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path: root/src/mesa/shader/programopt.h
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* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-52/+0
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* mesa: added _mesa_nop_vertex/fragment_program()Brian Paul2009-09-291-0/+7
| | | | For debug/test purposes.
* mesa: gl_register_file enum typedefBrian Paul2009-03-071-1/+1
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* glsl: make sure we replace all output reads with temporariesZack Rusin2008-06-121-1/+1
| | | | test in if.glsl
* added _mesa_combine_parameter_lists()Brian Paul2008-05-141-0/+2
| | | | cherry-picked from gallium-0.1
* added _mesa_count_texture_indirections(), _mesa_count_texture_instructions()Brian2007-01-091-2/+8
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* Implement _mesa_append_fog_code() for fragment program fog options.Brian Paul2006-10-281-1/+1
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* Rename _mesa_append_modelview_code() to _mesa_insert_mvp_code().Brian Paul2006-08-251-1/+1
| | | | | The four DP4 instructions are now inserted at the top of the program instead of appended to tail.
* Functions for vertex/fragment program transformations, optimizations, etc.Brian Paul2006-08-241-0/+37