| Commit message (Expand) | Author | Age | Files | Lines |
* | mesa: track initialization status of uniform variables. Plus, asst clean-ups. | Brian Paul | 2008-11-10 | 1 | -7/+13 |
* | mesa: update the shader programs->TexturesUsed array at link time | Brian Paul | 2008-11-06 | 1 | -4/+16 |
* | mesa: add Initialized field to gl_uniform struct, for debugging purposes only | Brian Paul | 2008-11-05 | 1 | -7/+14 |
* | GLSL: Implement _mesa_get_handle | Ian Romanick | 2008-09-29 | 1 | -17/+8 |
* | GLSL: AttachShader returns INVALID_OPERATION for repeated attach | Ian Romanick | 2008-09-29 | 1 | -1/+7 |
* | mesa: glsl: fix glGetUniform for matrix queries | Brian Paul | 2008-09-23 | 1 | -50/+79 |
* | mesa: glsl: fix a number of glUniform issues | Brian Paul | 2008-09-23 | 1 | -31/+199 |
* | mesa: glsl: fix error check in get_uniformfv() | Brian Paul | 2008-09-23 | 1 | -4/+9 |
* | mesa: fix issues causing warnings on Windows | Brian Paul | 2008-09-21 | 1 | -1/+9 |
* | mesa: prefix a bunch of #include lines with "main/". | Brian Paul | 2008-09-18 | 1 | -9/+9 |
* | mesa: rework GLSL vertex attribute binding | Brian Paul | 2008-09-16 | 1 | -29/+33 |
* | mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079 | Brian Paul | 2008-08-11 | 1 | -2/+13 |
* | mesa: Silence compiler warnings on Windows. | Brian Paul | 2008-07-29 | 1 | -3/+3 |
* | mesa: fix issues causing warnings on Windows | Brian Paul | 2008-07-29 | 1 | -1/+2 |
* | mesa: glsl: only try to link shaders defining main() | Brian Paul | 2008-07-29 | 1 | -5/+1 |
* | mesa: remove stray debug assertion | Brian Paul | 2008-07-29 | 1 | -1/+0 |
* | mesa: fix glUniform error checking for samplers | Brian | 2008-07-29 | 1 | -0/+24 |
* | mesa: fix some issues in _mesa_validate_program() | Brian Paul | 2008-07-29 | 1 | -5/+11 |
* | mesa: assorted glsl uniform/attribute fixes | Brian Paul | 2008-07-29 | 1 | -12/+140 |
* | mesa: fix set_program_uniform_matrix(): need to loop over matrix count | Brian Paul | 2008-07-29 | 1 | -18/+24 |
* | mesa: implement glGetUniformiv() with new ctx->Driver function | Brian Paul | 2008-07-08 | 1 | -4/+41 |
* | mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if progra... | Brian Paul | 2008-07-04 | 1 | -0/+5 |
* | mesa: fix various error codes | Brian Paul | 2008-07-03 | 1 | -88/+123 |
* | mesa: additional error checking, fix error codes | Brian Paul | 2008-07-03 | 1 | -20/+36 |
* | mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source() | Brian Paul | 2008-07-02 | 1 | -2/+12 |
* | s/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_uniformfv() | Brian Paul | 2008-06-28 | 1 | -4/+6 |
* | Move _mesa_init_glsl_driver_functions() into shader_api.c | Brian Paul | 2008-05-18 | 1 | -28/+65 |
* | bring in fixes/changes from gallium-0.1 | Brian Paul | 2008-05-16 | 1 | -80/+32 |
* | silence warning, new assertion | Brian Paul | 2008-05-16 | 1 | -3/+6 |
* | Fix a program refcounting error, don't share program parameter lists. | Brian Paul | 2008-05-16 | 1 | -19/+10 |
* | Updated GLSL uniform/sampler handling from gallium-0.1 branch | Brian Paul | 2008-05-14 | 1 | -212/+211 |
* | fix some additional program refcounting bugs | Brian Paul | 2008-05-14 | 1 | -4/+2 |
* | implement full reference counting for vertex/fragment programs | Brian | 2008-05-06 | 1 | -4/+4 |
* | small cleanups | Alan Hourihane | 2008-04-22 | 1 | -4/+6 |
* | mesa: Free all shader program data before deleting all | Xiang, Haihao | 2008-03-31 | 1 | -0/+2 |
* | Revert "mesa: separate shader program object from shader object." (bug#15244) | Xiang, Haihao | 2008-03-31 | 1 | -4/+4 |
* | use ctx->Driver.DeleteProgram() in a few more places | Brian | 2008-03-22 | 1 | -3/+3 |
* | mesa: separate shader program object from shader object. | Xiang, Haihao | 2008-02-28 | 1 | -4/+4 |
* | Convert to 0/1 when setting boolean uniforms | Bruce Merry | 2008-01-01 | 1 | -0/+7 |
* | Make use of count in _mesa_uniform_matrix | Bruce Merry | 2008-01-01 | 1 | -13/+25 |
* | More fixes to shader_api | Bruce Merry | 2008-01-01 | 1 | -7/+16 |
* | Fix several bugs relating to uniforms and attributes in GLSL API | Bruce Merry | 2008-01-01 | 1 | -11/+73 |
* | return correct size from glGetActiveUniform (bug 13751) | Brian | 2007-12-20 | 1 | -3/+55 |
* | fix potential NULL dereference (bug 11880) | Brian | 2007-08-07 | 1 | -2/+6 |
* | fix shader/info string length queries (bug 11588) | Jan Dvorak | 2007-07-13 | 1 | -3/+3 |
* | Be more consistant with paths in #includes. Eventually, eliminate a bunch of... | Brian | 2007-07-04 | 1 | -4/+3 |
* | Check that texture units/samplers specified with glUniform1i() are legal. | Brian | 2007-05-09 | 1 | -1/+9 |
* | free shProg->Attributes in _mesa_free_shader_program_data() | Brian | 2007-04-21 | 1 | -0/+5 |
* | Start fixing some issues with uniform variables and their types. | Brian | 2007-04-18 | 1 | -7/+2 |
* | Fix some bugs related to querying active uniforms. | Brian | 2007-04-18 | 1 | -10/+32 |