Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa: set point state | Brian Paul | 2008-08-12 | 1 | -0/+4 |
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* | mesa: Prefix main includes with dir to avoid conflicts. | José Fonseca | 2008-07-24 | 1 | -3/+3 |
| | | | | | Some of the headers in src/mesa/main have pretty common names which easily conflict with third-party code, e.g. config.h | ||||
* | mesa: refactor: move _mesa_Bind/Gen/DeleteProgram() to arbprogram.c | Brian | 2008-07-21 | 1 | -208/+1 |
| | | | | No API-level functions now in program.c. | ||||
* | mesa: Use appropriate unsigned/signed, float/integer types. | José Fonseca | 2008-06-24 | 1 | -1/+1 |
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* | fix tempReg test in _mesa_combine_programs() | Brian Paul | 2008-05-19 | 1 | -1/+1 |
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* | fix some additional program refcounting bugs | Brian Paul | 2008-05-14 | 1 | -3/+2 |
| | | | | cherry-picked from master | ||||
* | gallium: implement full reference counting for vertex/fragment programs | Brian Paul | 2008-05-07 | 1 | -35/+68 |
| | | | | | | | | Use _mesa_reference_vert/fragprog() wherever we assign program pointers. Fixes a memory corruption bug found with glean/api2 test. Another memory bug involving shaders yet to be fixed... Picked from gallium-0.1 | ||||
* | mesa: added _mesa_insert_instructions() | Brian | 2008-04-07 | 1 | -10/+50 |
| | | | | Also, use new _mesa_free_instructions() in a few places. | ||||
* | gallium: make sure to set the SamplersUsed field for bitmap/drawpixels shaders | Brian Paul | 2008-04-04 | 1 | -0/+2 |
| | | | | | Also, make sure that field is copied/updated in the program clone and combine functions. Without this we weren't getting SAMP declarations in the TGSI shaders. | ||||
* | mesa: fix some issues in _mesa_combine_programs() | Brian Paul | 2008-03-25 | 1 | -2/+21 |
| | | | | | | Use a temporay register to connect outputs of first program to inputs of second program. Also, fix bug in replace_registers(): didn't search/replace DstReg. | ||||
* | use ctx->Driver.DeleteProgram() in a few more places | Brian | 2008-03-22 | 1 | -1/+1 |
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* | copy UsesKill state in _mesa_combine_programs() | Brian | 2008-01-16 | 1 | -0/+7 |
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* | free program caches | Brian | 2008-01-01 | 1 | -0/+2 |
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* | alloc caches for fixed-func vertex/fragment progs | Brian | 2007-10-31 | 1 | -0/+4 |
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* | fix InputsRead bug in _mesa_combine_programs() | Brian | 2007-10-30 | 1 | -2/+6 |
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* | make _mesa_combine_programs() params const | Brian | 2007-10-30 | 1 | -1/+2 |
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* | Added _mesa_combine_programs() for concatenating two programs. | Brian | 2007-10-30 | 1 | -0/+149 |
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* | Re-implement GLSL texture sampler variables. | Brian | 2007-10-26 | 1 | -0/+5 |
| | | | | | | | | | | GLSL sampler variables indicate which texture unit to use for TEX instructions. Previously, this was baked into the fragment/vertex program and couldn't be readily changed once set. Now, SamplerUnits[] array indicates which texture unit is to be used for each sampler variable. These values are set with glUniform1i(). This is extra state that must be passed to the fragment/vertex program executor at runtime. | ||||
* | call ctx->Driver.NewProgram() instead of _mesa_new_program() | Brian | 2007-07-24 | 1 | -1/+1 |
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* | fix instruction comment code | Brian | 2007-04-21 | 1 | -0/+2 |
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* | free prog->Attributes in _mesa_delete_program() | Brian | 2007-03-24 | 1 | -1/+3 |
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* | use _mesa_copy_instructions() | Brian | 2007-03-22 | 1 | -2/+2 |
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* | move GL_MESA_program_debug funcs to prog_debug.c | Brian | 2007-02-09 | 1 | -246/+4 |
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* | Implement vertex attribute binding. | Brian | 2007-01-09 | 1 | -0/+2 |
| | | | | | Users can set explicit binding with glBindAttribLocation(), otherwise the linker will allocate generic attribute slots. | ||||
* | Moved NumTexInstructions, NumTexIndirections, etc. into gl_program since | Brian | 2007-01-09 | 1 | -6/+6 |
| | | | | they can now apply to vertex programs. | ||||
* | move TexturesUsed[] into gl_program since vertex programs/shaders can use ↵ | Brian | 2007-01-04 | 1 | -1/+2 |
| | | | | textures nowadays | ||||
* | check for null Parameters ptr in _mesa_clone_program() | Brian | 2006-12-19 | 1 | -2/+4 |
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* | Move many functions into new files. | Brian | 2006-12-14 | 1 | -1652/+4 |
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* | New functions for cloning programs and parameter lists. | Brian | 2006-12-14 | 1 | -10/+118 |
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* | Checkpoint of work for new GLSL compiler back-end. Lots of assorted changes. | Brian | 2006-12-13 | 1 | -81/+191 |
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* | fix several program-related bugs (bug 9136) | Brian Paul | 2006-11-23 | 1 | -0/+4 |
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* | add STATE_INTERNAL_DRIVER, etc (Rune Petersen) | Brian Paul | 2006-11-17 | 1 | -3/+7 |
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* | disable yesterday's _mesa_add_named_constant() change for now | Brian Paul | 2006-11-16 | 1 | -0/+2 |
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* | Add a size parameter to _mesa_add_unnamed_constant() and | Brian Paul | 2006-11-15 | 1 | -2/+5 |
| | | | | | _mesa_add_named_constant() to indicate vector size (1, 2, 3 or 4). Always 4 for now... | ||||
* | Add new _mesa_lookup_parameter_constant() to search for a GLfloat4 constant | Brian Paul | 2006-11-15 | 1 | -11/+81 |
| | | | | | | in a parameter list. Use it in _mesa_add_named_constant() and _mesa_add_unnamed_constant() to avoid duplication of identical constants. | ||||
* | Rename _mesa_IsProgram() to _mesa_IsProgramARB() to avoid collision with the | Brian Paul | 2006-11-02 | 1 | -24/+0 |
| | | | | OpenGL 2.0 function of the same name. | ||||
* | minor clean-ups, simplifications and new comments | Brian Paul | 2006-10-31 | 1 | -26/+21 |
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* | Move gl_vertex_program_machine struct out of mtypes.h and put into nvvertexec.h. | Brian Paul | 2006-10-30 | 1 | -3/+8 |
| | | | | | Massage nvvertexec.c code to work more like s_nvfragprog.c - another step toward unifying vertex/fragment program execution. | ||||
* | Change _mesa_init_instruction() to initialize an array of instructions. | Brian Paul | 2006-10-29 | 1 | -17/+23 |
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* | special case END in _mesa_print_instruction() | Brian Paul | 2006-10-28 | 1 | -0/+3 |
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* | a step toward moving run-time vertex program state out of GLcontext | Brian Paul | 2006-10-10 | 1 | -2/+2 |
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* | Move the fp_machine struct into s_nvfragmprog.c since (except for program | Brian Paul | 2006-10-10 | 1 | -6/+10 |
| | | | | debug) it's only used there. | ||||
* | Add a new internal program parameter value STATE_TEXRECT_SCALE which | Keith Whitwell | 2006-09-20 | 1 | -0/+11 |
| | | | | | | provides 1/width and 1/height of the active texture, useful for implementing ARB_texture_rectangle support on hardware which only supports ARB_npot-style texturing. | ||||
* | Export _mesa_print_alu_instruction() to allow drivers to roll their | Keith Whitwell | 2006-09-20 | 1 | -41/+38 |
| | | | | | | own debug code for programs with driver-private opcodes. Remove redundant loop in _mesa_num_inst_src_regs(). | ||||
* | Free vertex program TnlData, if any. Fixes a mem leak. | Brian Paul | 2006-08-25 | 1 | -0/+7 |
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* | Rearrange glBindProgram() code to do all error checking before changing | Brian Paul | 2006-08-25 | 1 | -51/+43 |
| | | | | the binding. Prevent a potential dangling pointer error. SF Bug 1544507. | ||||
* | added _mesa_alloc_instructions() utility function | Brian Paul | 2006-08-25 | 1 | -0/+13 |
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* | Cg tries to bind NV fragment programs to the GL_FRAGMENT_PROGRAM_ARB target | Brian Paul | 2006-08-24 | 1 | -1/+22 |
| | | | | | | with glBindProgramARB(). I guess the GL_ARB_fragment_program specification allows that, but Mesa didn't. Relaxed the check with a new predicate function: compatible_program_targets(). | ||||
* | Added _mesa_realloc_instructions() utility function. | Brian Paul | 2006-08-24 | 1 | -2/+34 |
| | | | | Fixed/updated comments for parameter list functions. | ||||
* | Added _mesa_lookup_program() and _mesa_lookup_bufferobj() functions to avoid | Brian Paul | 2006-08-23 | 1 | -5/+18 |
| | | | | | | a lot of casting elsewhere. Use _mesa_lookup_texture() in tdfx driver, use _mesa_lookup_bufferobj() in r300 driver. |