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mesa
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shader
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slang
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slang_codegen.c
Commit message (
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Author
Age
Files
Lines
*
mesa: added support for GLSL 1.20 array.length() method
Brian Paul
2008-11-24
1
-0
/
+42
*
mesa: set flags for varying vars
Brian Paul
2008-11-24
1
-4
/
+13
*
mesa: add Flags field to gl_program_parameter
Brian Paul
2008-11-24
1
-1
/
+3
*
mesa: issue error, don't crash, when calling a prototyped, but undefined func...
Brian Paul
2008-11-21
1
-0
/
+7
*
mesa: better variable name: s/aux/store/
Brian Paul
2008-11-21
1
-7
/
+7
*
mesa: rework GLSL array code generation
Brian Paul
2008-11-19
1
-21
/
+11
*
mesa: updated comment
Brian Paul
2008-11-19
1
-0
/
+2
*
mesa: no longer need Writemask field in GLSL IR nodes
Brian Paul
2008-11-13
1
-4
/
+0
*
mesa: remove some do-nothing GLSL code
Brian Paul
2008-11-13
1
-16
/
+0
*
mesa: track initialization status of uniform variables. Plus, asst clean-ups.
Brian Paul
2008-11-10
1
-8
/
+9
*
mesa: initial support for uniform variable initializers.
Brian Paul
2008-11-10
1
-5
/
+22
*
mesa: add GLSL support for DP2, NRM3, NRM4 instructions (not actually emitted...
Brian Paul
2008-11-07
1
-0
/
+3
*
mesa: fix a GLSL array indexing codegen bug
Brian Paul
2008-11-05
1
-1
/
+1
*
mesa: fix float-valued GLSL vertex attribute variables
Brian Paul
2008-11-04
1
-8
/
+8
*
mesa: fix assignment / parameter passing of sampler types
Brian Paul
2008-11-01
1
-7
/
+7
*
mesa: fix copy/paste error in GLSL error msg
Brian Paul
2008-10-31
1
-1
/
+1
*
mesa: prevent the slang code generator from aborting when faced with a sample...
Sam Hocevar
2008-09-25
1
-1
/
+5
*
mesa: glsl: grab latest fixes from gallium-0.1 branch
Brian Paul
2008-08-25
1
-7
/
+36
*
mesa: import latest GLSL code from gallium-0.1 branch
Brian Paul
2008-08-16
1
-100
/
+384
*
mesa: glsl: count number of temp regs used
Haihao Xiang
2008-08-06
1
-2
/
+0
*
mesa: cast to fix warning
Brian Paul
2008-07-29
1
-1
/
+1
*
mesa: fix bug/failure in recursive function inlining
Brian Paul
2008-07-29
1
-5
/
+27
*
mesa: remove stray debug code
Brian Paul
2008-07-29
1
-1
/
+0
*
mesa: glsl: assorted fixes for resolving polymorphic functions
Brian Paul
2008-07-29
1
-48
/
+130
*
mesa: glsl: additional error detection
Brian Paul
2008-07-29
1
-7
/
+53
*
mesa: gls: fix broken else clause of conditional break/continue
Brian Paul
2008-07-29
1
-10
/
+4
*
mesa: Silence compiler warning on windows.
Michal Krol
2008-07-29
1
-1
/
+1
*
mesa: glsl: mark constructor params as const
Brian Paul
2008-07-29
1
-1
/
+2
*
mesa: glsl: rework swizzle storage handling
Brian Paul
2008-07-29
1
-2
/
+22
*
mesa: glsl: implement constructor functions for user-defined types
Brian Paul
2008-07-29
1
-0
/
+166
*
mesa: fix +=, -=, etc. operators
Brian Paul
2008-07-29
1
-4
/
+4
*
mesa: assorted glsl uniform/attribute fixes
Brian Paul
2008-07-29
1
-2
/
+19
*
mesa: glsl: various writemask/swizzle improvements and clean-ups
Brian Paul
2008-07-29
1
-18
/
+44
*
mesa: rework array/struct addressing code.
Brian Paul
2008-07-29
1
-46
/
+104
*
mesa: fix some function inlining bugs
Brian Paul
2008-07-29
1
-1
/
+16
*
mesa: fix array storage allocation bug
Brian Paul
2008-07-03
1
-0
/
+8
*
mesa: fix a GLSL vector subscript/writemask bug
Brian Paul
2008-07-01
1
-47
/
+90
*
mesa: move some functions
Brian Paul
2008-07-01
1
-99
/
+99
*
mesa: better function inlining in the presence of 'return' statements
Brian Paul
2008-07-01
1
-23
/
+105
*
fix incorrect sampler numbering/indexing.
Brian Paul
2008-05-20
1
-2
/
+1
*
fix assertion typo: s/=/==/
Brian Paul
2008-05-16
1
-1
/
+1
*
Updated GLSL uniform/sampler handling from gallium-0.1 branch
Brian Paul
2008-05-14
1
-5
/
+5
*
rewrite some of the mat*mat, mat*vec intrinsics
Brian
2008-04-03
1
-44
/
+0
*
Fix gl_FrontFacing compilation problem
Brian
2007-12-04
1
-1
/
+2
*
Merge branch '965-glsl'
Zou Nan hai
2007-10-26
1
-0
/
+1
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*
Merge branch 'master' of git+ssh://
[email protected]
/git/mesa/mesa into...
Zou Nan hai
2007-07-17
1
-9
/
+10
|
|
\
|
*
\
Merge branch 'master' of git+ssh://
[email protected]
/git/mesa/mesa into...
Zou Nan hai
2007-07-04
1
-92
/
+192
|
|
\
\
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*
|
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Initial 965 GLSL support
Zou Nan hai
2007-04-12
1
-0
/
+1
*
|
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Implement gl_PointCoord attribute for GLSL fragment shaders.
Brian
2007-10-24
1
-1
/
+5
*
|
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fix failure caused by undeclared variable (bug 11783)
Brian
2007-07-31
1
-1
/
+2
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