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path: root/src/mesa/shader/program.c
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* No longer derive 'ati_fragment_shader' from 'program' class. Only theBrian Paul2005-11-191-34/+7
* Improve _mesa_print_program().Brian Paul2005-11-121-31/+354
* Move stuff common to vertex/fragment_program into the base class, including:Brian Paul2005-11-121-77/+117
* This patch adds the missing NV_vertex_program2 and NV_vertex_program3Ian Romanick2005-11-081-0/+10
* minor work in _mesa_print_program()Brian Paul2005-11-081-1/+10
* consolidate vertex/fragment program printing into _mesa_print_program()Brian Paul2005-11-051-2/+121
* added _mesa_program_file_string()Brian Paul2005-11-051-0/+32
* added _mesa_num_inst_src_regs() and _mesa_opcode_string()Brian Paul2005-11-051-0/+110
* Unify vertex/fragment program instuctions.Brian Paul2005-11-051-2/+1
* Replace parameter_type enum in program.[ch], use register_file enums instead.Brian Paul2005-11-051-6/+6
* added a const, clean-upBrian Paul2005-11-031-11/+15
* Rename FRAG_OUTPUT_* tokens to FRAG_RESULT_* to match vertex program conventionBrian Paul2005-11-021-3/+3
* Re-org and clean-up of vertx/fragment program limits (instructions,Brian Paul2005-11-011-4/+4
* use mesa import wrappers, bug 4468Brian Paul2005-09-161-1/+1
* add error checking to the GL_ATI_FRAGMENT_SHADER entrypoints. Fix bug with sc...Roland Scheidegger2005-09-021-2/+8
* Use ALIGN_MALLOC for parameter lists.Keith Whitwell2005-06-081-6/+13
* Fix some valgrind complaintsKeith Whitwell2005-05-101-0/+4
* Fix some valgrind complaintsKeith Whitwell2005-05-101-2/+0
* reduce the use of malloc and strdup for parameter listsKeith Whitwell2005-05-101-25/+32
* Reduce the size of mesa's internal fragment and vertex programKeith Whitwell2005-04-211-11/+37
* fix state.light[n].spot.direction.w value (bug 3083)Brian Paul2005-04-201-1/+2
* Updates for OpenVMS : New makefilesJouk Jansen2005-04-181-1/+1
* Fix alpha value of STATE_LIGHTMODEL_SCENECOLOR. From the spec:Keith Whitwell2005-04-151-3/+7
* ProgramCallbackMesa must match the prototypeDaniel Borca2005-02-141-2/+2
* Update glDeletePrograms/Buffers() so that the ID is freed immediately, likeBrian Paul2005-01-201-10/+5
* prototype _mesa_init_ati_fragment_shader()Brian Paul2005-01-111-2/+3
* Implement software ATI_fragment_shaderDave Airlie2004-12-191-0/+38
* Added PRINT instruction for GL_NV_fragment_program.Brian Paul2004-12-181-1/+7
* Experimental PRINT instruction for NV_vertex_program.Brian Paul2004-12-161-1/+8
* Fix some warningsAlan Hourihane2004-12-021-5/+1
* fix LoadProgramNV regression when I had fixed the RefCount bugBrian Paul2004-10-021-4/+4
* also fix possible delete bugs with buffer objects and vertex/fragment programsBrian Paul2004-09-141-50/+75
* Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...Brian Paul2004-08-251-0/+2
* fix some memory leaks (bug #1002030)Brian Paul2004-08-141-3/+30
* remove trailing whitespace and misc clean-upsBrian Paul2004-06-291-20/+16
* remove program from hash table when deleted (bug 979514)Brian Paul2004-06-251-8/+7
* remove redundant program field initializers in BindProgram(); ctx->Driver.New...Brian Paul2004-06-201-4/+0
* remove unneeded lineBrian Paul2004-05-041-1/+0
* Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragmentBrian Paul2004-04-231-4/+4
* Moved from src/mesa/mainMichal Krol2004-03-291-0/+1271