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path:
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src
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mesa
/
shader
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slang
/
slang_builtin.c
Commit message (
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)
Author
Age
Files
Lines
*
glsl: Add assert to check input to strcmp.
Vinson Lee
2010-03-04
1
-0
/
+1
*
glsl: Add assert to check input to strcmp.
Vinson Lee
2010-03-02
1
-0
/
+1
*
glsl: Assert input to strcmp is not null.
Vinson Lee
2010-02-27
1
-0
/
+1
*
glsl: Remove unnecessary header from slang_builtin.c.
Vinson Lee
2010-01-16
1
-1
/
+0
*
glsl: fix missing initializers warning
Brian Paul
2009-09-24
1
-2
/
+2
*
glsl: Silence gcc uninitialized variable warning.
Vinson Lee
2009-08-24
1
-1
/
+1
*
glsl: remove duplicate frag input entry
Brian Paul
2009-08-12
1
-1
/
+0
*
Merge branch 'new-frag-attribs'
Brian Paul
2009-08-12
1
-2
/
+3
|
\
*
|
glsl: move predefined shader input/output info/code to slang_builtin.c
Brian Paul
2009-08-12
1
-0
/
+183
|
/
*
glsl: fix incorrect indexing for gl_TextureMatrix[i][j]
Brian Paul
2009-07-09
1
-5
/
+6
*
mesa/shaders: fix gl_NormalMatrix state parameters
Keith Whitwell
2009-07-03
1
-1
/
+1
*
glsl: fix texgen state variable tokens in emit_statevars()
Brian Paul
2009-04-01
1
-8
/
+16
*
glsl: silence warning
Brian Paul
2009-02-24
1
-1
/
+1
*
mesa: allow variable indexing into the predefined uniform variable arrays
Brian Paul
2008-12-30
1
-24
/
+275
*
mesa: fix accidental regression in GLSL built-in texture matrix lookup
Brian Paul
2008-11-13
1
-0
/
+1
*
mesa: remove unused/obsolete __NormalMatrixTranspose matrix
Brian Paul
2008-11-13
1
-2
/
+0
*
mesa: fix bug in GLSL built-in matrix state lookup
Brian Paul
2008-11-13
1
-2
/
+5
*
mesa: glsl: rework swizzle storage handling
Brian Paul
2008-07-29
1
-7
/
+5
*
mesa: rework array/struct addressing code.
Brian Paul
2008-07-29
1
-2
/
+8
*
Fix parsing of gl_FrontLightModelProduct.sceneColor, don't segfault on variab...
Brian
2007-11-23
1
-5
/
+11
*
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-07-04
1
-8
/
+8
*
s/Tranpose/Transpose/
Brian
2007-03-14
1
-4
/
+4
*
Rework matrix-related code.
Brian
2007-03-08
1
-20
/
+53
*
fix ProjectionMatrix typo
Brian
2007-03-08
1
-1
/
+1
*
fix gl_TextureMatrix indexing
Brian
2007-03-08
1
-2
/
+2
*
add missing gl_Point state, fix IR storage bug
Brian
2007-03-07
1
-3
/
+30
*
s/diffuset/diffuse/
Brian
2007-03-07
1
-1
/
+1
*
replace GLint with gl_state_index
Brian
2007-02-23
1
-2
/
+2
*
Replace slang_ir_node::Target w/ Field. Remove Comment field. Clean-up.
Brian
2007-02-23
1
-1
/
+1
*
Undo some STATE_POINT/FOG changes. Max length of state token array is now 5.
Brian
2007-02-22
1
-6
/
+12
*
remove unneeded #includes
Brian
2007-02-21
1
-5
/
+0
*
fix copy&paste errors
Brian
2007-02-21
1
-4
/
+5
*
Reimplement the _slang_alloc_statevar() function.
Brian
2007-02-21
1
-324
/
+274
*
adjustments to STATE_ token layout/format so token[1] is always the array index
Brian
2007-02-21
1
-25
/
+29
*
checkpoint overhaul of pre-defined uniform code
Brian
2007-02-21
1
-0
/
+192
*
implement support for pre-defined uniform structs (state vars)
Brian
2007-02-20
1
-0
/
+232