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path: root/src/mesa/shader/shaderobjects.h
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* Use inlined uniform() helper function in all the glUniform*() function toBrian Paul2006-11-031-1/+1
* Added OpenGL 2.1 glUniformMatrix* functions.Brian Paul2006-11-031-0/+30
* s/_mesa_IsProgram2/_mesa_IsProgram/Brian Paul2006-11-021-1/+1
* OpenGL 2.0 entrypointsBrian Paul2006-11-021-0/+45
* Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.Michal Krol2006-08-011-4/+14
* Cleanup GLhandle-to-object translation macros.Michal Krol2006-05-161-3/+5
* Add support for ARB_vertex_shader attrib binding and query.Michal Krol2006-04-181-2/+15
* More GLSL code:Michal Krol2006-04-041-8/+9
* GLSL fixes:Michal Krol2006-03-211-1/+2
* More GLSL code:Michal Krol2006-03-141-2/+3
* More GLSL code:Michal Krol2006-02-271-2/+7
* update comments, remove ^M charsBrian Paul2005-11-191-12/+7
* move a bunch of gl2/shading language structs from mtypes.h to shaderobjects.hBrian Paul2005-11-191-0/+82
* cosmetic changesMichal Krol2005-01-131-13/+10
* remove unused entriesMichal Krol2004-10-271-7/+0
* by karoshi - header file for ARB_shader_objects implementationMichal Krol2004-10-271-0/+178