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src
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mesa
/
shader
/
shader_api.c
Commit message (
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)
Author
Age
Files
Lines
*
glsl2: Use Mesa's gl_shader_program instead of our own struct glsl_program.
Eric Anholt
2010-06-30
1
-3
/
+3
*
glsl2: Move our data from a glsl_shader* on the side to the main gl_shader *.
Eric Anholt
2010-06-30
1
-5
/
+3
*
glsl2: Replace the GLSL compiler with the glsl2 project.
Eric Anholt
2010-06-24
1
-4
/
+2
*
mesa: remove unused includes
Brian Paul
2010-05-26
1
-2
/
+0
*
mesa: rewrite _mesa_get_handle() and add some comments
Brian Paul
2010-05-26
1
-6
/
+14
*
mesa: move GLSL uniform functions into new source file
Brian Paul
2010-05-26
1
-857
/
+4
*
mesa: consolidate some glUniform code
Brian Paul
2010-05-25
1
-78
/
+29
*
mesa: support for unsigned int uniforms
Brian Paul
2010-05-25
1
-1
/
+55
*
mesa: more info in glUniform error messages
Brian Paul
2010-05-14
1
-4
/
+7
*
mesa: more transform feedback infrastructure
Brian Paul
2010-05-10
1
-2
/
+6
*
mesa: make _mesa_copy_string() non-static
Brian Paul
2010-04-01
1
-7
/
+22
*
mesa: add transform feedback queries
Brian Paul
2010-03-30
1
-7
/
+47
*
mesa: added texture array targets in sizeof_glsl_type()
Brian Paul
2010-02-25
1
-0
/
+4
*
mesa: Move src/mesa/glapi/dispatch.h to mesa.
Chia-I Wu
2010-02-25
1
-1
/
+1
*
mesa: restore _mesa_snprintf() - it's needed for Windows
Brian Paul
2010-02-19
1
-1
/
+1
*
Replace the _mesa_*printf() wrappers with the plain libc versions
Kristian Høgsberg
2010-02-19
1
-18
/
+18
*
Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions
Kristian Høgsberg
2010-02-19
1
-12
/
+12
*
Remove _mesa_memcpy in favor of plain memcpy.
Kenneth Graunke
2010-02-19
1
-1
/
+1
*
Remove _mesa_atoi in favor of plain atoi.
Kenneth Graunke
2010-02-19
1
-1
/
+1
*
Remove _mesa_strstr in favor of plain strstr.
Kenneth Graunke
2010-02-19
1
-8
/
+8
*
mesa: change ctx->Driver.ProgramStringNotify() to return GLboolean
Brian Paul
2010-02-04
1
-1
/
+5
*
mesa: fix double->float assignment warnings, int/uint comparison warnings
Brian Paul
2010-01-27
1
-4
/
+4
*
glsl: Remove unnecessary headers from shader_api.c.
Vinson Lee
2010-01-16
1
-2
/
+0
*
glsl: avoid redundant state changes in _mesa_use_program()
Brian Paul
2009-10-27
1
-3
/
+4
*
mesa: refactor, new print_shader_info()
Brian Paul
2009-10-23
1
-25
/
+36
*
mesa: added MESA_GLSL=useprog debug flag
Brian Paul
2009-10-16
1
-6
/
+21
*
mesa: minor tweak to printf string
Brian Paul
2009-10-13
1
-1
/
+1
*
Merge branch 'mesa_7_6_branch'
Nicolai Hähnle
2009-10-07
1
-9
/
+22
|
\
|
*
shader_api: Fix bounds checking of glUniform and glUniformMatrix
Nicolai Hähnle
2009-10-07
1
-9
/
+22
*
|
mesa: added nopfrag/nopvert options for MESA_GLSL
Brian Paul
2009-09-29
1
-0
/
+4
|
/
*
Merge branch 'mesa_7_5_branch' into mesa_7_6_branch
Brian Paul
2009-09-15
1
-0
/
+15
|
\
|
*
glsl: added some link debug code (disabled)
Brian Paul
2009-09-14
1
-0
/
+15
*
|
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-08-26
1
-4
/
+15
|
\
|
|
*
glsl: signal that the program needs to be re-translated when samplers change
Brian Paul
2009-08-26
1
-4
/
+15
*
|
glsl: asst. clean-ups in set_program_uniform()
Brian Paul
2009-08-26
1
-14
/
+7
*
|
mesa: var renaming, new assertion
Brian Paul
2009-08-26
1
-4
/
+5
*
|
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-08-26
1
-3
/
+7
|
\
|
|
*
glsl: fix bug in sampler array indexing
Brian Paul
2009-08-26
1
-3
/
+7
*
|
glsl: implement shader sampler validation
Brian Paul
2009-08-25
1
-10
/
+102
*
|
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-08-14
1
-2
/
+2
|
\
|
|
*
glsl: fix some uninitialized pointers
Brian Paul
2009-08-13
1
-2
/
+2
*
|
mesa: compute, print shader checksum
Brian Paul
2009-08-04
1
-2
/
+6
*
|
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-26
1
-0
/
+1
|
\
|
|
*
glsl: Added gl_shader_state::EmitContReturn field
Brian Paul
2009-06-26
1
-0
/
+1
*
|
mesa: more shader debug code (disabled)
Brian Paul
2009-05-08
1
-0
/
+4
*
|
mesa: signal _NEW_PROGRAM_CONSTANTS instead of _NEW_PROGRAM
Brian Paul
2009-04-24
1
-3
/
+3
|
/
*
mesa: new _NEW_PROGRAM_CONSTANTS flag
Brian Paul
2009-04-21
1
-2
/
+2
*
mesa: remove unused matrixType param from ctx->Driver.UniformMatrix() functions
Brian Paul
2009-04-14
1
-1
/
+1
*
mesa: move #define for GL_PROGRAM_BINARY_LENGTH_OES
Brian Paul
2009-04-14
1
-5
/
+0
*
glsl: change GLSL #pragma initialization
Brian Paul
2009-03-19
1
-0
/
+9
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