| Commit message (Expand) | Author | Age | Files | Lines |
* | add to git | Brian | 2007-10-24 | 2 | -0/+109 |
* | added vec2(vec4) constructor, bug 11404 | Brian | 2007-07-03 | 2 | -54/+60 |
* | regenerated | Brian | 2007-05-10 | 1 | -524/+528 |
* | Implement exp() in terms of __asm float_power. Fix typo in mod(vec4) function. | Brian | 2007-05-10 | 1 | -11/+15 |
* | regenerated | Brian | 2007-05-01 | 1 | -78/+85 |
* | implement acos(), asin(), atan() | Brian | 2007-05-01 | 1 | -9/+14 |
* | asin(), acos(), atan() just return 0.5 for now to avoid crashing. Fix someday. | Brian | 2007-04-27 | 2 | -680/+688 |
* | regenerated | Brian | 2007-04-17 | 2 | -378/+438 |
* | fix/simplify some texture functions | Brian | 2007-04-17 | 1 | -23/+10 |
* | more matrix function updates | Brian | 2007-04-17 | 1 | -96/+300 |
* | implement shadow2DRect functions | Brian | 2007-04-14 | 2 | -74/+72 |
* | regenerated | Brian | 2007-04-11 | 3 | -652/+751 |
* | checkpoint: updating non-square matrix constructors and operators | Brian | 2007-04-11 | 1 | -447/+555 |
* | move/fix texture sampling funcs | Brian | 2007-04-11 | 2 | -49/+54 |
* | Add missing generated file. | Michel Dänzer | 2007-04-10 | 1 | -0/+561 |
* | support for GLSL 1.20 non-square matrices | Brian | 2007-04-08 | 2 | -0/+33 |
* | Handle logical NOT and XOR without library functions. Results in much tighte... | Brian | 2007-03-28 | 2 | -62/+42 |
* | get rid of float_multiply, float_add, float_divide | Brian | 2007-03-13 | 2 | -3/+3 |
* | Implement GL_ARB_texture_rectangle support | Brian | 2007-03-12 | 5 | -42/+111 |
* | use gl_ModelViewProjectionMatrixTranspose in ftransform() | Brian | 2007-03-09 | 2 | -71/+71 |
* | added missing bvec2/3/4 constructors | Brian | 2007-03-08 | 2 | -785/+814 |
* | Update lessThan(), lessThanEqual() functions, improve some matrix constructors. | Brian | 2007-03-08 | 4 | -320/+289 |
* | Rework matrix-related code. | Brian | 2007-03-08 | 4 | -365/+368 |
* | regenerated | Brian | 2007-03-07 | 1 | -21/+21 |
* | fix broken __postDecr() | Brian | 2007-03-07 | 1 | -2/+2 |
* | more integer arithmetic updates | Brian | 2007-03-06 | 2 | -230/+259 |
* | fix some int arithmetic problems | Brian | 2007-03-06 | 2 | -751/+783 |
* | minor tweaks to distance() funcs | Brian | 2007-02-03 | 2 | -262/+263 |
* | remove slang_builtin_vec4.gc | Brian | 2007-02-02 | 2 | -63/+1 |
* | remove slang_builtin_vec4.gc | Brian | 2007-02-02 | 1 | -216/+0 |
* | New asm instruction and IR_CLAMP node type to allow clamping to [0,1] with in... | Brian | 2007-01-31 | 2 | -278/+255 |
* | noise functions | Brian | 2007-01-28 | 2 | -139/+137 |
* | implement mix() with LRP instruction | Brian | 2007-01-28 | 3 | -290/+281 |
* | Reimplement && and || to do short-circuit evaluation. | Brian | 2007-01-20 | 2 | -64/+45 |
* | rewrite more __postIncr functions | Brian | 2007-01-20 | 2 | -105/+137 |
* | Rewrite normalize(vec3/vec4) to use one less register. | Brian | 2007-01-19 | 2 | -335/+346 |
* | print error msg when there's a problem | Brian | 2007-01-19 | 1 | -1/+4 |
* | remove stray tab | Brian | 2007-01-19 | 1 | -1/+1 |
* | change while-loop to create new scope for loop body, per spec | Brian | 2007-01-19 | 2 | -3/+3 |
* | rewrite a bunch of assignment operators (like +=) | Brian | 2007-01-18 | 2 | -488/+495 |
* | rewrite additional matrix-related functions to reduce register needs | Brian | 2007-01-17 | 2 | -468/+463 |
* | rewrite mat4 * mat4 operator to use fewer temps | Brian | 2007-01-17 | 2 | -383/+430 |
* | rewrite matrix constructors | Brian | 2007-01-17 | 2 | -787/+928 |
* | Rewrite a bunch of constructors. It's now important that the first | Brian | 2007-01-17 | 2 | -713/+801 |
* | comments | Brian | 2007-01-16 | 2 | -60/+50 |
* | implement logical or, xor, not | Brian | 2007-01-16 | 2 | -45/+66 |
* | some additional vector constructors | Brian | 2007-01-16 | 2 | -724/+758 |
* | Reimplement the post-increment/decrement functions. | Brian | 2007-01-15 | 2 | -138/+182 |
* | Implement the ++var and --var operators, improve some constructors. | Brian | 2007-01-15 | 2 | -795/+832 |
* | added another vec4 constructor, updated += operator | Brian | 2007-01-13 | 2 | -483/+493 |