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path: root/src/mesa/shader/shader_api.c
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* glsl: avoid redundant state changes in _mesa_use_program()Brian Paul2009-10-271-3/+4
* mesa: refactor, new print_shader_info()Brian Paul2009-10-231-25/+36
* mesa: added MESA_GLSL=useprog debug flagBrian Paul2009-10-161-6/+21
* mesa: minor tweak to printf stringBrian Paul2009-10-131-1/+1
* Merge branch 'mesa_7_6_branch'Nicolai Hähnle2009-10-071-9/+22
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| * shader_api: Fix bounds checking of glUniform and glUniformMatrixNicolai Hähnle2009-10-071-9/+22
* | mesa: added nopfrag/nopvert options for MESA_GLSLBrian Paul2009-09-291-0/+4
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* Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul2009-09-151-0/+15
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| * glsl: added some link debug code (disabled)Brian Paul2009-09-141-0/+15
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-08-261-4/+15
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| * glsl: signal that the program needs to be re-translated when samplers changeBrian Paul2009-08-261-4/+15
* | glsl: asst. clean-ups in set_program_uniform()Brian Paul2009-08-261-14/+7
* | mesa: var renaming, new assertionBrian Paul2009-08-261-4/+5
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-08-261-3/+7
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| * glsl: fix bug in sampler array indexingBrian Paul2009-08-261-3/+7
* | glsl: implement shader sampler validationBrian Paul2009-08-251-10/+102
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-08-141-2/+2
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| * glsl: fix some uninitialized pointersBrian Paul2009-08-131-2/+2
* | mesa: compute, print shader checksumBrian Paul2009-08-041-2/+6
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-06-261-0/+1
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| * glsl: Added gl_shader_state::EmitContReturn fieldBrian Paul2009-06-261-0/+1
* | mesa: more shader debug code (disabled)Brian Paul2009-05-081-0/+4
* | mesa: signal _NEW_PROGRAM_CONSTANTS instead of _NEW_PROGRAMBrian Paul2009-04-241-3/+3
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* mesa: new _NEW_PROGRAM_CONSTANTS flagBrian Paul2009-04-211-2/+2
* mesa: remove unused matrixType param from ctx->Driver.UniformMatrix() functionsBrian Paul2009-04-141-1/+1
* mesa: move #define for GL_PROGRAM_BINARY_LENGTH_OESBrian Paul2009-04-141-5/+0
* glsl: change GLSL #pragma initializationBrian Paul2009-03-191-0/+9
* mesa: glUseProgram() debug code (disabled)Brian Paul2009-03-131-0/+11
* glsl: asst improvements, clean-ups in set_program_uniform()Brian Paul2009-02-181-27/+36
* glsl: fix inequality in set_program_uniform()Brian Paul2009-02-181-1/+1
* mesa: improved error msgBrian Paul2009-02-181-1/+2
* mesa: remove old commentsBrian Paul2009-02-161-1/+1
* glsl: allow setting arrays of samplers in set_program_uniform()Brian Paul2009-02-111-10/+19
* glsl: raise GL_INVALID_OPERATION for glUniform(location < -1)Brian Paul2009-02-111-0/+10
* glsl: rework _mesa_get_uniform[fi]v() to avoid using a fixed size intermediat...Brian Paul2009-02-111-44/+59
* glsl: fix glUniform() array bounds error checkingBrian Paul2009-02-111-9/+21
* glsl: fix incorrect size returned by glGetActiveUniform() for array elements.Brian Paul2009-02-111-8/+25
* mesa: merge gallium-0.2 into gallium-master-mergeBrian Paul2009-02-091-9/+16
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| * Merge commit 'origin/master' into gallium-0.2Brian Paul2008-11-111-7/+13
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| * \ Merge commit 'origin/gallium-0.1' into gallium-0.2Brian Paul2008-11-061-4/+16
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| | * | mesa: update the shader programs->TexturesUsed array at link timeBrian Paul2008-11-061-4/+16
| * | | Merge commit 'origin/gallium-0.1' into gallium-0.2Brian Paul2008-11-051-7/+14
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| | * | mesa: add Initialized field to gl_uniform struct, for debugging purposes onlyBrian Paul2008-11-051-7/+14
| * | | Merge commit 'origin/master' into gallium-0.2Keith Whitwell2008-10-101-18/+15
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| * \ \ \ Merge branch 'master' into gallium-0.2Keith Whitwell2008-09-211-1/+9
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| * \ \ \ \ Merge branch 'master' into gallium-0.2Keith Whitwell2008-09-211-5/+5
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| * | | | | mesa: rework GLSL vertex attribute bindingBrian Paul2008-09-161-29/+33
| * | | | | mesa: fix bug in get_uniform_rows_cols(): sometimes returned too many rowsBrian Paul2008-09-161-6/+13
| * | | | | mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079Brian Paul2008-08-111-2/+13
| * | | | | mesa: Silence compiler warnings on Windows.Michal Krol2008-08-071-2/+2