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path:
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src
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mesa
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shader
/
programopt.c
Commit message (
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Author
Age
Files
Lines
*
mesa: Prefix main includes with dir to avoid conflicts.
José Fonseca
2008-07-24
1
-2
/
+2
*
silly bug: it's PROGRAM_VARYING
Zack Rusin
2008-06-12
1
-1
/
+1
*
glsl: make sure we replace all output reads with temporaries
Zack Rusin
2008-06-12
1
-5
/
+7
*
mesa: new _mesa_remove_varying_reads() function
Brian
2008-04-07
1
-2
/
+94
*
clean-up swizzle fields in fog code, fix NegateBase
Brian
2008-01-16
1
-11
/
+10
*
need to clamp MAD for linear fog
Brian
2007-04-16
1
-0
/
+1
*
use _mesa_copy_instructions()
Brian
2007-03-22
1
-2
/
+1
*
merge from master
Brian
2007-03-21
1
-2
/
+1
|
\
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*
Use _mesa_copy_instructions rather than memcpy in _mesa_insert_mvp_code.
Oliver McFadden
2007-03-18
1
-2
/
+1
*
|
replace GLint with gl_state_index
Brian
2007-02-23
1
-3
/
+3
*
|
Undo some STATE_POINT/FOG changes. Max length of state token array is now 5.
Brian
2007-02-22
1
-4
/
+5
*
|
Merge branch 'origin' into glsl-compiler-1
Brian
2007-02-22
1
-55
/
+31
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\
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*
optimize per-pixel fog program
Roland Scheidegger
2007-02-09
1
-49
/
+30
*
|
adjustments to STATE_ token layout/format so token[1] is always the array index
Brian
2007-02-21
1
-6
/
+8
*
|
added _mesa_count_texture_indirections(), _mesa_count_texture_instructions()
Brian
2007-01-09
1
-2
/
+84
*
|
remove some unneeded includes
Brian
2006-12-14
1
-3
/
+0
*
|
Updated includes.
Brian
2006-12-14
1
-1
/
+3
*
|
Checkpoint of work for new GLSL compiler back-end. Lots of assorted changes.
Brian
2006-12-13
1
-1
/
+4
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/
*
Add a size parameter to _mesa_add_unnamed_constant() and
Brian Paul
2006-11-15
1
-1
/
+1
*
fix wrong inequality
Brian Paul
2006-10-29
1
-1
/
+1
*
Change _mesa_init_instruction() to initialize an array of instructions.
Brian Paul
2006-10-29
1
-3
/
+2
*
Implement _mesa_append_fog_code() for fragment program fog options.
Brian Paul
2006-10-28
1
-18
/
+177
*
Rename _mesa_append_modelview_code() to _mesa_insert_mvp_code().
Brian Paul
2006-08-25
1
-22
/
+23
*
Functions for vertex/fragment program transformations, optimizations, etc.
Brian Paul
2006-08-24
1
-0
/
+146