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path: root/src/mesa/shader/shaderobjects.c
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* Add shaderobjects_3dlabs.c back into build but use #ifdef ↵Brian Paul2005-04-071-6/+0
| | | | FEATURE_shading_language to enable/disable relevant code.
* Use FEATURE_shading_language to control whether the shading languageBrian Paul2005-04-011-3/+3
| | | | | compiler is hooked in. May be enabled on compiler command line by setting -DFEATURE_shading_lanuage=1.
* Disable _mesa_3dlabs_create_{program,shader}_object references.Adam Jackson2005-03-301-0/+4
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* Disable C++ shading language code yet again. Doesn't compile with olderBrian Paul2005-03-291-0/+2
| | | | g++ installations.
* re-enable _mesa_init_shaderobjects_3dlabs() callBrian Paul2005-03-291-2/+0
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* disable _mesa_init_shaderobjects_3dlabs() call until build is fixedBrian Paul2005-03-261-0/+2
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* cleanup query functionsMichal Krol2005-03-251-910/+966
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* implement ARB_shader_objects, not completeMichal Krol2005-01-131-91/+957
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* update some type namesBrian Paul2004-11-261-0/+2
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* by karoshi - ARB_shader_objects implementationMichal Krol2004-10-271-0/+258
empty routines by now