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path:
root
/
src
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mesa
/
shader
/
shader_api.c
Commit message (
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Author
Age
Files
Lines
*
Merge commit 'origin/gallium-0.1' into gallium-0.2
Brian Paul
2008-11-06
1
-4
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+16
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mesa: update the shader programs->TexturesUsed array at link time
Brian Paul
2008-11-06
1
-4
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+16
*
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Merge commit 'origin/gallium-0.1' into gallium-0.2
Brian Paul
2008-11-05
1
-7
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+14
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*
mesa: add Initialized field to gl_uniform struct, for debugging purposes only
Brian Paul
2008-11-05
1
-7
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+14
*
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Merge commit 'origin/master' into gallium-0.2
Keith Whitwell
2008-10-10
1
-18
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+15
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*
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GLSL: Implement _mesa_get_handle
Ian Romanick
2008-09-29
1
-17
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+8
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*
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GLSL: AttachShader returns INVALID_OPERATION for repeated attach
Ian Romanick
2008-09-29
1
-1
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+7
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*
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mesa: glsl: fix glGetUniform for matrix queries
Brian Paul
2008-09-23
1
-50
/
+79
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*
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mesa: glsl: fix a number of glUniform issues
Brian Paul
2008-09-23
1
-31
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+199
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mesa: glsl: fix error check in get_uniformfv()
Brian Paul
2008-09-23
1
-4
/
+9
*
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Merge branch 'master' into gallium-0.2
Keith Whitwell
2008-09-21
1
-1
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+9
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*
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mesa: fix issues causing warnings on Windows
Brian Paul
2008-09-21
1
-1
/
+9
*
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Merge branch 'master' into gallium-0.2
Keith Whitwell
2008-09-21
1
-5
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+5
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/
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*
mesa: prefix a bunch of #include lines with "main/".
Brian Paul
2008-09-18
1
-9
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+9
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*
mesa: rework GLSL vertex attribute binding
Brian Paul
2008-09-16
1
-29
/
+33
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*
mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079
Brian Paul
2008-08-11
1
-2
/
+13
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*
mesa: Silence compiler warnings on Windows.
Brian Paul
2008-07-29
1
-3
/
+3
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*
mesa: fix issues causing warnings on Windows
Brian Paul
2008-07-29
1
-1
/
+2
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*
mesa: glsl: only try to link shaders defining main()
Brian Paul
2008-07-29
1
-5
/
+1
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*
mesa: remove stray debug assertion
Brian Paul
2008-07-29
1
-1
/
+0
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*
mesa: fix glUniform error checking for samplers
Brian
2008-07-29
1
-0
/
+24
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*
mesa: fix some issues in _mesa_validate_program()
Brian Paul
2008-07-29
1
-5
/
+11
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*
mesa: assorted glsl uniform/attribute fixes
Brian Paul
2008-07-29
1
-12
/
+140
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*
mesa: fix set_program_uniform_matrix(): need to loop over matrix count
Brian Paul
2008-07-29
1
-18
/
+24
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*
mesa: implement glGetUniformiv() with new ctx->Driver function
Brian Paul
2008-07-08
1
-4
/
+41
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*
mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if progra...
Brian Paul
2008-07-04
1
-0
/
+5
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*
mesa: fix various error codes
Brian Paul
2008-07-03
1
-88
/
+123
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*
mesa: additional error checking, fix error codes
Brian Paul
2008-07-03
1
-20
/
+36
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*
mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source()
Brian Paul
2008-07-02
1
-2
/
+12
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*
s/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_uniformfv()
Brian Paul
2008-06-28
1
-4
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+6
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*
Move _mesa_init_glsl_driver_functions() into shader_api.c
Brian Paul
2008-05-18
1
-28
/
+65
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*
bring in fixes/changes from gallium-0.1
Brian Paul
2008-05-16
1
-80
/
+32
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*
silence warning, new assertion
Brian Paul
2008-05-16
1
-3
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+6
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*
Fix a program refcounting error, don't share program parameter lists.
Brian Paul
2008-05-16
1
-19
/
+10
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*
Updated GLSL uniform/sampler handling from gallium-0.1 branch
Brian Paul
2008-05-14
1
-212
/
+211
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*
fix some additional program refcounting bugs
Brian Paul
2008-05-14
1
-4
/
+2
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*
implement full reference counting for vertex/fragment programs
Brian
2008-05-06
1
-4
/
+4
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*
small cleanups
Alan Hourihane
2008-04-22
1
-4
/
+6
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*
mesa: Free all shader program data before deleting all
Xiang, Haihao
2008-03-31
1
-0
/
+2
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*
Revert "mesa: separate shader program object from shader object." (bug#15244)
Xiang, Haihao
2008-03-31
1
-4
/
+4
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*
use ctx->Driver.DeleteProgram() in a few more places
Brian
2008-03-22
1
-3
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+3
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*
mesa: separate shader program object from shader object.
Xiang, Haihao
2008-02-28
1
-4
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+4
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*
Convert to 0/1 when setting boolean uniforms
Bruce Merry
2008-01-01
1
-0
/
+7
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*
Make use of count in _mesa_uniform_matrix
Bruce Merry
2008-01-01
1
-13
/
+25
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*
More fixes to shader_api
Bruce Merry
2008-01-01
1
-7
/
+16
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*
Fix several bugs relating to uniforms and attributes in GLSL API
Bruce Merry
2008-01-01
1
-11
/
+73
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*
return correct size from glGetActiveUniform (bug 13751)
Brian
2007-12-20
1
-3
/
+55
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*
fix potential NULL dereference (bug 11880)
Brian
2007-08-07
1
-2
/
+6
*
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mesa: rework GLSL vertex attribute binding
Brian Paul
2008-09-16
1
-29
/
+33
*
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mesa: fix bug in get_uniform_rows_cols(): sometimes returned too many rows
Brian Paul
2008-09-16
1
-6
/
+13
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