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path:
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src
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mesa
/
shader
/
slang
/
slang_assemble.h
Commit message (
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)
Author
Age
Files
Lines
*
initial code to get texture sampling limping along
Brian
2007-01-04
1
-0
/
+1
*
Lots of assorted changes.
Brian
2006-12-15
1
-0
/
+7
*
Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instruc...
Brian
2006-12-13
1
-4
/
+23
*
comments
Brian Paul
2006-11-18
1
-12
/
+30
*
Add a lot of const qualifiers for const-correctness.
Brian Paul
2006-11-16
1
-3
/
+8
*
reindent, clean-up
Brian Paul
2006-11-16
1
-119
/
+146
*
More GLSL code - more support for vec4 operations on x86 back-end.
Michal Krol
2006-08-09
1
-0
/
+3
*
Enable vec4 extension for x86 back-end.
Michal Krol
2006-08-02
1
-1
/
+10
*
Change constructor prototype.
Michal Krol
2006-05-16
1
-1
/
+3
*
Remove carriage-return chars *ONLY*.
Michal Krol
2006-04-18
1
-214
/
+214
*
More GLSL code:
Michal Krol
2006-03-14
1
-0
/
+5
*
silence a bunch of warnings
Brian Paul
2006-02-27
1
-0
/
+2
*
More GLSL code:
Michal Krol
2006-02-27
1
-10
/
+17
*
More GLSL code:
Michal Krol
2006-02-21
1
-2
/
+3
*
More GLSL code.
Michal Krol
2006-02-18
1
-46
/
+39
*
Add support for forward function declarations.
Michal Krol
2006-02-15
1
-18
/
+44
*
Get it running for ARB_vertex_shader.
Michal Krol
2006-02-13
1
-10
/
+48
*
remove some test code;
Michal Krol
2006-01-16
1
-3
/
+0
*
more slang code
Michal Krol
2005-05-25
1
-1
/
+1
*
intermediate code generator (not finished);
Michal Krol
2005-05-19
1
-0
/
+145