| Commit message (Expand) | Author | Age | Files | Lines |
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| * | | | | | Fix a program refcounting error, don't share program parameter lists. | Brian Paul | 2008-05-16 | 1 | -19/+10 |
| * | | | | | mesa: fix InfoLog memleak, misc sync with master | Brian Paul | 2008-05-14 | 1 | -4/+8 |
| * | | | | | mesa: glUniform(location==-1) is not an error | Brian Paul | 2008-05-14 | 1 | -0/+9 |
| * | | | | | fix some additional program refcounting bugs | Brian Paul | 2008-05-14 | 1 | -4/+2 |
| * | | | | | gallium: implement full reference counting for vertex/fragment programs | Brian | 2008-05-06 | 1 | -4/+2 |
| * | | | | | mesa: no longer combine vertex/fragment shader parameters/uniforms | Brian | 2008-04-04 | 1 | -127/+181 |
| * | | | | | use ctx->Driver.DeleteProgram() in a few more places | Brian | 2008-03-22 | 1 | -3/+3 |
| * | | | | | Move _mesa_init_glsl_driver_functions() into shader_api.c | Brian | 2007-12-07 | 1 | -58/+95 |
| * | | | | | Re-implement GLSL texture sampler variables. | Brian | 2007-10-26 | 1 | -41/+72 |
| * | | | | | Naive implementation of IF/ELSE/ENDIF. | michal | 2007-08-07 | 1 | -1/+1 |
* | | | | | | glsl: new MESA_GLSL env var for GLSL debugging features | Brian Paul | 2009-02-06 | 1 | -0/+62 |
* | | | | | | Revert "mesa: meaningless whitespace change to see if git's working (ignore)" | Brian Paul | 2009-02-06 | 1 | -62/+0 |
* | | | | | | mesa: meaningless whitespace change to see if git's working (ignore) | Brian Paul | 2009-02-06 | 1 | -0/+62 |
* | | | | | | glsl: set shader->CompileStatus in _slang_compile() | Brian Paul | 2009-01-22 | 1 | -1/+4 |
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* | | | | | mesa: track initialization status of uniform variables. Plus, asst clean-ups. | Brian Paul | 2008-11-10 | 1 | -7/+13 |
* | | | | | mesa: update the shader programs->TexturesUsed array at link time | Brian Paul | 2008-11-06 | 1 | -4/+16 |
* | | | | | mesa: add Initialized field to gl_uniform struct, for debugging purposes only | Brian Paul | 2008-11-05 | 1 | -7/+14 |
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* | | | | GLSL: Implement _mesa_get_handle | Ian Romanick | 2008-09-29 | 1 | -17/+8 |
* | | | | GLSL: AttachShader returns INVALID_OPERATION for repeated attach | Ian Romanick | 2008-09-29 | 1 | -1/+7 |
* | | | | mesa: glsl: fix glGetUniform for matrix queries | Brian Paul | 2008-09-23 | 1 | -50/+79 |
* | | | | mesa: glsl: fix a number of glUniform issues | Brian Paul | 2008-09-23 | 1 | -31/+199 |
* | | | | mesa: glsl: fix error check in get_uniformfv() | Brian Paul | 2008-09-23 | 1 | -4/+9 |
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* | | | mesa: fix issues causing warnings on Windows | Brian Paul | 2008-09-21 | 1 | -1/+9 |
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* | | mesa: prefix a bunch of #include lines with "main/". | Brian Paul | 2008-09-18 | 1 | -9/+9 |
* | | mesa: rework GLSL vertex attribute binding | Brian Paul | 2008-09-16 | 1 | -29/+33 |
* | | mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079 | Brian Paul | 2008-08-11 | 1 | -2/+13 |
* | | mesa: Silence compiler warnings on Windows. | Brian Paul | 2008-07-29 | 1 | -3/+3 |
* | | mesa: fix issues causing warnings on Windows | Brian Paul | 2008-07-29 | 1 | -1/+2 |
* | | mesa: glsl: only try to link shaders defining main() | Brian Paul | 2008-07-29 | 1 | -5/+1 |
* | | mesa: remove stray debug assertion | Brian Paul | 2008-07-29 | 1 | -1/+0 |
* | | mesa: fix glUniform error checking for samplers | Brian | 2008-07-29 | 1 | -0/+24 |
* | | mesa: fix some issues in _mesa_validate_program() | Brian Paul | 2008-07-29 | 1 | -5/+11 |
* | | mesa: assorted glsl uniform/attribute fixes | Brian Paul | 2008-07-29 | 1 | -12/+140 |
* | | mesa: fix set_program_uniform_matrix(): need to loop over matrix count | Brian Paul | 2008-07-29 | 1 | -18/+24 |
* | | mesa: implement glGetUniformiv() with new ctx->Driver function | Brian Paul | 2008-07-08 | 1 | -4/+41 |
* | | mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if progra... | Brian Paul | 2008-07-04 | 1 | -0/+5 |
* | | mesa: fix various error codes | Brian Paul | 2008-07-03 | 1 | -88/+123 |
* | | mesa: additional error checking, fix error codes | Brian Paul | 2008-07-03 | 1 | -20/+36 |
* | | mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source() | Brian Paul | 2008-07-02 | 1 | -2/+12 |
* | | s/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_uniformfv() | Brian Paul | 2008-06-28 | 1 | -4/+6 |
* | | Move _mesa_init_glsl_driver_functions() into shader_api.c | Brian Paul | 2008-05-18 | 1 | -28/+65 |
* | | bring in fixes/changes from gallium-0.1 | Brian Paul | 2008-05-16 | 1 | -80/+32 |
* | | silence warning, new assertion | Brian Paul | 2008-05-16 | 1 | -3/+6 |
* | | Fix a program refcounting error, don't share program parameter lists. | Brian Paul | 2008-05-16 | 1 | -19/+10 |
* | | Updated GLSL uniform/sampler handling from gallium-0.1 branch | Brian Paul | 2008-05-14 | 1 | -212/+211 |
* | | fix some additional program refcounting bugs | Brian Paul | 2008-05-14 | 1 | -4/+2 |
* | | implement full reference counting for vertex/fragment programs | Brian | 2008-05-06 | 1 | -4/+4 |
* | | small cleanups | Alan Hourihane | 2008-04-22 | 1 | -4/+6 |
* | | mesa: Free all shader program data before deleting all | Xiang, Haihao | 2008-03-31 | 1 | -0/+2 |
* | | Revert "mesa: separate shader program object from shader object." (bug#15244) | Xiang, Haihao | 2008-03-31 | 1 | -4/+4 |