition is boolean or scalarBrian2007-03-281-0/+34
* Implement true CAL/RET subroutines. Some optimizations, clean-ups coming...Brian2007-03-271-2/+8
* Checkpoint: implementing true CAL/RET instructions for subroutine calls.Brian2007-03-261-0/+29
* Get rid of SLANG_OPER_GOTO, start rewrite of 'return' handling.Brian2007-03-261-48/+46
* remove debug abort() callsBrian2007-03-261-8/+6
* Additional error checking for 'return' statements.Brian2007-03-261-6/+53
* dead code elimination for constant-valued if/then/elseBrian2007-03-261-0/+13
* Fix a few issues with computing storage sizes with respect to swizzles.Brian2007-03-261-3/+3
* fix mem leakBrian2007-03-241-7/+3
* move some code into new slang_ir.c fileBrian2007-03-241-20/+2
* Fix issues related to the 'continue' statement.Brian2007-03-231-39/+49
* minor tweaksBrian2007-03-231-2/+2
* Overhaul emit_compare() function.Brian2007-03-221-2/+2
* Support for user-defined structures.Brian2007-03-211-16/+53
* better error msg for undefined function, disable some debug outputBrian2007-03-131-6/+9
* get rid of float_multiply, float_add, float_divideBrian2007-03-131-3/+0
* Implement GL_ARB_texture_rectangle supportBrian2007-03-121-0/+10
* Add array bounds checking, fix memleaks, add null ptr checks.Brian2007-03-121-4/+29
* add NULL ptr checkBrian2007-03-111-6/+9
* Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1.Brian2007-03-111-0/+1
* Implement gl_FrontFacing for fragment shaders.Brian2007-03-101-24/+36
* add NULL ptr checkBrian2007-03-091-0/+2
* fix broken vec4_seq, vec4_sne instructionsBrian2007-03-081-1/+2
* Added IR_SLE and IR_SLT for <= and < operations.Brian2007-03-081-8/+9
* ; and {} statements were brokenBrian2007-03-081-3/+6
* remove unused new_cjump()Brian2007-03-081-14/+0
* rewrite _slang_gen_select() to use IF nodeBrian2007-03-081-72/+8
* s/_slang_gen_hl_if/_slang_gen_if/Brian2007-03-081-1/+49
* s/_slang_gen_hl_if/_slang_gen_if/Brian2007-03-081-2/+2
* check for attempted writes to read-only varsBrian2007-03-081-0/+6
* Rework matrix-related code.Brian2007-03-081-0/+43
* Fix problem with nested function calls such as y = f(f(x))Brian2007-03-071-22/+21
* s/equal/EQUAL/, fix bugs in logical or/and code.Brian2007-03-071-6/+6
* fix swizzled writemask bugBrian2007-03-071-10/+16
* additional error detectionBrian2007-03-071-1/+10
* Fix a few bugs in slang_operation variable scoping. Seems to fix a double-free.Brian2007-02-261-18/+10
* Overhaul of error handling.Brian2007-02-261-17/+20
* comments, clean-upBrian2007-02-231-4/+11
* Replace slang_ir_node::Target w/ Field. Remove Comment field. Clean-up.Brian2007-02-231-1/+1
* remove old _slang_gen_if()Brian2007-02-231-52/+0
* Re-implement branching with slang_labels.Brian2007-02-231-39/+40
* emit high-level IF/ELSE/ENDIF for vertex progs nowBrian2007-02-221-7/+3
* remove unneeded #includes, misc clean-upBrian2007-02-221-21/+13