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path: root/src/mesa/shader/slang/library
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* glsl: use new IR opcodes for TEX instructions with shadow comparisonBrian Paul2009-02-206-165/+165
* glsl: rename GLSL texture assembly instructions to be more legibleBrian Paul2009-02-206-309/+315
* Merge commit 'origin/master' into gallium-0.2Alan Hourihane2009-01-144-13/+35
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| * glsl: add preprocessor support for #pragmaBrian Paul2009-01-132-0/+31
| * glsl: better fix for for-loop scope issue (commit 6333005f7aea3e5d1d86a5c47b3...Brian Paul2009-01-122-13/+4
| * glsl: fix typo in the vec2 += operator functionBrian Paul2009-01-082-2/+2
| * glsl: fix broken +=, -=, *=, /= operatorsBrian Paul2009-01-082-737/+786
* | glsl: fix typo in the vec2 += operator functionBrian Paul2009-01-092-2/+2
* | glsl: fix broken +=, -=, *=, /= operatorsBrian Paul2009-01-092-737/+786
* | Merge commit 'origin/master' into gallium-0.2Brian Paul2009-01-021-2/+3
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| * mesa: updated comments about GLSL constantsBrian Paul2009-01-011-2/+3
* | Merge commit 'origin/master' into gallium-0.2Brian Paul2008-12-302-54/+60
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| * mesa: allow variable indexing into the predefined uniform variable arraysBrian Paul2008-12-302-54/+60
* | Merge commit 'origin/master' into gallium-0.2Brian Paul2008-12-169-2756/+2796
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| * mesa: bump glsl grammar revisionBrian Paul2008-12-159-10/+10
| * mesa: checkpoint commit of GLSL 1.20 array syntax.Brian Paul2008-12-119-2753/+2793
* | Merge commit 'origin/master' into gallium-0.2Alan Hourihane2008-11-259-2639/+2743
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| * mesa: added support for GLSL 1.20 array.length() methodBrian Paul2008-11-242-0/+27
| * mesa: support for GLSL 1.20 array typesBrian Paul2008-11-249-2639/+2716
* | Merge commit 'origin/master' into gallium-0.2Alan Hourihane2008-11-201-16/+13
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| * mesa: minor comment reformatttingBrian Paul2008-11-191-16/+13
* | Merge commit 'origin/master' into gallium-0.2Keith Whitwell2008-11-152-186/+184
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| * mesa: use the tighter definition of GLSL ftransform() from the gallium branchesBrian Paul2008-11-132-31/+40
| * mesa: remove unused/obsolete __NormalMatrixTranspose matrixBrian Paul2008-11-132-186/+184
* | Merge commit 'origin/master' into gallium-0.2Brian Paul2008-11-119-2981/+3125
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| * mesa: allows 'f' suffix on GLSL float literalsBrian Paul2008-11-102-6/+16
| * mesa: add support for 'centroid' qualifier in GLSL 1.20Brian Paul2008-11-079-2598/+2657
| * mesa: add support for 'invariant' keyword for GLSL 1.20Brian Paul2008-11-079-2575/+2634
| * mesa: reformat comments, rewrap lines, etc for a little better readabilityBrian Paul2008-11-072-402/+418
* | Merge commit 'origin/master' into gallium-0.2Alan Hourihane2008-11-018-2378/+2435
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| * mesa: fix some bugs with precision qualifier parsingBrian Paul2008-10-318-2381/+2438
* | mesa: regenerate shader filesKeith Whitwell2008-09-121-70/+76
* | Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell2008-09-112-65/+4
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| * mesa: glsl: regenerated fileBrian Paul2008-08-221-552/+552
| * mesa: glsl: implement exp() functions in terms of EXP asm instruction, not powBrian Paul2008-08-221-14/+15
| * mesa: glsl: regenerated fileBrian Paul2008-08-201-70/+76
| * mesa: glsl: better implementation of ftransform()Brian Paul2008-08-201-1/+4
| * mesa: glsl: regenerated filesBrian Paul2008-08-122-430/+422
| * mesa: glsl: additional constructorsBrian Paul2008-08-121-0/+14
| * mesa: glsl: better mod() functionsBrian Paul2008-08-121-21/+15
| * mesa: glsl: regenerated fileBrian Paul2008-08-111-329/+337
| * mesa: glsl: change refract() functions to allow inliningBrian Paul2008-08-111-8/+20
| * mesa: glsl: use SGE instead of SGT in step() functionsBrian Paul2008-08-111-9/+9
| * mesa: glsl: fix bugs in refract() functions, plus minor optimizationBrian Paul2008-08-111-11/+15
| * mesa: glsl: regenerated filesBrian Paul2008-08-077-2497/+2522
| * mesa: Extend GLSL syntax to accept type precision in full type specifiers.Michal Krol2008-08-072-18/+30
| * mesa: glsl: regenerated fileBrian Paul2008-08-061-1/+1
| * mesa: glsl: report 'Syntax Error' instead of 'Invalid external declaration'Brian Paul2008-08-061-1/+3
| * mesa: glsl: regenerated fileBrian Paul2008-08-051-558/+552
| * mesa: glsl: remove invalid use of f.x syntax where f is a floatBrian Paul2008-08-051-44/+43