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path: root/src/mesa/shader/shader_api.c
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* glsl: asst improvements, clean-ups in set_program_uniform()Brian Paul2009-02-181-27/+36
* glsl: fix inequality in set_program_uniform()Brian Paul2009-02-181-1/+1
* mesa: improved error msgBrian Paul2009-02-181-1/+2
* mesa: remove old commentsBrian Paul2009-02-161-1/+1
* glsl: allow setting arrays of samplers in set_program_uniform()Brian Paul2009-02-111-10/+19
* glsl: raise GL_INVALID_OPERATION for glUniform(location < -1)Brian Paul2009-02-111-0/+10
* glsl: rework _mesa_get_uniform[fi]v() to avoid using a fixed size intermediat...Brian Paul2009-02-111-44/+59
* glsl: fix glUniform() array bounds error checkingBrian Paul2009-02-111-9/+21
* glsl: fix incorrect size returned by glGetActiveUniform() for array elements.Brian Paul2009-02-111-8/+25
* mesa: merge gallium-0.2 into gallium-master-mergeBrian Paul2009-02-091-9/+16
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| * Merge commit 'origin/master' into gallium-0.2Brian Paul2008-11-111-7/+13
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| * \ Merge commit 'origin/gallium-0.1' into gallium-0.2Brian Paul2008-11-061-4/+16
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| | * | mesa: update the shader programs->TexturesUsed array at link timeBrian Paul2008-11-061-4/+16
| * | | Merge commit 'origin/gallium-0.1' into gallium-0.2Brian Paul2008-11-051-7/+14
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| | * | mesa: add Initialized field to gl_uniform struct, for debugging purposes onlyBrian Paul2008-11-051-7/+14
| * | | Merge commit 'origin/master' into gallium-0.2Keith Whitwell2008-10-101-18/+15
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| * \ \ \ Merge branch 'master' into gallium-0.2Keith Whitwell2008-09-211-1/+9
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| * \ \ \ \ Merge branch 'master' into gallium-0.2Keith Whitwell2008-09-211-5/+5
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| * | | | | mesa: rework GLSL vertex attribute bindingBrian Paul2008-09-161-29/+33
| * | | | | mesa: fix bug in get_uniform_rows_cols(): sometimes returned too many rowsBrian Paul2008-09-161-6/+13
| * | | | | mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079Brian Paul2008-08-111-2/+13
| * | | | | mesa: Silence compiler warnings on Windows.Michal Krol2008-08-071-2/+2
| * | | | | mesa: glsl: fix a number of glUniform issuesBrian Paul2008-08-061-31/+199
| * | | | | mesa: glsl: fix glGetUniform for matrix queriesBrian Paul2008-08-061-50/+79
| * | | | | mesa: glsl: fix error check in get_uniformfv()Brian Paul2008-08-061-4/+9
| * | | | | mesa: fix issues causing warnings on WindowsBrian Paul2008-07-251-5/+2
| * | | | | mesa: Mark as XXX unresolved warnings on windows.Michal Krol2008-07-251-0/+4
| * | | | | mesa: glsl: only try to link shaders defining main()Brian Paul2008-07-241-5/+1
| * | | | | mesa: Prefix main includes with dir to avoid conflicts.José Fonseca2008-07-241-4/+4
| * | | | | mesa: remove stray debug assertionBrian Paul2008-07-221-1/+0
| * | | | | mesa: fix glUniform error checking for samplersBrian2008-07-211-0/+24
| * | | | | mesa: fix some issues in _mesa_validate_program()Brian Paul2008-07-211-5/+11
| * | | | | mesa: assorted glsl uniform/attribute fixesBrian Paul2008-07-211-12/+140
| * | | | | mesa: fix set_program_uniform_matrix(): need to loop over matrix countBrian Paul2008-07-181-18/+24
| * | | | | mesa: Silence compiler warnings on Windows.Michal Krol2008-07-151-3/+3
| * | | | | mesa: implement glGetUniformiv() with new ctx->Driver functionBrian Paul2008-07-081-4/+41
| * | | | | mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if progra...Brian Paul2008-07-041-0/+5
| * | | | | mesa: fix various error codesBrian Paul2008-07-031-94/+144
| * | | | | mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source()Brian Paul2008-07-021-2/+12
| * | | | | s/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_uniformfv()Brian Paul2008-06-281-4/+6
| * | | | | mesa: Use appropriate unsigned/signed, float/integer types.José Fonseca2008-06-241-2/+2
| * | | | | mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca2008-05-311-3/+3
| * | | | | bring in fixes/changes from masterBrian Paul2008-05-161-5/+14
| * | | | | Fix a program refcounting error, don't share program parameter lists.Brian Paul2008-05-161-19/+10
| * | | | | mesa: fix InfoLog memleak, misc sync with masterBrian Paul2008-05-141-4/+8
| * | | | | mesa: glUniform(location==-1) is not an errorBrian Paul2008-05-141-0/+9
| * | | | | fix some additional program refcounting bugsBrian Paul2008-05-141-4/+2
| * | | | | gallium: implement full reference counting for vertex/fragment programsBrian2008-05-061-4/+2
| * | | | | mesa: no longer combine vertex/fragment shader parameters/uniformsBrian2008-04-041-127/+181
| * | | | | use ctx->Driver.DeleteProgram() in a few more placesBrian2008-03-221-3/+3