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path:
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/
src
/
mesa
/
shader
/
shader_api.c
Commit message (
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)
Author
Age
Files
Lines
*
mesa: added texture array targets in sizeof_glsl_type()
Brian Paul
2010-02-25
1
-0
/
+4
*
mesa: Move src/mesa/glapi/dispatch.h to mesa.
Chia-I Wu
2010-02-25
1
-1
/
+1
*
mesa: restore _mesa_snprintf() - it's needed for Windows
Brian Paul
2010-02-19
1
-1
/
+1
*
Replace the _mesa_*printf() wrappers with the plain libc versions
Kristian Høgsberg
2010-02-19
1
-18
/
+18
*
Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions
Kristian Høgsberg
2010-02-19
1
-12
/
+12
*
Remove _mesa_memcpy in favor of plain memcpy.
Kenneth Graunke
2010-02-19
1
-1
/
+1
*
Remove _mesa_atoi in favor of plain atoi.
Kenneth Graunke
2010-02-19
1
-1
/
+1
*
Remove _mesa_strstr in favor of plain strstr.
Kenneth Graunke
2010-02-19
1
-8
/
+8
*
mesa: change ctx->Driver.ProgramStringNotify() to return GLboolean
Brian Paul
2010-02-04
1
-1
/
+5
*
mesa: fix double->float assignment warnings, int/uint comparison warnings
Brian Paul
2010-01-27
1
-4
/
+4
*
glsl: Remove unnecessary headers from shader_api.c.
Vinson Lee
2010-01-16
1
-2
/
+0
*
glsl: avoid redundant state changes in _mesa_use_program()
Brian Paul
2009-10-27
1
-3
/
+4
*
mesa: refactor, new print_shader_info()
Brian Paul
2009-10-23
1
-25
/
+36
*
mesa: added MESA_GLSL=useprog debug flag
Brian Paul
2009-10-16
1
-6
/
+21
*
mesa: minor tweak to printf string
Brian Paul
2009-10-13
1
-1
/
+1
*
Merge branch 'mesa_7_6_branch'
Nicolai Hähnle
2009-10-07
1
-9
/
+22
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\
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*
shader_api: Fix bounds checking of glUniform and glUniformMatrix
Nicolai Hähnle
2009-10-07
1
-9
/
+22
*
|
mesa: added nopfrag/nopvert options for MESA_GLSL
Brian Paul
2009-09-29
1
-0
/
+4
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/
*
Merge branch 'mesa_7_5_branch' into mesa_7_6_branch
Brian Paul
2009-09-15
1
-0
/
+15
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\
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*
glsl: added some link debug code (disabled)
Brian Paul
2009-09-14
1
-0
/
+15
*
|
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-08-26
1
-4
/
+15
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\
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*
glsl: signal that the program needs to be re-translated when samplers change
Brian Paul
2009-08-26
1
-4
/
+15
*
|
glsl: asst. clean-ups in set_program_uniform()
Brian Paul
2009-08-26
1
-14
/
+7
*
|
mesa: var renaming, new assertion
Brian Paul
2009-08-26
1
-4
/
+5
*
|
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-08-26
1
-3
/
+7
|
\
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*
glsl: fix bug in sampler array indexing
Brian Paul
2009-08-26
1
-3
/
+7
*
|
glsl: implement shader sampler validation
Brian Paul
2009-08-25
1
-10
/
+102
*
|
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-08-14
1
-2
/
+2
|
\
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*
glsl: fix some uninitialized pointers
Brian Paul
2009-08-13
1
-2
/
+2
*
|
mesa: compute, print shader checksum
Brian Paul
2009-08-04
1
-2
/
+6
*
|
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-26
1
-0
/
+1
|
\
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*
glsl: Added gl_shader_state::EmitContReturn field
Brian Paul
2009-06-26
1
-0
/
+1
*
|
mesa: more shader debug code (disabled)
Brian Paul
2009-05-08
1
-0
/
+4
*
|
mesa: signal _NEW_PROGRAM_CONSTANTS instead of _NEW_PROGRAM
Brian Paul
2009-04-24
1
-3
/
+3
|
/
*
mesa: new _NEW_PROGRAM_CONSTANTS flag
Brian Paul
2009-04-21
1
-2
/
+2
*
mesa: remove unused matrixType param from ctx->Driver.UniformMatrix() functions
Brian Paul
2009-04-14
1
-1
/
+1
*
mesa: move #define for GL_PROGRAM_BINARY_LENGTH_OES
Brian Paul
2009-04-14
1
-5
/
+0
*
glsl: change GLSL #pragma initialization
Brian Paul
2009-03-19
1
-0
/
+9
*
mesa: glUseProgram() debug code (disabled)
Brian Paul
2009-03-13
1
-0
/
+11
*
glsl: asst improvements, clean-ups in set_program_uniform()
Brian Paul
2009-02-18
1
-27
/
+36
*
glsl: fix inequality in set_program_uniform()
Brian Paul
2009-02-18
1
-1
/
+1
*
mesa: improved error msg
Brian Paul
2009-02-18
1
-1
/
+2
*
mesa: remove old comments
Brian Paul
2009-02-16
1
-1
/
+1
*
glsl: allow setting arrays of samplers in set_program_uniform()
Brian Paul
2009-02-11
1
-10
/
+19
*
glsl: raise GL_INVALID_OPERATION for glUniform(location < -1)
Brian Paul
2009-02-11
1
-0
/
+10
*
glsl: rework _mesa_get_uniform[fi]v() to avoid using a fixed size intermediat...
Brian Paul
2009-02-11
1
-44
/
+59
*
glsl: fix glUniform() array bounds error checking
Brian Paul
2009-02-11
1
-9
/
+21
*
glsl: fix incorrect size returned by glGetActiveUniform() for array elements.
Brian Paul
2009-02-11
1
-8
/
+25
*
mesa: merge gallium-0.2 into gallium-master-merge
Brian Paul
2009-02-09
1
-9
/
+16
|
\
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*
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-11-11
1
-7
/
+13
|
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