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src
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mesa
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shader
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slang
/
slang_codegen.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
glsl: move predefined shader input/output info/code to slang_builtin.c
Brian Paul
2009-08-12
1
-103
/
+1
*
glsl: do const parameter optimization for array element actual parameters
Brian Paul
2009-07-09
1
-2
/
+3
*
glsl: move/simplify error checking for 'return' statements
Brian Paul
2009-06-26
1
-22
/
+14
*
glsl: overhaul 'return' statement handling
Brian Paul
2009-06-26
1
-214
/
+202
*
glsl: predicate assignments according to __returnFlag
Brian Paul
2009-06-26
1
-4
/
+29
*
glsl: silence a problem warning
Brian Paul
2009-06-26
1
-1
/
+2
*
glsl: code refactoring for return statements
Brian Paul
2009-06-26
1
-70
/
+88
*
glsl: fix assorted regressions related to early-return-removal
Brian Paul
2009-06-26
1
-14
/
+34
*
glsl: rework loop nesting code
Brian Paul
2009-06-26
1
-39
/
+79
*
glsl: remove test for loop unrolling when we hit conditional cont/break
Brian Paul
2009-06-26
1
-4
/
+0
*
glsl: checkpoint: predicate __retVal = expr with __returnFlag
Brian Paul
2009-06-26
1
-26
/
+60
*
glsl: use new helper functions in _slang_gen_logical_and/or()
Brian Paul
2009-06-26
1
-15
/
+9
*
glsl: checkpoint: replace 'return' with __returnFlag=true;
Brian Paul
2009-06-26
1
-7
/
+68
*
glsl: fix uninitialized var in _slang_gen_for_without_continue()
Brian Paul
2009-06-26
1
-1
/
+1
*
glsl: check-point: declare _returnFlag
Brian Paul
2009-06-26
1
-0
/
+33
*
glsl: use slang_generate_declaration() to consolidate some code
Brian Paul
2009-06-26
1
-31
/
+37
*
glsl: remove obsolete comment
Brian Paul
2009-06-26
1
-3
/
+0
*
glsl: implement _slang_gen_while_without_continue()
Brian Paul
2009-06-26
1
-82
/
+115
*
glsl: fix a bug involving 'continue' in 'for' loops
Brian Paul
2009-06-26
1
-23
/
+43
*
glsl: use _slang_loop_contains_continue_or_break() to check for unrolling
Brian Paul
2009-06-26
1
-5
/
+36
*
glsl: use new _slang_loop_contains_continue() helper function
Brian Paul
2009-06-26
1
-5
/
+126
*
glsl: implement continue->break translation for do-while loops
Brian Paul
2009-06-26
1
-15
/
+219
*
glsl: remove debug code, misc clean-up
Brian Paul
2009-06-26
1
-5
/
+0
*
glsl: implement continue->break transformation for for-loops
Brian Paul
2009-06-26
1
-3
/
+167
*
glsl: don't unroll loops containing continue/break
Brian Paul
2009-06-26
1
-0
/
+6
*
Revert "slang: if/else/break & if/else/continue work for unrolled loops"
Brian Paul
2009-06-26
1
-37
/
+7
*
glsl: implement compiling/linking of separate compilation units
Brian Paul
2009-04-01
1
-5
/
+14
*
slang: Use _mesa_snprintf() wrapper.
Michal Krol
2009-03-20
1
-1
/
+1
*
slang: support uniform arrays
Alan Hourihane
2009-03-19
1
-1
/
+13
*
glsl: when debug pragma is on, emit comments about function calls/inlines
Brian Paul
2009-03-19
1
-0
/
+6
*
slang: if/else/break & if/else/continue work for unrolled loops
Alan Hourihane
2009-03-19
1
-7
/
+37
*
slang: redo the last commit for if/break & if/continue tests as it
Alan Hourihane
2009-03-18
1
-1
/
+8
*
Revert "slang: if we detect an if/break or if/continue within a loop and we're"
Alan Hourihane
2009-03-18
1
-28
/
+17
*
slang: if we detect an if/break or if/continue within a loop and we're
Alan Hourihane
2009-03-18
1
-17
/
+28
*
glsl: remove _slang_attach_storage() function
Brian Paul
2009-03-10
1
-52
/
+21
*
glsl: some clean-ups, remove old assertions, add new assertions
Brian Paul
2009-03-10
1
-7
/
+6
*
glsl: remove stray/unneeded totalSize assignment
Brian Paul
2009-03-10
1
-1
/
+1
*
mesa: gl_register_file enum typedef
Brian Paul
2009-03-07
1
-1
/
+1
*
mesa: rename, reorder FRAG_RESULT_x tokens
Brian Paul
2009-02-28
1
-2
/
+2
*
glsl: use new IR opcodes for TEX instructions with shadow comparison
Brian Paul
2009-02-20
1
-0
/
+10
*
glsl: rename GLSL texture assembly instructions to be more legible
Brian Paul
2009-02-20
1
-12
/
+12
*
glsl: fix vec4_texp_rect IR code (need projective version)
Brian Paul
2009-02-20
1
-1
/
+1
*
glsl: silence some uninit var warnings
Brian Paul
2009-02-16
1
-1
/
+1
*
glsl: minor clean-up for rect sampler test
Brian Paul
2009-01-14
1
-5
/
+18
*
glsl: propagate pragma info down into compiler from preprocessor
Brian Paul
2009-01-14
1
-2
/
+2
*
glsl: simplify IR storage for samplers
Brian Paul
2009-01-14
1
-1
/
+1
*
glsl: fix regression from sampler arrays commit
Alan Hourihane
2009-01-14
1
-3
/
+1
*
glsl: fix a comment typo
Alan Hourihane
2009-01-14
1
-1
/
+1
*
glsl: support sampler arrays.
Alan Hourihane
2009-01-14
1
-4
/
+29
*
glsl: make minimum struct size = 2, not 1
Brian Paul
2009-01-09
1
-1
/
+8
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