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src
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mesa
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shader
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slang
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slang_codegen.c
Commit message (
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)
Author
Age
Files
Lines
*
mesa: glsl: better error messages
Brian Paul
2008-08-12
1
-3
/
+3
*
mesa: glsl: check for rect tex samplers
Brian Paul
2008-08-06
1
-1
/
+9
*
mesa: glsl: disallow initializers for varying vars
Brian Paul
2008-08-06
1
-2
/
+10
*
mesa: glsl: more type checking for attribute/varying/uniform vars/locals
Brian Paul
2008-08-06
1
-4
/
+14
*
mesa: glsl: check that attribute vars are of float/vec/mat type
Brian Paul
2008-08-06
1
-0
/
+8
*
mesa: glsl: more assignment type checking
Brian Paul
2008-08-06
1
-60
/
+87
*
mesa: glsl: count number of temp regs used
Haihao Xiang
2008-08-06
1
-2
/
+0
*
mesa: glsl: code consolidation in _slang_gen_declaration()
Brian Paul
2008-08-05
1
-36
/
+29
*
mesa: glsl: additional type checking for assignments, inequalities
Brian Paul
2008-08-05
1
-0
/
+16
*
mesa: glsl: re-enable assignment type checking
Brian Paul
2008-08-05
1
-30
/
+30
*
mesa: glsl: re-org of intermediate/temp storage
Brian Paul
2008-08-05
1
-20
/
+41
*
mesa: glsl: disable broken assignment type checking for now
Brian Paul
2008-08-05
1
-0
/
+1
*
mesa: glsl: check struct types in _slang_assignment_compatible()
Brian Paul
2008-08-04
1
-1
/
+14
*
mesa: glsl: varying vars can't be user-defined structs
Brian Paul
2008-08-04
1
-1
/
+8
*
mesa: glsl: if/while/do condition must be boolean
Brian Paul
2008-08-04
1
-2
/
+24
*
mesa: glsl: additional type checking for ?: and = operators
Brian Paul
2008-08-04
1
-6
/
+69
*
mesa: glsl: don't allow comparision of arrays
Brian Paul
2008-08-04
1
-18
/
+30
*
mesa: glsl: error on const-qualified array declarations
Brian Paul
2008-08-04
1
-5
/
+13
*
mesa: glsl: added null ptr check
Brian Paul
2008-08-04
1
-0
/
+2
*
mesa: glsl: check that rhs of const var initializer is also const
Brian Paul
2008-08-04
1
-0
/
+38
*
mesa: glsl: fix initialize size error check
Brian Paul
2008-08-04
1
-1
/
+1
*
mesa: glsl: added initializer size/type error checking
Brian Paul
2008-08-04
1
-4
/
+5
*
mesa: glsl: assorted fixes for resolving polymorphic functions
Brian Paul
2008-07-25
1
-48
/
+130
*
mesa: glsl: additional error detection
Brian Paul
2008-07-25
1
-7
/
+53
*
mesa: gls: fix broken else clause of conditional break/continue
Brian Paul
2008-07-24
1
-10
/
+4
*
mesa: Silence compiler warning on windows.
Michal Krol
2008-07-24
1
-1
/
+1
*
mesa: glsl: mark constructor params as const
Brian Paul
2008-07-23
1
-1
/
+2
*
mesa: glsl: rework swizzle storage handling
Brian Paul
2008-07-22
1
-2
/
+22
*
mesa: glsl: implement constructor functions for user-defined types
Brian Paul
2008-07-22
1
-0
/
+166
*
mesa: fix +=, -=, etc. operators
Brian Paul
2008-07-21
1
-4
/
+4
*
mesa: assorted glsl uniform/attribute fixes
Brian Paul
2008-07-21
1
-2
/
+19
*
mesa: remove debug code
Brian Paul
2008-07-21
1
-1
/
+0
*
mesa: glsl: various writemask/swizzle improvements and clean-ups
Brian Paul
2008-07-18
1
-18
/
+44
*
mesa: rework array/struct addressing code.
Brian Paul
2008-07-18
1
-50
/
+104
*
mesa: fix some function inlining bugs
Brian Paul
2008-07-15
1
-25
/
+16
*
mesa: Silence compiler warnings on Windows.
Michal Krol
2008-07-15
1
-1
/
+1
*
mesa: fix bug/failure in recursive function inlining
Brian Paul
2008-07-08
1
-6
/
+56
*
mesa: fix array storage allocation bug
Brian Paul
2008-07-03
1
-0
/
+8
*
mesa: fix a GLSL vector subscript/writemask bug
Brian Paul
2008-07-01
1
-47
/
+90
*
mesa: move some functions
Brian Paul
2008-07-01
1
-99
/
+99
*
mesa: better function inlining in the presence of 'return' statements
Brian Paul
2008-07-01
1
-23
/
+105
*
fix incorrect sampler numbering/indexing.
Brian Paul
2008-05-20
1
-2
/
+1
*
fix-up inlined/non-inlined function inconsistencies
Brian Paul
2008-05-14
1
-8
/
+8
*
rewrite some of the mat*mat, mat*vec intrinsics
Brian Paul
2008-05-14
1
-44
/
+0
*
mesa: minor bug fixes, null ptr checks, dead code removal
Brian Paul
2008-05-14
1
-11
/
+8
*
mesa: fix (harmless?) assignment in assert
Keith Whitwell
2008-03-13
1
-1
/
+1
*
Re-implement GLSL texture sampler variables.
Brian
2007-10-26
1
-3
/
+12
*
Implement gl_PointCoord attribute for GLSL fragment shaders.
Brian
2007-10-24
1
-1
/
+5
*
Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion.
Brian
2007-07-26
1
-8
/
+19
*
generate error upon writing to varying var in fragment program (bug 11733)
Brian
2007-07-26
1
-5
/
+8
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